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Nein ,kannst warten ,wie schon geschrieben ,letzte Tests und feintuning an der Map ,vielleicht am Wochenende mal sehen .
es hilft ein zweites MP Team und 2 SP Spieler mit.
Nur für die ,die das Tomaten Gewächshaus nutzen ,eine gefixte Version .
in der V 5.2 sind Error ( 2 Texturen Box und Palette) fehlen.
Alle anderen müssen die Version nicht laden geht speziell an alle MP-Teams.
es lohnt sich ,schon mal vorab Videos vom test eingestellt,da sieht man schon etwas ,in welche Richtung es geht.
Hallo Landei68
Vielen Dank für die tolle Arbeit. Eine der besten Karten die ich je hatte.
Ich habe bislang nur die 5.1 gespielt, weil bei der 5.2 meine Silagesilo's leer waren. Jetzt habe ich deine neue 5.2 genommen und siehe da alle sind voll, die ich befüllt hatte. also nochmal spitzen Arbeit!
Hi @Landei68, erstmal mind. 1.000 mal DANKE für diese großartige Map und Deinen Super-Support. Meinen Vor-"rednern" kann ich mich nur anschliessen, meine aber, dass ein Mapdetail bisher nicht oder nicht ausreichend gewürdigt wurde: Die Landschaft ist sehr authentisch (bin ja auch Ostthüringer und dort oft lang gefahren) gestaltet, aber es ist m.E. die überhaupt erste Map, wo die Landschaft so genial in den Hintergrund "fliesst". Und dafür sage ich Dir nochmal Danke. Dir und der Comm noch ein schönes Wochenende mit der V 5.2 fix von wegerenz
Wirklich eine gannz tolle Map. Der Map entsprechend Fahre ich nur Osttechnick drauf Spazieren.
Klasse Lichtefekte. Die alten Gebäude sehen Top aus. Die Feldwege sind Genial.
Schon ne Spitzen Map.
Ich bin aber irgendwie zu Blöd das Bier von der Braurerei auf einen LKW oder Anhänger zu bekommen. Hat jemmand nen Tipp für mich?
Die hab ich zum 3. mal gelesen!
Ich hab ja Respekt vor deiner Arbeit. Steckt sicher viel Arbeit drin. Aber du kommst zimlich Abfällig rüber! Danke für nix!
Und jetzt stell dir mal bitte vor du erstellst eine Map und sagen wir jeder zweite Fragt wie man was abtransportiert, obwohl alles in der Mapbeschreibung steht. Also für mich sieht Abfällig anders aus. *zwinker
Im großen und ganzen eine schöne karte, ein paar texturen könnten besser sein z.b. die Sonnenblumen. Aber passt schon.Nur leider ist die Map für mich unspielbar, sie müllt mir die log mit errors voll egal ob SP oder MP, sehr schade!
meine Log von gestern Abend aus unseren MP-Spiel, nur meinen Namen entfernt ,Bitte mal deine Log veröffentlichen mit den errors, wenn ich in die anderen MP Spiele reinschaue ist mir schon klar das einige nicht sauber laufen ,aber auf die Map schieben hilft nicht
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: AMD Phenom(tm) II X4 965 Processor
Memory: 12286 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech Driving Force GT USB
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon R9 200 Series
Version: 3.2.13447 Compatibility Profile Context 20.19.0.32832
Shader Version: 4.50
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Farming Simulator 15 INT
Version: 1.4.2.0 1.4.2RC1
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: de
Game vehicle types loaded
Mod directory: C:/Users/..../Documents/My Games/FarmingSimulator2015/mods/
Load mod: FS15_newHollandLoaderPack
Load dlc: pdlc_goldPack
Load mod: AAA_64erFix
Load mod: AAA_UniversalProcessKit
Load mod: Abschleppstange_LU_MUK
Load mod: Absetzrahmen_L60
Load mod: AhwiFM700H
Load mod: AnimalWaterHUD
Load mod: AnimationMapTrigger
Load mod: AR_Pause
Load mod: AR_TransporterKuehlkofferTank
Load mod: Baumheber_Frontlader
Load mod: BM_VolvoLM218_LS15wsb
Load mod: bruks_v1
Load mod: BunkerSilosHud
Load mod: ClaasMega218
Load mod: Dutra_D4Ka
Load mod: FillTypeMassAdjustment
Load mod: FoerderBand
Load mod: FortschrittZT323_GruenFL_1
Load mod: Fortschritt_B_1550_Cultivator
Load mod: Fortschritt_Disco_9100
Load mod: Fortschritt_E281_alt
Load mod: Fortschritt_E282
Load mod: Fortschritt_E302
Load mod: Fortschritt_E303_2
Load mod: Fortschritt_E512_Pack
Load mod: Fortschritt_E514
Load mod: Fortschritt_E516B_2_Set
Load mod: Fortschritt_E689potato
Load mod: Fortschritt_HTS_225
Load mod: Fortschritt_HTS_Ladewagen
Load mod: Fortschritt_HW80_Pack
Load mod: Fortschritt_HW80_Universal_clean
Load mod: Fortschritt_Saehmachine
Load mod: Fortschritt_T088_Mist
Load mod: FruitFilltypeIconText
Load mod: FS15_Fortschritt_HTS_100
Load mod: FS15_LP19
Load mod: Glance
Load mod: Grubberpack
Load mod: HeapTipTrigger
Load mod: HW_80_UAL_Strassenversion
Load mod: HW_80_Wasser_Milchfass
Load mod: IFAW50Duenger
Load mod: IFAW50Guelle
Load mod: IFA_L60_Forst
Load mod: IFA_Trailer_Forst_3_Rungen
Load mod: IFA_W50L_AR
Load mod: IFA_W50L_Vieh
Load mod: IFA_W50_AR
Load mod: IHC_1455_2
Load mod: JesterUniversalSchaufel
Load mod: Kirovets_K_700A
Load mod: Kirovets_K_701_AP
Load mod: Kirovets_K_701_rosty
Load mod: KS_6_Vollernter_weis
Load mod: Light_Addon
Load mod: MBtrac1800
Load mod: Miet_Mod_LS15
Load mod: MTZ52L
Load mod: MTZ82_final_pack
Load mod: MTZ_50rund_mitFL
Load mod: MultiOverlayV2
Load mod: No_Collision_Camera_FS_2015
Load mod: PLN_9_35_V2
Load mod: Poettinger_Top_1252_Attacher
Load mod: PRF_180_LS15_withoutWSB_dirt
Load mod: PS_10
Load mod: RealTime
Load mod: Ropa_Euro_Tiger_XL_V8_FS15
Load mod: SelfmadeConcreteWeights
Load mod: SilagegabelT301
Load mod: Stapler_AP_4045
Load mod: TAKRAF_FrontLoader_Shovel
Load mod: Thueringer_Oberland
Load mod: TLT_100A
Load mod: Trailer_L60_URAL
Load mod: UAL_Tools
Load mod: UAZ_469_Zivil
Load mod: URAL_4320_AR
Load mod: URAL_4320_Forestry_Set
Load mod: ZT303Alt2
Load mod: ZT323dirt
Load mod: ZT_303_C
Load mod: zzzAutoCombine
Load mod: ZZZ_ChoppedStraw
Load mod: ZZZ_DamageAndRepairs
Load mod: ZZZ_driveControl
Load mod: ZZZ_FuelAdjustnew
Load mod: ZZZ_GPS
Load mod: ZZZ_improvedSilageBunker
Load mod: ZZZ_multiFruit
Load mod: ZZZ_multiFruitModule_Standard
Load mod: ZZZ_realTerrain_Hotfix
Load mod: ZZZ_seedCleaner
Load mod: zzz_SpeedControl
-- Loaded 64erFix for FruitTypes by Marhu --
-- Loaded 64erFix for FillTypes by RC-Devil --
Register vehicle type: AR_Pause.trailer
Register vehicle type: AR_TransporterKuehlkofferTank.artrans
Register vehicle type: AR_TransporterKuehlkofferTank.arlizzard
Register vehicle type: AR_TransporterKuehlkofferTank.MilkTrailer
Register vehicle type: Abschleppstange_LU_MUK.abschleppstange
Register vehicle type: Absetzrahmen_L60.Absetzrahmen_Getreide
Register vehicle type: Absetzrahmen_L60.Absetzrahmen_SHA
Register vehicle type: Absetzrahmen_L60.Absetzrahmen_Conow
Register vehicle type: Absetzrahmen_L60.Absetzrahmen_Streuer
Register vehicle type: Absetzrahmen_L60.Absetzrahmen_Sprayer
Register vehicle type: Absetzrahmen_L60.Absetzrahmen_Guelle
Register vehicle type: AhwiFM700H.Woodgrinder
Register vehicle type: BM_VolvoLM218_LS15wsb.lm218
......LOADING CLAAS MEGA 218 by RIVALBOMB......
Register vehicle type: ClaasMega218.claasMega218
Register vehicle type: ClaasMega218.claasC600
Register vehicle type: Dutra_D4Ka.Dutra_D4K
Register vehicle type: FS15_LP19.LP19
Register vehicle type: FoerderBand.FoerderBand
Register vehicle type: FortschrittZT323_GruenFL_1.ZT325
Register vehicle type: Fortschritt_B_1550_Cultivator.bednar_atlas
Register vehicle type: Fortschritt_Disco_9100.mower_animated
Register vehicle type: Fortschritt_E281_alt.fortschrittE281
Register vehicle type: Fortschritt_E281_alt.E296
Register vehicle type: Fortschritt_E281_alt.E295
Register vehicle type: Fortschritt_E281_alt.KroneEasyFlow
Register vehicle type: Fortschritt_E282.MDW_E282
Register vehicle type: Fortschritt_E282.MDW_Cutter
Register vehicle type: Fortschritt_E282.FortschrittE294
Register vehicle type: Fortschritt_E282.FortschrittE296
Register vehicle type: Fortschritt_E282.Kladoska24
Register vehicle type: Fortschritt_E282.RU450
Register vehicle type: Fortschritt_E282.Fortschritt_trailer green
Register vehicle type: Fortschritt_E302.E302
Register vehicle type: Fortschritt_E302.Fortschritt
Register vehicle type: Fortschritt_E303_2.combine_animated
Register vehicle type: Fortschritt_E303_2.mower_animated
Register vehicle type: Fortschritt_E303_2.dynamicMountAttacherTrailer
Register vehicle type: Fortschritt_E512_Pack.E512
Register vehicle type: Fortschritt_E514.combine_animated
Register vehicle type: Fortschritt_E514.SWW
Register vehicle type: Fortschritt_E516B_2_Set.E517
Register vehicle type: Fortschritt_E516B_2_Set.E516
Register vehicle type: Fortschritt_E516B_2_Set.SWW
Register vehicle type: Fortschritt_E516B_2_Set.FKA602
Register vehicle type: Fortschritt_E689potato.SE75
Register vehicle type: Fortschritt_HTS_225.kotteUniversalsmall
Register vehicle type: Fortschritt_HTS_Ladewagen.Dubrava
Register vehicle type: Fortschritt_HTS_Ladewagen.HW_80
Register vehicle type: Fortschritt_HTS_Ladewagen.HL5045
Register vehicle type: Fortschritt_HTS_Ladewagen.GKB
Register vehicle type: Fortschritt_HW80_Pack.HW80
Register vehicle type: Fortschritt_HW80_Pack.HW80M
Register vehicle type: Fortschritt_HW80_Pack.HW80H
Register vehicle type: Fortschritt_HW80_Pack.HW80SHA
Register vehicle type: Fortschritt_HW80_Universal_clean.HW80trailer
Register vehicle type: Fortschritt_T088_Mist.Fortschritt_T088
Script loaded: Glance.lua (v2.3.5)
Register vehicle type: Grubberpack.Nicholson Cultivator1
Register vehicle type: HW_80_UAL_Strassenversion.UALTrailer
Register vehicle type: HW_80_Wasser_Milchfass.HW80fass
HeapTipTrigger v15.0.2
Register Variable: BaseMission.modHeapTipTriggerAddon
Register Variable: BaseMission.modHeapTipTrigger = true
Register vehicle type: HeapTipTrigger.HeapTipTrigger
Register vehicle type: IFAW50Duenger.IFA
Register vehicle type: IFAW50Guelle.IFA
Register vehicle type: IFA_L60_Forst.IFAL60Forst
Register vehicle type: IFA_Trailer_Forst_3_Rungen.Forsttrailer
Register vehicle type: IFA_W50L_AR.IFAW50
Register vehicle type: IFA_W50L_Vieh.IFAW50
Register vehicle type: IFA_W50_AR.ifaw50
Register vehicle type: IHC_1455_2.IHC_1455A
Register vehicle type: IHC_1455_2.BuyableTwinWheels
Register vehicle type: IHC_1455_2.FastCoupler
Register vehicle type: KS_6_Vollernter_weis.v_ks_6
Register vehicle type: KS_6_Vollernter_weis.v_ks_6_cut
Register vehicle type: Kirovets_K_700A.KirovetsK700A
Register vehicle type: Kirovets_K_700A.KirovetsK700
Register vehicle type: Kirovets_K_700A.BuyableTwinWheels
Register vehicle type: Kirovets_K_701_AP.K701AP
Register vehicle type: Kirovets_K_701_rosty.plough
Register vehicle type: Kirovets_K_701_rosty.k701
Register vehicle type: MBtrac1800.mbTrac
Register vehicle type: MTZ52L.MTZ52
Register vehicle type: MTZ82_final_pack.MTZ80
Register vehicle type: MTZ_50rund_mitFL.mtz50
Loaded: noCollisionCamera
Register vehicle type: PRF_180_LS15_withoutWSB_dirt.PRF_180
Register vehicle type: PS_10.PS 10
Register vehicle type: Ropa_Euro_Tiger_XL_V8_FS15.RopaEuroTiger_V8_3_XL
Register vehicle type: Ropa_Euro_Tiger_XL_V8_FS15.Ropa_PR_XL
Register vehicle type: Ropa_Euro_Tiger_XL_V8_FS15.Ropa_PR_XL_trailer
Register vehicle type: SelfmadeConcreteWeights.Heckgewicht2
Register vehicle type: Stapler_AP_4045.pogruzjik
Register vehicle type: TLT_100A.Polterschild
Script ViehMarkt v2.0.0-95b by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v5.0.0-107 by Marhu loaded! Support on http://marhu.net
Script LammZucht v5.0.0-107 by RC-Devil/Marhu loaded! Support on http://marhu.net
Script WaterMod v3.4.0-47 by Marhu loaded! Support on http://marhu.net
*** ChoppedStraw fruittypes registered!
Load Script: FruitSiloBand = OK
Script PalettenSammler v3.0.1-107a by Marhu loaded! Support on http://marhu.net
Map: Zugschranke geladen
Register fruit type: lettuce a part of lettuce Greenhouse placeable:
FruitType registered: compost_soil
Register fruit type: tomate a part of tomate Greenhouse placeable:
Register fruit type: seeds2 on:
Script HaseZucht v5.0.0-107 by RC-Devil/Marhu loaded! Support on http://marhu.net
register fill type: kalk
Register vehicle type: Trailer_L60_URAL.trailer
Register vehicle type: Trailer_L60_URAL.Containertrailer
Register vehicle type: Trailer_L60_URAL.TankMilk
Register vehicle type: Trailer_L60_URAL.manureTank
Register vehicle type: Trailer_L60_URAL.svinovoz
Register vehicle type: Trailer_L60_URAL.9990
Register vehicle type: Trailer_L60_URAL.DNESTR_f
Register vehicle type: UAL_Tools.UALtool
Register vehicle type: UAL_Tools.UALtool2
Register vehicle type: UAZ_469_Zivil.RepairCar
Register vehicle type: URAL_4320_AR.Ural
Register vehicle type: URAL_4320_Forestry_Set.URAL_LESOVOZ
Register vehicle type: URAL_4320_Forestry_Set.pricep
Register vehicle type: ZT303Alt2.ZT303
Register vehicle type: ZT323dirt.ZT323
Register vehicle type: ZT_303_C.ZT303
--- installing driveControl by upsidedown into Drivable and Steerable...
Register vehicle type: bruks_v1.bruksun
loading AdditionalFruitTypes
AdditionalFruitTypes v0.5 by Jakob Tischler+upsidedown loaded
\__ Register fruitType: Hafer (oat) [key 21]
\____ Register windrowType: oat_windrow (oat_windrow)
\______ ForageWagonConversion registered: oat_windrow -> wheat
\__ Register fruitType: Roggen (rye) [key 22]
\____ Register windrowType: rye_windrow (rye_windrow)
\______ ForageWagonConversion registered: rye_windrow -> wheat
\__ Register fruitType: Sonnenblumen (sunflower) [key 23]
\__ Register fruitType: Luzerne (luzerne) [key 24]
\____ Register windrowType: luzerne_windrow (luzerne_windrow)
\______ ForageWagonConversion registered: luzerne_windrow -> grass
\__ Register fruitType: Klee (klee) [key 25]
\____ Register windrowType: klee_windrow (klee_windrow)
\______ ForageWagonConversion registered: klee_windrow -> grass
\__ Register fillType: Kartoffeln gewaschen (washedPotato) [key 59]
\__ Register fillType: Schweinefutter (pigForage) [key 60]
\__ Register fillType: Kartoffeln gedämpft (steamedPotato) [key 61]
\__ Register fillType: Mehl (flour) [key 62]
\__ Register fillType: Zucker (sugar) [key 63]
\__ Register fillType: Kleie (kleie) [key 64]
dataS/cameraPath01.i3d (0.20 ms)
dataS/cameraPath02.i3d (0.21 ms)
dataS/cameraPath03.i3d (0.18 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Thueringer_Oberland/map/sky/sky_day_night_4Fach.i3d (218.23 ms)
data/sky/rain.i3d (1.03 ms)
data/sky/hail.i3d (0.66 ms)
data/sky/dust.i3d (1.15 ms)
Thüringer Oberland 1988: Register Fill type: Lamm, Lämmchen, Schwein, Ferkel, Rind, Kalb, Mastkuh, Mastkalb, Schaf, junges Schaf, Masthuhn, Küken, Zuchthase, Hasen Junges, Saatgut (gebeizt), Kirsche, Pflaume, Kalk,
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Thueringer_Oberland/map/map01.i3d (27569.02 ms)
Script WoolPaletteCollector v2.2.1b by Marhu created id 545511! Support on http://marhu.net
## BunkerSilosHud v2.1 by Jakob Tischler loaded
FillType Mass Adjustment Mod by modelleicher loaded
Fillable mass of Filltype chicken2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype pigForage changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype manureLiquid changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype choppedRape changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype milk changed to 0.00103 tons per Liter (according to real mass table)
Fillable mass of Filltype luzerne_windrow changed to 0.00060000002849847 tons per Liter (according to multiplier)
Fillable mass of Filltype rye changed to 0.00068000005558133 tons per Liter (according to multiplier)
Fillable mass of Filltype fuel changed to 0.00084 tons per Liter (according to real mass table)
Fillable mass of Filltype rabbit changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype milk2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype potato changed to 0.00073 tons per Liter (according to real mass table)
Fillable mass of Filltype wheat changed to 0.00079 tons per Liter (according to real mass table)
Fillable mass of Filltype seeds changed to 0.00035 tons per Liter (according to real mass table)
Fillable mass of Filltype dryGrass_windrow changed to 7e-005 tons per Liter (according to real mass table)
Fillable mass of Filltype luzerne changed to 0.00060000002849847 tons per Liter (according to multiplier)
Fillable mass of Filltype buttermilk changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype bier changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype kalkSolid_windrow changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype rape changed to 0.00072 tons per Liter (according to real mass table)
Fillable mass of Filltype wheat_windrow changed to 4e-005 tons per Liter (according to real mass table)
Fillable mass of Filltype maize changed to 0.0008 tons per Liter (according to real mass table)
Fillable mass of Filltype grass changed to 0.00035 tons per Liter (according to real mass table)
Fillable mass of Filltype manureSolid changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype grass_windrow changed to 0.00035 tons per Liter (according to real mass table)
Fillable mass of Filltype kalkSolid changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype steamedPotato changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype oat changed to 0.00049999996554106 tons per Liter (according to multiplier)
Fillable mass of Filltype rye_windrow changed to 5.9999998484273e-005 tons per Liter (according to multiplier)
Fillable mass of Filltype barley_windrow changed to 4e-005 tons per Liter (according to real mass table)
Fillable mass of Filltype kalk changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype woodChips changed to 0.00036 tons per Liter (according to real mass table)
Fillable mass of Filltype forage changed to 0.00032 tons per Liter (according to real mass table)
Fillable mass of Filltype sunflower changed to 0.00081999995745718 tons per Liter (according to multiplier)
Fillable mass of Filltype sugar changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype pellets changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype oat_windrow changed to 5.9999998484273e-005 tons per Liter (according to multiplier)
Fillable mass of Filltype barley changed to 0.00063 tons per Liter (according to real mass table)
Fillable mass of Filltype pflaume changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype kirsche changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype young_rabbit changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype klee_windrow changed to 0.00060000002849847 tons per Liter (according to multiplier)
Fillable mass of Filltype silage changed to 0.0007 tons per Liter (according to real mass table)
Fillable mass of Filltype seeds2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype young_sheep2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype wool changed to 0.0002 tons per Liter (according to real mass table)
Fillable mass of Filltype sheep2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype chaff changed to 0.00046 tons per Liter (according to real mass table)
Fillable mass of Filltype lamb changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype young_beef changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype young_pig changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype young_cow2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype manureLiquid_windrow changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype fertilizer changed to 0.0011 tons per Liter (according to real mass table)
Fillable mass of Filltype cow2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype pig changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype flour changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype lettuce changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype young_lamb changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype butter changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype dirty changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype choppedMaize changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype treeSaplings changed to 0.0002 tons per Liter (according to real mass table)
Fillable mass of Filltype water changed to 0.001 tons per Liter (according to real mass table)
Fillable mass of Filltype manureSolid_windrow changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype sugarBeet changed to 0.00074 tons per Liter (according to real mass table)
Fillable mass of Filltype manure changed to 0.00079 tons per Liter (according to real mass table)
Fillable mass of Filltype tomate changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype cheese changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype forage_mixing changed to 0.00031 tons per Liter (according to real mass table)
Fillable mass of Filltype beef changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype choppedStraw changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype kleie changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype weizenbier changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype egg changed to 0.0001 tons per Liter (according to real mass table)
Fillable mass of Filltype young_chicken2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype dryGrass changed to 7e-005 tons per Liter (according to real mass table)
Fillable mass of Filltype liquidManure changed to 0.00098 tons per Liter (according to real mass table)
Fillable mass of Filltype compost_soil changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype klee changed to 0.00060000002849847 tons per Liter (according to multiplier)
Fillable mass of Filltype washedPotato changed to 0.0002 tons per Liter (according to multiplier)
FillTypeMassAdjustment all fillType mass values have been updated. Note: This Log entry should only exist once, if you have several of these please check to make sure you don't have several FillTypeMassAdjustment Versions in your Modfolder.
** Glance found Thueringer_Oberland.g_SchweineDaten
LightAddon: Failed inserting on Ropa_Euro_Tiger_XL_V8_FS15.Ropa_PR_XL_trailer as it has the specialization (beleuchtungV31)
LightAddon: Failed inserting on Fortschritt_E512_Pack.E512 as it has the specialization (beleuchtung31)
LightAddon: Failed inserting on UAZ_469_Zivil.RepairCar as it has the specialization (beleuchtung31)
LightAddon: Failed inserting on ZT303Alt2.ZT303 as it has the specialization (beleuchtung)
LightAddon: Failed inserting on MTZ_50rund_mitFL.mtz50 as it has the specialization (beleuchtung31)
LightAddon: Failed inserting on Ropa_Euro_Tiger_XL_V8_FS15.Ropa_PR_XL as it has the specialization (beleuchtungV31)
LightAddon: Failed inserting on Ropa_Euro_Tiger_XL_V8_FS15.RopaEuroTiger_V8_3_XL as it has the specialization (beleuchtungV31)
LightAddon: Failed inserting on FS15_LP19.LP19 as it has the specialization (additionalLights)
LightAddon: Failed inserting on BM_VolvoLM218_LS15wsb.lm218 as it has the specialization (beleuchtung31)
---loading MultiOverlay V2 Hud v2.5 BETA (by HappyLooser)---
MultiOverlay V2 Hud load language_de xml file
MultiOverlay V2 Hud load objectSettings xml file
MultiOverlay V2 Hud load clientSettings xml file
MultiOverlay V2 Hud search artDesign....
Script SchlammLoch v1.0.1-19 by Marhu registered in 175 vehicleTypes! Support on http://marhu.net
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Thueringer_Oberland/scripts/dirtPS/dirt_1.i3d (7.44 ms)
--- loading greenFertilizer mod V1.0--- (by upsidedown)
--- loading multiMowing mod V3.1 --- (by upsidedown)
*** ChoppedStraw v15.0.05 specialization loading ***
--- loading GPS mod V4.0 --- (by upsidedown and gotchTOM)
--- loading driveControl mod V3.91 (by upsidedown)---
--- loading siloExtension mod V2.0 --- (by upsidedown)
--- loading addMultiFruit mod V3.0 --- (by upsidedown)
--- loading multiFruit Module: C:/Users/Kahle/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
--- loading cleanSeeder mod V1.0--- (by upsidedown)
--- loading AutoCombine v4.01 by mogli ---
AutoCombine was inserted on Fortschritt_E514.combine_animated
AutoCombine was inserted on KS_6_Vollernter_weis.v_ks_6
AutoCombine was inserted on combine_animated_crawler
AutoCombine was inserted on Fortschritt_E512_Pack.E512
AutoCombine was inserted on Fortschritt_E282.MDW_E282
AutoCombine was inserted on ClaasMega218.claasMega218
AutoCombine was inserted on combine
AutoCombine was inserted on Fortschritt_E516B_2_Set.E516
AutoCombine was inserted on selfPropelledPotatoHarvester
AutoCombine was inserted on combine_animated
AutoCombine was inserted on Fortschritt_E281_alt.fortschrittE281
AutoCombine was inserted on Ropa_Euro_Tiger_XL_V8_FS15.RopaEuroTiger_V8_3_XL
AutoCombine was inserted on Fortschritt_E303_2.combine_animated
AutoCombine was inserted on combine_cylindered
AutoCombine was inserted on Fortschritt_E516B_2_Set.E517
register spec SpeedControl v15.0.0
Joined network game (112)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HW80_Universal_clean/hw_varia.i3d (115.84 ms)
C:/Users/...../Documents/My Games/FarmingSimulator2015/mods//HeapTipTrigger/pivot.i3d (0.26 ms)
\______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_OAT_WINDROW_120_90_240 -> BALETYPE_WHEAT_WINDROW_120_90_240
\______ Bale registered: BALETYPE_OAT_WINDROW_112_130 -> BALETYPE_WHEAT_WINDROW_112_130
\______ Bale registered: BALETYPE_RYE_WINDROW_120_90_240 -> BALETYPE_WHEAT_WINDROW_120_90_240
\______ Bale registered: BALETYPE_RYE_WINDROW_112_130 -> BALETYPE_WHEAT_WINDROW_112_130
\______ Bale registered: BALETYPE_WOODCHIPS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_PELLETS_112_130 -> BALETYPE_WOODCHIPS_112_130
\______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
\______ Bale registered: BALETYPE_LUZERNE_112_130 -> BALETYPE_GRASS_112_130
\______ Bale registered: BALETYPE_LUZERNE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
\______ Bale registered: BALETYPE_KLEE_112_130 -> BALETYPE_GRASS_112_130
\______ Bale registered: BALETYPE_KLEE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
\______ Bale registered: BALETYPE_PIGFORAGE_112_130 -> BALETYPE_FORAGE_112_130
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//HW_80_Wasser_Milchfass/HW_fass.i3d (295.29 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//MTZ82_final_pack/mtz82.i3d (384.41 ms)
dataS2/character/player/player.i3d (536.89 ms)
GPS mod inserted into Drivable Specialization (should happen only once!)
GPS mod inserted into Vehicle Camera (should happen only once!)
loading C:/Users/..../Documents/My Games/FarmingSimulator2015//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle started
driveControl module manMotorStart started
driveControl module manMotorKeepTurnedOn started
driveControl module gasAndGearLimiter started
driveControl module hourCounter started
driveControl module sensibleSteering started
driveControl module handBrake started
driveControl module fourWDandDifferentials started
driveControl module inDoorSound started
driveControl module dirtModule started
driveControl module camera started
driveControl module cruiseControl started
driveControl module showNearestFillLevel started
driveControl module pipeCam started
driveControl module implementControl started
driveControl module groundResponse not started
driveControl module freeSteering started
driveControl module fruitDestruction started
driveControl module softGas started
driveControl sensibleSteering deadZone set to 0%
driveControl inDoorSound set to 45%
driveControl analog control for gas/gear limiter set to false
driveControl dirtModule speed set to 100%
driveControl softGas maxGasOnModifier set to 30%
driveControl freeSteering analog input ENABLED
driveControl freeSteering analog deadzone set to 10%
driveControl global camera speed set to 100%
driveControl analog controller x-axis camera speed set to 100%
driveControl analog controller y-axis camera speed set to 100%
driveControl mouse x-axis camera speed set to 100%
driveControl mouse y-axis camera speed set to 100%
driveControl standard camera reset DISABLED
driveControl keep last Camera ENABLED
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HW80_Pack/HW80.i3d (164.37 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_Saehmachine/kuhnSitera3000G.i3d (170.95 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (50.89 ms)
seedCleaner: 1 fruits removed that are not installed on current map
seedCleaner: 5 multiple entries removed
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_Saehmachine/kuhnSitera3000.i3d (42.48 ms)
seedCleaner: 1 fruits removed that are not installed on current map
seedCleaner: 2 multiple entries removed
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_Saehmachine/Fortschritt.i3d (294.12 ms)
data/vehicles/particleAnimations/grimme/grimmeGL420.i3d (9.56 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E514/E514_Sun.i3d (14.57 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E302/E302_cutter.i3d (55.35 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HTS_Ladewagen/kroneTurbo3500.i3d (227.35 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Abschleppstange_LU_MUK/Towbar.i3d (6.91 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HTS_225/kotteUni_small.i3d (220.71 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//IFAW50Guelle/IFAW50L.i3d (120.07 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//URAL_4320_Forestry_Set/URAL_LESOVOZ.i3d (312.60 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//URAL_4320_Forestry_Set/ROSPUSK.i3d (92.12 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//FS15_LP19/LP19.i3d (491.49 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//AhwiFM700H/ahwiFM700H.i3d (238.88 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//TLT_100A/TLT100.i3d (338.67 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//TLT_100A/polterschild.i3d (24.80 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//TLT_100A/stollToolLogForkDuoXL.i3d (234.95 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//bruks_v1/models/trucks/bruks_un.i3d (117.27 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//KS_6_Vollernter_weis/v_ks_6_cut.i3d (60.06 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//MTZ52L/MTZ52.i3d (422.59 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//FoerderBand/FoerderBand.i3d (67.22 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_T088_Mist/FortschrittT088.i3d (129.89 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_AP/k700AP.i3d (299.86 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//SelfmadeConcreteWeights/back2.i3d (30.27 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//URAL_4320_AR/ural.i3d (325.62 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HW80_Pack/HW80SHA.i3d (30.18 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Absetzrahmen_L60/Absetzrahmen_SHA.i3d (45.92 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E302/FE302.i3d (179.14 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//MTZ_50rund_mitFL/Traktor80.i3d (947.82 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Absetzrahmen_L60/Absetzrahmen_Getreide.i3d (44.79 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HTS_Ladewagen/GKB_8527.i3d (819.28 ms)
data/vehicles/frontLoaders/stoll/stollToolShovel.i3d (170.25 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_Disco_9100/ClaasDisco9100.i3d (69.89 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//BM_VolvoLM218_LS15wsb/bmvolvoLM218.i3d (115.38 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//UAL_Tools/pal.i3d (72.65 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E512_Pack/E512_ohne_kabine.i3d (117.94 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//zzzAutoCombine/AutoCombine.i3d (0.34 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E512_Pack/SSW_5_70.i3d (10.91 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E516B_2_Set/ForschrittE517.i3d (148.31 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E516B_2_Set/E516Blista8m.i3d (45.78 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E516B_2_Set/Adaptertrailer7_6.i3d (17.43 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Trailer_L60_URAL/Containertrailer.i3d (175.63 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//IHC_1455_2/IHC_1455A.i3d (161.37 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//SelfmadeConcreteWeights/back1.i3d (42.51 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HW80_Pack/HW80H.i3d (11.55 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//ZT303Alt2/ZT_303.i3d (457.36 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//KS_6_Vollernter_weis/v_ks_6.i3d (540.82 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E512_Pack/E512_Getreide_5_70.i3d (56.97 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_700A/kirovets/k_700.i3d (196.81 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//IHC_1455_2/TwinWheels.i3d (98.66 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Grubberpack/KPS8.i3d (87.44 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//ClaasMega218/claasC660.i3d (85.02 ms)
data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan.i3d (8.08 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Grubberpack/FortschrittB231.i3d (47.81 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Grubberpack/particleAnimations/koeckerlingTrio300M.i3d (20.98 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//ZT323dirt/FortschrittZT323.i3d (224.65 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//FS15_Fortschritt_HTS_100/Fortschritt_HTS_100_greun.i3d (167.86 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//FortschrittZT323_GruenFL_1/ZT325.i3d (290.99 ms)
data/vehicles/frontLoaders/stoll/stollFrontLoaderFZ.i3d (34.48 ms)
data/vehicles/frontLoaders/stoll/stollToolBaleFork.i3d (15.88 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//IFA_W50_AR/IfaW50.i3d (111.58 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//ClaasMega218/ClaasMega218.i3d (129.13 ms)
data/vehicles/cutters/newHolland/newHollandHeader980CF6.i3d (213.03 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Trailer_L60_URAL/OdAZ_9370.i3d (153.05 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Poettinger_Top_1252_Attacher/poettingerTop1252.i3d (195.12 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_B_1550_Cultivator/BednarAtlas.i3d (195.99 ms)
data/vehicles/particleAnimations/horsch/horschTiger10LT.i3d (55.91 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//UAZ_469_Zivil/UAZ_469.i3d (236.24 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HTS_Ladewagen/HW80Tank.i3d (89.70 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//MBtrac1800/i3d/MBTrac1800Intercooler.i3d (207.28 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//ZT_303_C/ZT_303.i3d (210.11 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_rosty/KirovetsK700A.i3d (128.15 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_rosty/FortschrittB201.i3d (285.75 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_rosty/ps/kuhnVariMaster153.i3d (22.45 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Grubberpack/nicholson_cultivator.i3d (48.93 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (15.85 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Trailer_L60_URAL/manureTrailer.i3d (105.80 ms)
data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (21.28 ms)
dataS/character/player/playerMP.i3d (173.79 ms)
dataS/character/player/playerMP.i3d (9.70 ms)
dataS/character/player/playerMP.i3d (9.87 ms)
Disabled withering for: wheat, barley, rape, maize, sugarBeet, oat, rye, sunflower
Steffen joined the game
adding fruits to green fertilizer mod...
wheat
barley
rape
maize
potato
sugarBeet
dirty
oat
rye
sunflower
luzerne
klee
12 fruits added to cultivator, plough and direct seeder for fertilizer use
Saving screenshot: C:/Users/.../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_22_19_14.png
Saving screenshot: C:/Users/.../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_22_21_01.png
Saving screenshot: C:/Users/.../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_22_21_28.png
dataS/character/player/playerMP.i3d (9.78 ms)
Michi joined the game
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_rosty/FortschrittB201.i3d (289.71 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_rosty/ps/kuhnVariMaster153.i3d (22.71 ms)
C:/Users/...../Documents/My Games/FarmingSimulator2015/mods//Grubberpack/nicholson_cultivator.i3d (47.25 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (1.06 ms)
self.speedControlKeys[self.speedControlCurrKey].speed: 9.000000
self.cruiseControl.speed: 9.000000
seedCleaner: 1 fruits removed that are not installed on current map
seedCleaner: 2 multiple entries removed
seedCleaner: 1 fruits removed that are not installed on current map
seedCleaner: 2 multiple entries removed
self.speedControlKeys[self.speedControlCurrKey].speed: 20.000000
self.cruiseControl.speed: 20.000000
Saving screenshot: C:/Users/..../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_22_57_51.png
Saving screenshot: C:/Users/..../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_23_01_39.png
Saving screenshot: C:/Users/..../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_23_05_34.png
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//IFA_L60_Forst/IFAL60Forst.i3d (211.77 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//IFA_Trailer_Forst_3_Rungen/IFAForst.i3d (202.52 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//IFA_Trailer_Forst_3_Rungen/IFAForst.i3d (200.51 ms)
Saving screenshot: C:/Users/..../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_23_26_02.png
Hallo Landei68, zu der Problematik mit der unsichtbaren Wand am Bahnübergang habe ich mal ein Bild eingestellt (Seite4). Darauf zu sehen ist ein quadratischer Klotz (wahrscheinlich der Trigger, der dafür sorgen soll, das die Fz. bei geschlossener Schranke anhalten).
Nur das dieser auch bei geöffneter Schranke die Spaziergänger und die Coursplay- Fahrzeuge anhält.
Händisch drüberfahren kann man, aber nicht automatisiert.
gruß sastno
bei der V5.2 bleib ich zu Fuß und im Fahrzeug an der Schranke (Industriegebiet, neben Tanke) in beiden Richtungen auf der jeweils rechten Seite hängen und da läuft dauernd ein Piepton. Die Schranken selber sind aber offen.
Du bist jetzt der zweite der mir sowas schreibt ,das kann ich nicht rekonstruieren, bei mir ist alles in Ordnung .Bin da jetzt etwas ratlos.
Einfach mal nur die beigelegten Mods in einen neuen mods Ordner,
und dann neues Savegame anfangen und testen,was passiert.
wenn es geht ist es einer von deinen Mods .
kannst dann ja speichern und nacheinander deine Mods reinpacken und wieder testen .
Ich kann da beim Fehler finden nicht helfen,weil ich nicht weis was du für Mods hast,und ich es nicht nachstellen kann.
Die unsichtbare wand ist mir auch schon aufgefallen.
Die ist bei dem beschränkten bahnübergang der wo runtergeht wenn man den zug losschickt.
Die unsichtbare wand ist auf beiden seiten, etwa dort wo die schranken sind.
Die wand bemerkt man nur zu fuss – mit dem fahrzeug merkt man nix
Mit dem piepston ist wohl das windradquietschen gemeint.
Auf der OGF USA Map ist der gleiche bahnübergang und auch eine unsichtbare wand – hatte das dort auch mal gemeldet – der modder hats aber so gelassen da es nicht störend war und auf den bahngleisen zu fuss niemand was zu suchen hat :-)
hab deine Map gerade geladen, also noch nicht viel gespielt. Bisher gefällt sie mir optisch und von den Möglichkeiten her schon sehr gut.
Aber ich musste trotzdem schon jetzt kommentieren weil ich es echt toll finde das du dir die Mühe gemacht hast in Form von PDF und vor allem den Bildern die beiliegen die Produktions/Verkaufskette so schön zu zeigen. Das macht längst nicht jeder Mapper. Obwohl es bei vielen Karten echt notwendig wäre!
Ja ,passende Schlüssel und eine Brille zum Lesen der Mapbeschreibung,
siehe hier
Benötigte Mods
AnimationMapTrigger.zip liegt der Map bei
weiter unten heißt es
Dem DL liegen schon an die Map angepasste scripte bei und sind zwingend zu verwenden
als erstes einen neuen und leeren mods Ordner anlegen und keine anderen Maps und deren angepasste scripte da rein,den DL einmal entpacken und alles mit der Endung .zip in den mods-Ordner.
dann noch mal probieren
Der Schlüssel nennt sich O ( Oh ) nicht null
Spaß muss sein
moin moin, danke für die tolle map, läuft soweit super.
eine frage dazu hab ich aber.
ich habe seed2 gemacht und aus dem seedmaster abgeholt und in mein hof lager gekippt.
nun wollte ich von dort aus meine sähmaschine befüllen und ich krieg es nicht hin.
- schon probiert: überladewagen, radlader -
Hallo,habe auch für dich 2 Bilder gemacht ,wir nehmen Jester Unischaufel oder unseren K 700 AP für das aufladen ,und beladen dann einen Überladewagen um zum Feld zu fahren.
Der seeds2 trigger ist mehr links der seeds trigger mehr rechts,es können beide Saatgutarten dort gelagert werden.es müsste aber auch Fräse oder das Förderband von Marhu funktionieren,das lädt eigentlich alles.
den trigger hab ich gesehen (danke deinem bild)
ich kriegs trotzdem nicht in die sähmaschinen, wie ich bei dani-s schon geschrieben hab, glaub ich es liegt wohl daran dass ich keine einzige "seeds2 Sähmaschine" hab. oder is da in der map irgendein Mod verbaut, das dies gar nicht mehr in der fahrzeug xml stehen muss?
es werden die 7 standartsähmaschienen im shop zu den mods hinzugefügt und sind dann auch mit gebeizten saatgut befüllbar.
So kann man sich dann auch die arbeitsgeschwindigkeit der geräte oder sonstiges anpassen wenn man will.
Hab sie mal angetestet – kann ich weiterempfehlen – Log ist sauber
Hallo zusammen wir haben die BierProduktion angefangen alles voll gefahren
nur Wasser nimmt er an aber zeigt kein Füllstand an heist er lädt autumatisch ab aber
kein anzeige das wasser da ist. Was machen wird en Falsch ?
Habe 2 Bilder hinzugefügt einmal Anzeige F 1 alles wird angezeigt
und einmal die optische Füllstand Anzeige im Glasrohr geht auch.
Kann es an einen eurer Mods im Modsordner liegen ?
Ich habe jetzt 8 Monate gebraucht um saubere Ostmods für unseren Server zusammen zustellen / umzubauen.
kannt ja mal eure TS Daten mir zukommen lassen
Hallo ,links unten bei der kleinen Übersichtskarte steht normalerweise die Schadensmeldung bei 50 % ist die Leistung/Geschwindigkeit weg und bei 100 % fliegst du aus dem Fahrzeug ,Anbaugeräte fallen einfach ab.
Blättere mal die Bilder durch da siehst du es.
Um nicht arm zu werden kann man ,wer es kann , eine Zeile in die xml jedes Fahrzeugs /Teils einfügen und der Schadensmod ist realer.
<damageSensitivity> 0.5 </damageSensitivity> <!-- Reperaturmod Script ergänzung -->
bei Anbauteilen vorn kann man auch 0.2 nehmen.
Ja Landei68 Ts3 Daten sind hfr1.de:9944
Es ist durchaus möglich das es ein Mod sein kann er lädt automatisch ab das geht ohen probleme aber er zeigt leider nichts an .
Gruss Getreide Lippe
231 Kommentare
Eine absolut geile Map, so wie es zu meiner Lehre wirklich war. Respekt!!!!
Lohnt es sich die 5.2fix noch zu ziehen, bevor die 6. kommt?
Hallo Landei68
Vielen Dank für die tolle Arbeit. Eine der besten Karten die ich je hatte.
Ich habe bislang nur die 5.1 gespielt, weil bei der 5.2 meine Silagesilo's leer waren. Jetzt habe ich deine neue 5.2 genommen und siehe da alle sind voll, die ich befüllt hatte. also nochmal spitzen Arbeit!
Hi @Landei68, erstmal mind. 1.000 mal DANKE für diese großartige Map und Deinen Super-Support. Meinen Vor-"rednern" kann ich mich nur anschliessen, meine aber, dass ein Mapdetail bisher nicht oder nicht ausreichend gewürdigt wurde: Die Landschaft ist sehr authentisch (bin ja auch Ostthüringer und dort oft lang gefahren) gestaltet, aber es ist m.E. die überhaupt erste Map, wo die Landschaft so genial in den Hintergrund "fliesst". Und dafür sage ich Dir nochmal Danke. Dir und der Comm noch ein schönes Wochenende mit der V 5.2 fix von wegerenz
Wirklich eine gannz tolle Map. Der Map entsprechend Fahre ich nur Osttechnick drauf Spazieren.
Klasse Lichtefekte. Die alten Gebäude sehen Top aus. Die Feldwege sind Genial.
Schon ne Spitzen Map.
Ich bin aber irgendwie zu Blöd das Bier von der Braurerei auf einen LKW oder Anhänger zu bekommen. Hat jemmand nen Tipp für mich?
Lg.
Hallo,mal bitte die Mapbeschreibung lesen ,das hilft .
Da sind alle Links drin .
Sehr schöne Arbeit, tolle Landschaft, bin begeistert, danke
Im großen und ganzen eine schöne karte, ein paar texturen könnten besser sein z.b. die Sonnenblumen. Aber passt schon.Nur leider ist die Map für mich unspielbar, sie müllt mir die log mit errors voll egal ob SP oder MP, sehr schade!
das liegt mit sicherheit nicht an der map.
räum mal deinen modsorber auf.
immer nur eine map im modsordner.
ich habe über 150 mods im modsordner und keine errors oder warnings in der log.
meine Log von gestern Abend aus unseren MP-Spiel, nur meinen Namen entfernt ,Bitte mal deine Log veröffentlichen mit den errors, wenn ich in die anderen MP Spiele reinschaue ist mir schon klar das einige nicht sauber laufen ,aber auf die Map schieben hilft nicht
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: AMD Phenom(tm) II X4 965 Processor
Memory: 12286 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech Driving Force GT USB
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon R9 200 Series
Version: 3.2.13447 Compatibility Profile Context 20.19.0.32832
Shader Version: 4.50
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Farming Simulator 15 INT
Version: 1.4.2.0 1.4.2RC1
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: de
Game vehicle types loaded
Mod directory: C:/Users/..../Documents/My Games/FarmingSimulator2015/mods/
Load mod: FS15_newHollandLoaderPack
Load dlc: pdlc_goldPack
Load mod: AAA_64erFix
Load mod: AAA_UniversalProcessKit
Load mod: Abschleppstange_LU_MUK
Load mod: Absetzrahmen_L60
Load mod: AhwiFM700H
Load mod: AnimalWaterHUD
Load mod: AnimationMapTrigger
Load mod: AR_Pause
Load mod: AR_TransporterKuehlkofferTank
Load mod: Baumheber_Frontlader
Load mod: BM_VolvoLM218_LS15wsb
Load mod: bruks_v1
Load mod: BunkerSilosHud
Load mod: ClaasMega218
Load mod: Dutra_D4Ka
Load mod: FillTypeMassAdjustment
Load mod: FoerderBand
Load mod: FortschrittZT323_GruenFL_1
Load mod: Fortschritt_B_1550_Cultivator
Load mod: Fortschritt_Disco_9100
Load mod: Fortschritt_E281_alt
Load mod: Fortschritt_E282
Load mod: Fortschritt_E302
Load mod: Fortschritt_E303_2
Load mod: Fortschritt_E512_Pack
Load mod: Fortschritt_E514
Load mod: Fortschritt_E516B_2_Set
Load mod: Fortschritt_E689potato
Load mod: Fortschritt_HTS_225
Load mod: Fortschritt_HTS_Ladewagen
Load mod: Fortschritt_HW80_Pack
Load mod: Fortschritt_HW80_Universal_clean
Load mod: Fortschritt_Saehmachine
Load mod: Fortschritt_T088_Mist
Load mod: FruitFilltypeIconText
Load mod: FS15_Fortschritt_HTS_100
Load mod: FS15_LP19
Load mod: Glance
Load mod: Grubberpack
Load mod: HeapTipTrigger
Load mod: HW_80_UAL_Strassenversion
Load mod: HW_80_Wasser_Milchfass
Load mod: IFAW50Duenger
Load mod: IFAW50Guelle
Load mod: IFA_L60_Forst
Load mod: IFA_Trailer_Forst_3_Rungen
Load mod: IFA_W50L_AR
Load mod: IFA_W50L_Vieh
Load mod: IFA_W50_AR
Load mod: IHC_1455_2
Load mod: JesterUniversalSchaufel
Load mod: Kirovets_K_700A
Load mod: Kirovets_K_701_AP
Load mod: Kirovets_K_701_rosty
Load mod: KS_6_Vollernter_weis
Load mod: Light_Addon
Load mod: MBtrac1800
Load mod: Miet_Mod_LS15
Load mod: MTZ52L
Load mod: MTZ82_final_pack
Load mod: MTZ_50rund_mitFL
Load mod: MultiOverlayV2
Load mod: No_Collision_Camera_FS_2015
Load mod: PLN_9_35_V2
Load mod: Poettinger_Top_1252_Attacher
Load mod: PRF_180_LS15_withoutWSB_dirt
Load mod: PS_10
Load mod: RealTime
Load mod: Ropa_Euro_Tiger_XL_V8_FS15
Load mod: SelfmadeConcreteWeights
Load mod: SilagegabelT301
Load mod: Stapler_AP_4045
Load mod: TAKRAF_FrontLoader_Shovel
Load mod: Thueringer_Oberland
Load mod: TLT_100A
Load mod: Trailer_L60_URAL
Load mod: UAL_Tools
Load mod: UAZ_469_Zivil
Load mod: URAL_4320_AR
Load mod: URAL_4320_Forestry_Set
Load mod: ZT303Alt2
Load mod: ZT323dirt
Load mod: ZT_303_C
Load mod: zzzAutoCombine
Load mod: ZZZ_ChoppedStraw
Load mod: ZZZ_DamageAndRepairs
Load mod: ZZZ_driveControl
Load mod: ZZZ_FuelAdjustnew
Load mod: ZZZ_GPS
Load mod: ZZZ_improvedSilageBunker
Load mod: ZZZ_multiFruit
Load mod: ZZZ_multiFruitModule_Standard
Load mod: ZZZ_realTerrain_Hotfix
Load mod: ZZZ_seedCleaner
Load mod: zzz_SpeedControl
-- Loaded 64erFix for FruitTypes by Marhu --
-- Loaded 64erFix for FillTypes by RC-Devil --
Register vehicle type: AR_Pause.trailer
Register vehicle type: AR_TransporterKuehlkofferTank.artrans
Register vehicle type: AR_TransporterKuehlkofferTank.arlizzard
Register vehicle type: AR_TransporterKuehlkofferTank.MilkTrailer
Register vehicle type: Abschleppstange_LU_MUK.abschleppstange
Register vehicle type: Absetzrahmen_L60.Absetzrahmen_Getreide
Register vehicle type: Absetzrahmen_L60.Absetzrahmen_SHA
Register vehicle type: Absetzrahmen_L60.Absetzrahmen_Conow
Register vehicle type: Absetzrahmen_L60.Absetzrahmen_Streuer
Register vehicle type: Absetzrahmen_L60.Absetzrahmen_Sprayer
Register vehicle type: Absetzrahmen_L60.Absetzrahmen_Guelle
Register vehicle type: AhwiFM700H.Woodgrinder
Register vehicle type: BM_VolvoLM218_LS15wsb.lm218
......LOADING CLAAS MEGA 218 by RIVALBOMB......
Register vehicle type: ClaasMega218.claasMega218
Register vehicle type: ClaasMega218.claasC600
Register vehicle type: Dutra_D4Ka.Dutra_D4K
Register vehicle type: FS15_LP19.LP19
Register vehicle type: FoerderBand.FoerderBand
Register vehicle type: FortschrittZT323_GruenFL_1.ZT325
Register vehicle type: Fortschritt_B_1550_Cultivator.bednar_atlas
Register vehicle type: Fortschritt_Disco_9100.mower_animated
Register vehicle type: Fortschritt_E281_alt.fortschrittE281
Register vehicle type: Fortschritt_E281_alt.E296
Register vehicle type: Fortschritt_E281_alt.E295
Register vehicle type: Fortschritt_E281_alt.KroneEasyFlow
Register vehicle type: Fortschritt_E282.MDW_E282
Register vehicle type: Fortschritt_E282.MDW_Cutter
Register vehicle type: Fortschritt_E282.FortschrittE294
Register vehicle type: Fortschritt_E282.FortschrittE296
Register vehicle type: Fortschritt_E282.Kladoska24
Register vehicle type: Fortschritt_E282.RU450
Register vehicle type: Fortschritt_E282.Fortschritt_trailer green
Register vehicle type: Fortschritt_E302.E302
Register vehicle type: Fortschritt_E302.Fortschritt
Register vehicle type: Fortschritt_E303_2.combine_animated
Register vehicle type: Fortschritt_E303_2.mower_animated
Register vehicle type: Fortschritt_E303_2.dynamicMountAttacherTrailer
Register vehicle type: Fortschritt_E512_Pack.E512
Register vehicle type: Fortschritt_E514.combine_animated
Register vehicle type: Fortschritt_E514.SWW
Register vehicle type: Fortschritt_E516B_2_Set.E517
Register vehicle type: Fortschritt_E516B_2_Set.E516
Register vehicle type: Fortschritt_E516B_2_Set.SWW
Register vehicle type: Fortschritt_E516B_2_Set.FKA602
Register vehicle type: Fortschritt_E689potato.SE75
Register vehicle type: Fortschritt_HTS_225.kotteUniversalsmall
Register vehicle type: Fortschritt_HTS_Ladewagen.Dubrava
Register vehicle type: Fortschritt_HTS_Ladewagen.HW_80
Register vehicle type: Fortschritt_HTS_Ladewagen.HL5045
Register vehicle type: Fortschritt_HTS_Ladewagen.GKB
Register vehicle type: Fortschritt_HW80_Pack.HW80
Register vehicle type: Fortschritt_HW80_Pack.HW80M
Register vehicle type: Fortschritt_HW80_Pack.HW80H
Register vehicle type: Fortschritt_HW80_Pack.HW80SHA
Register vehicle type: Fortschritt_HW80_Universal_clean.HW80trailer
Register vehicle type: Fortschritt_T088_Mist.Fortschritt_T088
Script loaded: Glance.lua (v2.3.5)
Register vehicle type: Grubberpack.Nicholson Cultivator1
Register vehicle type: HW_80_UAL_Strassenversion.UALTrailer
Register vehicle type: HW_80_Wasser_Milchfass.HW80fass
HeapTipTrigger v15.0.2
Register Variable: BaseMission.modHeapTipTriggerAddon
Register Variable: BaseMission.modHeapTipTrigger = true
Register vehicle type: HeapTipTrigger.HeapTipTrigger
Register vehicle type: IFAW50Duenger.IFA
Register vehicle type: IFAW50Guelle.IFA
Register vehicle type: IFA_L60_Forst.IFAL60Forst
Register vehicle type: IFA_Trailer_Forst_3_Rungen.Forsttrailer
Register vehicle type: IFA_W50L_AR.IFAW50
Register vehicle type: IFA_W50L_Vieh.IFAW50
Register vehicle type: IFA_W50_AR.ifaw50
Register vehicle type: IHC_1455_2.IHC_1455A
Register vehicle type: IHC_1455_2.BuyableTwinWheels
Register vehicle type: IHC_1455_2.FastCoupler
Register vehicle type: KS_6_Vollernter_weis.v_ks_6
Register vehicle type: KS_6_Vollernter_weis.v_ks_6_cut
Register vehicle type: Kirovets_K_700A.KirovetsK700A
Register vehicle type: Kirovets_K_700A.KirovetsK700
Register vehicle type: Kirovets_K_700A.BuyableTwinWheels
Register vehicle type: Kirovets_K_701_AP.K701AP
Register vehicle type: Kirovets_K_701_rosty.plough
Register vehicle type: Kirovets_K_701_rosty.k701
Register vehicle type: MBtrac1800.mbTrac
Register vehicle type: MTZ52L.MTZ52
Register vehicle type: MTZ82_final_pack.MTZ80
Register vehicle type: MTZ_50rund_mitFL.mtz50
Loaded: noCollisionCamera
Register vehicle type: PRF_180_LS15_withoutWSB_dirt.PRF_180
Register vehicle type: PS_10.PS 10
Register vehicle type: Ropa_Euro_Tiger_XL_V8_FS15.RopaEuroTiger_V8_3_XL
Register vehicle type: Ropa_Euro_Tiger_XL_V8_FS15.Ropa_PR_XL
Register vehicle type: Ropa_Euro_Tiger_XL_V8_FS15.Ropa_PR_XL_trailer
Register vehicle type: SelfmadeConcreteWeights.Heckgewicht2
Register vehicle type: Stapler_AP_4045.pogruzjik
Register vehicle type: TLT_100A.Polterschild
Script ViehMarkt v2.0.0-95b by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v5.0.0-107 by Marhu loaded! Support on http://marhu.net
Script LammZucht v5.0.0-107 by RC-Devil/Marhu loaded! Support on http://marhu.net
Script WaterMod v3.4.0-47 by Marhu loaded! Support on http://marhu.net
*** ChoppedStraw fruittypes registered!
Load Script: FruitSiloBand = OK
Script PalettenSammler v3.0.1-107a by Marhu loaded! Support on http://marhu.net
Map: Zugschranke geladen
Register fruit type: lettuce a part of lettuce Greenhouse placeable:
FruitType registered: compost_soil
Register fruit type: tomate a part of tomate Greenhouse placeable:
Register fruit type: seeds2 on:
Script HaseZucht v5.0.0-107 by RC-Devil/Marhu loaded! Support on http://marhu.net
register fill type: kalk
Register vehicle type: Trailer_L60_URAL.trailer
Register vehicle type: Trailer_L60_URAL.Containertrailer
Register vehicle type: Trailer_L60_URAL.TankMilk
Register vehicle type: Trailer_L60_URAL.manureTank
Register vehicle type: Trailer_L60_URAL.svinovoz
Register vehicle type: Trailer_L60_URAL.9990
Register vehicle type: Trailer_L60_URAL.DNESTR_f
Register vehicle type: UAL_Tools.UALtool
Register vehicle type: UAL_Tools.UALtool2
Register vehicle type: UAZ_469_Zivil.RepairCar
Register vehicle type: URAL_4320_AR.Ural
Register vehicle type: URAL_4320_Forestry_Set.URAL_LESOVOZ
Register vehicle type: URAL_4320_Forestry_Set.pricep
Register vehicle type: ZT303Alt2.ZT303
Register vehicle type: ZT323dirt.ZT323
Register vehicle type: ZT_303_C.ZT303
--- installing driveControl by upsidedown into Drivable and Steerable...
Register vehicle type: bruks_v1.bruksun
loading AdditionalFruitTypes
AdditionalFruitTypes v0.5 by Jakob Tischler+upsidedown loaded
\__ Register fruitType: Hafer (oat) [key 21]
\____ Register windrowType: oat_windrow (oat_windrow)
\______ ForageWagonConversion registered: oat_windrow -> wheat
\__ Register fruitType: Roggen (rye) [key 22]
\____ Register windrowType: rye_windrow (rye_windrow)
\______ ForageWagonConversion registered: rye_windrow -> wheat
\__ Register fruitType: Sonnenblumen (sunflower) [key 23]
\__ Register fruitType: Luzerne (luzerne) [key 24]
\____ Register windrowType: luzerne_windrow (luzerne_windrow)
\______ ForageWagonConversion registered: luzerne_windrow -> grass
\__ Register fruitType: Klee (klee) [key 25]
\____ Register windrowType: klee_windrow (klee_windrow)
\______ ForageWagonConversion registered: klee_windrow -> grass
\__ Register fillType: Kartoffeln gewaschen (washedPotato) [key 59]
\__ Register fillType: Schweinefutter (pigForage) [key 60]
\__ Register fillType: Kartoffeln gedämpft (steamedPotato) [key 61]
\__ Register fillType: Mehl (flour) [key 62]
\__ Register fillType: Zucker (sugar) [key 63]
\__ Register fillType: Kleie (kleie) [key 64]
dataS/cameraPath01.i3d (0.20 ms)
dataS/cameraPath02.i3d (0.21 ms)
dataS/cameraPath03.i3d (0.18 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Thueringer_Oberland/map/sky/sky_day_night_4Fach.i3d (218.23 ms)
data/sky/rain.i3d (1.03 ms)
data/sky/hail.i3d (0.66 ms)
data/sky/dust.i3d (1.15 ms)
Thüringer Oberland 1988: Register Fill type: Lamm, Lämmchen, Schwein, Ferkel, Rind, Kalb, Mastkuh, Mastkalb, Schaf, junges Schaf, Masthuhn, Küken, Zuchthase, Hasen Junges, Saatgut (gebeizt), Kirsche, Pflaume, Kalk,
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Thueringer_Oberland/map/map01.i3d (27569.02 ms)
Script WoolPaletteCollector v2.2.1b by Marhu created id 545511! Support on http://marhu.net
## BunkerSilosHud v2.1 by Jakob Tischler loaded
FillType Mass Adjustment Mod by modelleicher loaded
Fillable mass of Filltype chicken2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype pigForage changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype manureLiquid changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype choppedRape changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype milk changed to 0.00103 tons per Liter (according to real mass table)
Fillable mass of Filltype luzerne_windrow changed to 0.00060000002849847 tons per Liter (according to multiplier)
Fillable mass of Filltype rye changed to 0.00068000005558133 tons per Liter (according to multiplier)
Fillable mass of Filltype fuel changed to 0.00084 tons per Liter (according to real mass table)
Fillable mass of Filltype rabbit changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype milk2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype potato changed to 0.00073 tons per Liter (according to real mass table)
Fillable mass of Filltype wheat changed to 0.00079 tons per Liter (according to real mass table)
Fillable mass of Filltype seeds changed to 0.00035 tons per Liter (according to real mass table)
Fillable mass of Filltype dryGrass_windrow changed to 7e-005 tons per Liter (according to real mass table)
Fillable mass of Filltype luzerne changed to 0.00060000002849847 tons per Liter (according to multiplier)
Fillable mass of Filltype buttermilk changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype bier changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype kalkSolid_windrow changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype rape changed to 0.00072 tons per Liter (according to real mass table)
Fillable mass of Filltype wheat_windrow changed to 4e-005 tons per Liter (according to real mass table)
Fillable mass of Filltype maize changed to 0.0008 tons per Liter (according to real mass table)
Fillable mass of Filltype grass changed to 0.00035 tons per Liter (according to real mass table)
Fillable mass of Filltype manureSolid changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype grass_windrow changed to 0.00035 tons per Liter (according to real mass table)
Fillable mass of Filltype kalkSolid changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype steamedPotato changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype oat changed to 0.00049999996554106 tons per Liter (according to multiplier)
Fillable mass of Filltype rye_windrow changed to 5.9999998484273e-005 tons per Liter (according to multiplier)
Fillable mass of Filltype barley_windrow changed to 4e-005 tons per Liter (according to real mass table)
Fillable mass of Filltype kalk changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype woodChips changed to 0.00036 tons per Liter (according to real mass table)
Fillable mass of Filltype forage changed to 0.00032 tons per Liter (according to real mass table)
Fillable mass of Filltype sunflower changed to 0.00081999995745718 tons per Liter (according to multiplier)
Fillable mass of Filltype sugar changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype pellets changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype oat_windrow changed to 5.9999998484273e-005 tons per Liter (according to multiplier)
Fillable mass of Filltype barley changed to 0.00063 tons per Liter (according to real mass table)
Fillable mass of Filltype pflaume changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype kirsche changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype young_rabbit changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype klee_windrow changed to 0.00060000002849847 tons per Liter (according to multiplier)
Fillable mass of Filltype silage changed to 0.0007 tons per Liter (according to real mass table)
Fillable mass of Filltype seeds2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype young_sheep2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype wool changed to 0.0002 tons per Liter (according to real mass table)
Fillable mass of Filltype sheep2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype chaff changed to 0.00046 tons per Liter (according to real mass table)
Fillable mass of Filltype lamb changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype young_beef changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype young_pig changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype young_cow2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype manureLiquid_windrow changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype fertilizer changed to 0.0011 tons per Liter (according to real mass table)
Fillable mass of Filltype cow2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype pig changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype flour changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype lettuce changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype young_lamb changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype butter changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype dirty changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype choppedMaize changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype treeSaplings changed to 0.0002 tons per Liter (according to real mass table)
Fillable mass of Filltype water changed to 0.001 tons per Liter (according to real mass table)
Fillable mass of Filltype manureSolid_windrow changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype sugarBeet changed to 0.00074 tons per Liter (according to real mass table)
Fillable mass of Filltype manure changed to 0.00079 tons per Liter (according to real mass table)
Fillable mass of Filltype tomate changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype cheese changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype forage_mixing changed to 0.00031 tons per Liter (according to real mass table)
Fillable mass of Filltype beef changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype choppedStraw changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype kleie changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype weizenbier changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype egg changed to 0.0001 tons per Liter (according to real mass table)
Fillable mass of Filltype young_chicken2 changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype dryGrass changed to 7e-005 tons per Liter (according to real mass table)
Fillable mass of Filltype liquidManure changed to 0.00098 tons per Liter (according to real mass table)
Fillable mass of Filltype compost_soil changed to 0.0002 tons per Liter (according to multiplier)
Fillable mass of Filltype klee changed to 0.00060000002849847 tons per Liter (according to multiplier)
Fillable mass of Filltype washedPotato changed to 0.0002 tons per Liter (according to multiplier)
FillTypeMassAdjustment all fillType mass values have been updated. Note: This Log entry should only exist once, if you have several of these please check to make sure you don't have several FillTypeMassAdjustment Versions in your Modfolder.
** Glance found Thueringer_Oberland.g_SchweineDaten
LightAddon: Failed inserting on Ropa_Euro_Tiger_XL_V8_FS15.Ropa_PR_XL_trailer as it has the specialization (beleuchtungV31)
LightAddon: Failed inserting on Fortschritt_E512_Pack.E512 as it has the specialization (beleuchtung31)
LightAddon: Failed inserting on UAZ_469_Zivil.RepairCar as it has the specialization (beleuchtung31)
LightAddon: Failed inserting on ZT303Alt2.ZT303 as it has the specialization (beleuchtung)
LightAddon: Failed inserting on MTZ_50rund_mitFL.mtz50 as it has the specialization (beleuchtung31)
LightAddon: Failed inserting on Ropa_Euro_Tiger_XL_V8_FS15.Ropa_PR_XL as it has the specialization (beleuchtungV31)
LightAddon: Failed inserting on Ropa_Euro_Tiger_XL_V8_FS15.RopaEuroTiger_V8_3_XL as it has the specialization (beleuchtungV31)
LightAddon: Failed inserting on FS15_LP19.LP19 as it has the specialization (additionalLights)
LightAddon: Failed inserting on BM_VolvoLM218_LS15wsb.lm218 as it has the specialization (beleuchtung31)
---loading MultiOverlay V2 Hud v2.5 BETA (by HappyLooser)---
MultiOverlay V2 Hud load language_de xml file
MultiOverlay V2 Hud load objectSettings xml file
MultiOverlay V2 Hud load clientSettings xml file
MultiOverlay V2 Hud search artDesign....
Script SchlammLoch v1.0.1-19 by Marhu registered in 175 vehicleTypes! Support on http://marhu.net
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Thueringer_Oberland/scripts/dirtPS/dirt_1.i3d (7.44 ms)
--- loading greenFertilizer mod V1.0--- (by upsidedown)
--- loading multiMowing mod V3.1 --- (by upsidedown)
*** ChoppedStraw v15.0.05 specialization loading ***
--- loading GPS mod V4.0 --- (by upsidedown and gotchTOM)
--- loading driveControl mod V3.91 (by upsidedown)---
--- loading siloExtension mod V2.0 --- (by upsidedown)
--- loading addMultiFruit mod V3.0 --- (by upsidedown)
--- loading multiFruit Module: C:/Users/Kahle/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
--- loading cleanSeeder mod V1.0--- (by upsidedown)
--- loading AutoCombine v4.01 by mogli ---
AutoCombine was inserted on Fortschritt_E514.combine_animated
AutoCombine was inserted on KS_6_Vollernter_weis.v_ks_6
AutoCombine was inserted on combine_animated_crawler
AutoCombine was inserted on Fortschritt_E512_Pack.E512
AutoCombine was inserted on Fortschritt_E282.MDW_E282
AutoCombine was inserted on ClaasMega218.claasMega218
AutoCombine was inserted on combine
AutoCombine was inserted on Fortschritt_E516B_2_Set.E516
AutoCombine was inserted on selfPropelledPotatoHarvester
AutoCombine was inserted on combine_animated
AutoCombine was inserted on Fortschritt_E281_alt.fortschrittE281
AutoCombine was inserted on Ropa_Euro_Tiger_XL_V8_FS15.RopaEuroTiger_V8_3_XL
AutoCombine was inserted on Fortschritt_E303_2.combine_animated
AutoCombine was inserted on combine_cylindered
AutoCombine was inserted on Fortschritt_E516B_2_Set.E517
register spec SpeedControl v15.0.0
Joined network game (112)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HW80_Universal_clean/hw_varia.i3d (115.84 ms)
C:/Users/...../Documents/My Games/FarmingSimulator2015/mods//HeapTipTrigger/pivot.i3d (0.26 ms)
\______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_OAT_WINDROW_120_90_240 -> BALETYPE_WHEAT_WINDROW_120_90_240
\______ Bale registered: BALETYPE_OAT_WINDROW_112_130 -> BALETYPE_WHEAT_WINDROW_112_130
\______ Bale registered: BALETYPE_RYE_WINDROW_120_90_240 -> BALETYPE_WHEAT_WINDROW_120_90_240
\______ Bale registered: BALETYPE_RYE_WINDROW_112_130 -> BALETYPE_WHEAT_WINDROW_112_130
\______ Bale registered: BALETYPE_WOODCHIPS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_PELLETS_112_130 -> BALETYPE_WOODCHIPS_112_130
\______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
\______ Bale registered: BALETYPE_LUZERNE_112_130 -> BALETYPE_GRASS_112_130
\______ Bale registered: BALETYPE_LUZERNE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
\______ Bale registered: BALETYPE_KLEE_112_130 -> BALETYPE_GRASS_112_130
\______ Bale registered: BALETYPE_KLEE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
\______ Bale registered: BALETYPE_PIGFORAGE_112_130 -> BALETYPE_FORAGE_112_130
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//HW_80_Wasser_Milchfass/HW_fass.i3d (295.29 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//MTZ82_final_pack/mtz82.i3d (384.41 ms)
dataS2/character/player/player.i3d (536.89 ms)
GPS mod inserted into Drivable Specialization (should happen only once!)
GPS mod inserted into Vehicle Camera (should happen only once!)
loading C:/Users/..../Documents/My Games/FarmingSimulator2015//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle started
driveControl module manMotorStart started
driveControl module manMotorKeepTurnedOn started
driveControl module gasAndGearLimiter started
driveControl module hourCounter started
driveControl module sensibleSteering started
driveControl module handBrake started
driveControl module fourWDandDifferentials started
driveControl module inDoorSound started
driveControl module dirtModule started
driveControl module camera started
driveControl module cruiseControl started
driveControl module showNearestFillLevel started
driveControl module pipeCam started
driveControl module implementControl started
driveControl module groundResponse not started
driveControl module freeSteering started
driveControl module fruitDestruction started
driveControl module softGas started
driveControl sensibleSteering deadZone set to 0%
driveControl inDoorSound set to 45%
driveControl analog control for gas/gear limiter set to false
driveControl dirtModule speed set to 100%
driveControl softGas maxGasOnModifier set to 30%
driveControl freeSteering analog input ENABLED
driveControl freeSteering analog deadzone set to 10%
driveControl global camera speed set to 100%
driveControl analog controller x-axis camera speed set to 100%
driveControl analog controller y-axis camera speed set to 100%
driveControl mouse x-axis camera speed set to 100%
driveControl mouse y-axis camera speed set to 100%
driveControl standard camera reset DISABLED
driveControl keep last Camera ENABLED
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HW80_Pack/HW80.i3d (164.37 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_Saehmachine/kuhnSitera3000G.i3d (170.95 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (50.89 ms)
seedCleaner: 1 fruits removed that are not installed on current map
seedCleaner: 5 multiple entries removed
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_Saehmachine/kuhnSitera3000.i3d (42.48 ms)
seedCleaner: 1 fruits removed that are not installed on current map
seedCleaner: 2 multiple entries removed
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_Saehmachine/Fortschritt.i3d (294.12 ms)
data/vehicles/particleAnimations/grimme/grimmeGL420.i3d (9.56 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E514/E514_Sun.i3d (14.57 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E302/E302_cutter.i3d (55.35 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HTS_Ladewagen/kroneTurbo3500.i3d (227.35 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Abschleppstange_LU_MUK/Towbar.i3d (6.91 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HTS_225/kotteUni_small.i3d (220.71 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//IFAW50Guelle/IFAW50L.i3d (120.07 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//URAL_4320_Forestry_Set/URAL_LESOVOZ.i3d (312.60 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//URAL_4320_Forestry_Set/ROSPUSK.i3d (92.12 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//FS15_LP19/LP19.i3d (491.49 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//AhwiFM700H/ahwiFM700H.i3d (238.88 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//TLT_100A/TLT100.i3d (338.67 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//TLT_100A/polterschild.i3d (24.80 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//TLT_100A/stollToolLogForkDuoXL.i3d (234.95 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//bruks_v1/models/trucks/bruks_un.i3d (117.27 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//KS_6_Vollernter_weis/v_ks_6_cut.i3d (60.06 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//MTZ52L/MTZ52.i3d (422.59 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//FoerderBand/FoerderBand.i3d (67.22 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_T088_Mist/FortschrittT088.i3d (129.89 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_AP/k700AP.i3d (299.86 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//SelfmadeConcreteWeights/back2.i3d (30.27 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//URAL_4320_AR/ural.i3d (325.62 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HW80_Pack/HW80SHA.i3d (30.18 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Absetzrahmen_L60/Absetzrahmen_SHA.i3d (45.92 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E302/FE302.i3d (179.14 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//MTZ_50rund_mitFL/Traktor80.i3d (947.82 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Absetzrahmen_L60/Absetzrahmen_Getreide.i3d (44.79 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HTS_Ladewagen/GKB_8527.i3d (819.28 ms)
data/vehicles/frontLoaders/stoll/stollToolShovel.i3d (170.25 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_Disco_9100/ClaasDisco9100.i3d (69.89 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//BM_VolvoLM218_LS15wsb/bmvolvoLM218.i3d (115.38 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//UAL_Tools/pal.i3d (72.65 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E512_Pack/E512_ohne_kabine.i3d (117.94 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//zzzAutoCombine/AutoCombine.i3d (0.34 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E512_Pack/SSW_5_70.i3d (10.91 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E516B_2_Set/ForschrittE517.i3d (148.31 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E516B_2_Set/E516Blista8m.i3d (45.78 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E516B_2_Set/Adaptertrailer7_6.i3d (17.43 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Trailer_L60_URAL/Containertrailer.i3d (175.63 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//IHC_1455_2/IHC_1455A.i3d (161.37 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//SelfmadeConcreteWeights/back1.i3d (42.51 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HW80_Pack/HW80H.i3d (11.55 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//ZT303Alt2/ZT_303.i3d (457.36 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//KS_6_Vollernter_weis/v_ks_6.i3d (540.82 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_E512_Pack/E512_Getreide_5_70.i3d (56.97 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_700A/kirovets/k_700.i3d (196.81 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//IHC_1455_2/TwinWheels.i3d (98.66 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Grubberpack/KPS8.i3d (87.44 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//ClaasMega218/claasC660.i3d (85.02 ms)
data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan.i3d (8.08 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Grubberpack/FortschrittB231.i3d (47.81 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Grubberpack/particleAnimations/koeckerlingTrio300M.i3d (20.98 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//ZT323dirt/FortschrittZT323.i3d (224.65 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//FS15_Fortschritt_HTS_100/Fortschritt_HTS_100_greun.i3d (167.86 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//FortschrittZT323_GruenFL_1/ZT325.i3d (290.99 ms)
data/vehicles/frontLoaders/stoll/stollFrontLoaderFZ.i3d (34.48 ms)
data/vehicles/frontLoaders/stoll/stollToolBaleFork.i3d (15.88 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//IFA_W50_AR/IfaW50.i3d (111.58 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//ClaasMega218/ClaasMega218.i3d (129.13 ms)
data/vehicles/cutters/newHolland/newHollandHeader980CF6.i3d (213.03 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Trailer_L60_URAL/OdAZ_9370.i3d (153.05 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Poettinger_Top_1252_Attacher/poettingerTop1252.i3d (195.12 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_B_1550_Cultivator/BednarAtlas.i3d (195.99 ms)
data/vehicles/particleAnimations/horsch/horschTiger10LT.i3d (55.91 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//UAZ_469_Zivil/UAZ_469.i3d (236.24 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Fortschritt_HTS_Ladewagen/HW80Tank.i3d (89.70 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//MBtrac1800/i3d/MBTrac1800Intercooler.i3d (207.28 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//ZT_303_C/ZT_303.i3d (210.11 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_rosty/KirovetsK700A.i3d (128.15 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_rosty/FortschrittB201.i3d (285.75 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_rosty/ps/kuhnVariMaster153.i3d (22.45 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Grubberpack/nicholson_cultivator.i3d (48.93 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (15.85 ms)
C:/Users/.../Documents/My Games/FarmingSimulator2015/mods//Trailer_L60_URAL/manureTrailer.i3d (105.80 ms)
data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (21.28 ms)
dataS/character/player/playerMP.i3d (173.79 ms)
dataS/character/player/playerMP.i3d (9.70 ms)
dataS/character/player/playerMP.i3d (9.87 ms)
Disabled withering for: wheat, barley, rape, maize, sugarBeet, oat, rye, sunflower
Steffen joined the game
adding fruits to green fertilizer mod...
wheat
barley
rape
maize
potato
sugarBeet
dirty
oat
rye
sunflower
luzerne
klee
12 fruits added to cultivator, plough and direct seeder for fertilizer use
Saving screenshot: C:/Users/.../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_22_19_14.png
Saving screenshot: C:/Users/.../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_22_21_01.png
Saving screenshot: C:/Users/.../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_22_21_28.png
dataS/character/player/playerMP.i3d (9.78 ms)
Michi joined the game
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_rosty/FortschrittB201.i3d (289.71 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_rosty/ps/kuhnVariMaster153.i3d (22.71 ms)
C:/Users/...../Documents/My Games/FarmingSimulator2015/mods//Grubberpack/nicholson_cultivator.i3d (47.25 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (1.06 ms)
self.speedControlKeys[self.speedControlCurrKey].speed: 9.000000
self.cruiseControl.speed: 9.000000
seedCleaner: 1 fruits removed that are not installed on current map
seedCleaner: 2 multiple entries removed
seedCleaner: 1 fruits removed that are not installed on current map
seedCleaner: 2 multiple entries removed
self.speedControlKeys[self.speedControlCurrKey].speed: 20.000000
self.cruiseControl.speed: 20.000000
Saving screenshot: C:/Users/..../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_22_57_51.png
Saving screenshot: C:/Users/..../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_23_01_39.png
Saving screenshot: C:/Users/..../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_23_05_34.png
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//IFA_L60_Forst/IFAL60Forst.i3d (211.77 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//IFA_Trailer_Forst_3_Rungen/IFAForst.i3d (202.52 ms)
C:/Users/..../Documents/My Games/FarmingSimulator2015/mods//IFA_Trailer_Forst_3_Rungen/IFAForst.i3d (200.51 ms)
Saving screenshot: C:/Users/..../Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_15_23_26_02.png
Eine der besten ddr maps die ich kenne top mach weiter so 5von5 punkten und ne Empfehlung
Danke Landei68 für deine Antwort, wegen dem Spritzen, Die Map ist das beste und Super Arbeit von dir als Modder. Danke für die Tolle Map.
Map 2x geladen immer Fehler beim entpacken!
Schade!!!
Nach x- Stunden auf der Map muss ich echt sagen das die besser (VIEEELLL BEEESSSEEERRR) als die Ursprungsmap ist... EIN RIESENGROßES DAAANNNKKKEEE!!!!
Wie starte ich die Trecker?
Hallo Landei68, zu der Problematik mit der unsichtbaren Wand am Bahnübergang habe ich mal ein Bild eingestellt (Seite4). Darauf zu sehen ist ein quadratischer Klotz (wahrscheinlich der Trigger, der dafür sorgen soll, das die Fz. bei geschlossener Schranke anhalten).
Nur das dieser auch bei geöffneter Schranke die Spaziergänger und die Coursplay- Fahrzeuge anhält.
Händisch drüberfahren kann man, aber nicht automatisiert.
gruß sastno
Hallo zusammen,
bei der V5.2 bleib ich zu Fuß und im Fahrzeug an der Schranke (Industriegebiet, neben Tanke) in beiden Richtungen auf der jeweils rechten Seite hängen und da läuft dauernd ein Piepton. Die Schranken selber sind aber offen.
Wat nu? Immer drumrum fahren? ;)
Danke
Hi Landei ( .-) ),
hab deine Map gerade geladen, also noch nicht viel gespielt. Bisher gefällt sie mir optisch und von den Möglichkeiten her schon sehr gut.
Aber ich musste trotzdem schon jetzt kommentieren weil ich es echt toll finde das du dir die Mühe gemacht hast in Form von PDF und vor allem den Bildern die beiliegen die Produktions/Verkaufskette so schön zu zeigen. Das macht längst nicht jeder Mapper. Obwohl es bei vielen Karten echt notwendig wäre!
Vielen Dank dafür !
lg
Martin
Hallo erst mal, eure Map ist euch sehr gut gelungen. Nur habe ich ein kleines Problem. Bei mir geht kein einzigstes Tor auf. Brauch ich da noch was?
moin moin, danke für die tolle map, läuft soweit super.
eine frage dazu hab ich aber.
ich habe seed2 gemacht und aus dem seedmaster abgeholt und in mein hof lager gekippt.
nun wollte ich von dort aus meine sähmaschine befüllen und ich krieg es nicht hin.
- schon probiert: überladewagen, radlader -
hat wer vlt einen nützlichen tip für mich
versuch mal den
http://www.modhoster.de/mods/ros-barntner-xl-uberladewagen
Hallo,habe auch für dich 2 Bilder gemacht ,wir nehmen Jester Unischaufel oder unseren K 700 AP für das aufladen ,und beladen dann einen Überladewagen um zum Feld zu fahren.
Der seeds2 trigger ist mehr links der seeds trigger mehr rechts,es können beide Saatgutarten dort gelagert werden.es müsste aber auch Fräse oder das Förderband von Marhu funktionieren,das lädt eigentlich alles.
In der Sähmaschine muss
"<fillTypes fillTypes="seeds seeds2"/>"
eingetragen werden
Hab diese kleine mod für die standartsähmaschienen gefunden und mal getestet.
http://www.modhoster.de/mods/saatgut-gebeizt-fur-standard-sahmaschinen
es werden die 7 standartsähmaschienen im shop zu den mods hinzugefügt und sind dann auch mit gebeizten saatgut befüllbar.
So kann man sich dann auch die arbeitsgeschwindigkeit der geräte oder sonstiges anpassen wenn man will.
Hab sie mal angetestet – kann ich weiterempfehlen – Log ist sauber
Hallo zusammen wir haben die BierProduktion angefangen alles voll gefahren
nur Wasser nimmt er an aber zeigt kein Füllstand an heist er lädt autumatisch ab aber
kein anzeige das wasser da ist. Was machen wird en Falsch ?
Gruss Getreide Lippe
ich habe mir mods runter geladen.wo bekomme ich angezeigt wiefiel schaden ich habe
Keine Panik Jungs! :-)
Die log der Map ist sauber und sie läuft Spitze.
MfG