Member since 6 / 2014
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About KwgUK
Farm in Wiltshire
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Mod: Challenger MT875E
Best Challenger mod in the game mate
Excellent work
Any chance you'll do a 775 version?
Mod: Lösshügelland
Hi, great map
Any plans for more versions? Perhaps include AI traffic, soil mod??
Mod: KernStadt
Hi Kastor,
Great map, the best on FS15.
Have you any plans to add AI traffic and pedestrians to give the map a bit more realism?
Mod: KernStadt
Finally the best FS map is on FS15, thanks Kastor!
Is there much difference between the SP and MP versions? I use CP so size and distance doesn't matter.
Mod: BigFarm15
Love the map, great to see Paradise back
Could do with a little padding out. Perhaps some traffic and some more trees maybe?
Mod: BigFarm15
From the images, all 3 of them, it looks similar to Paradise from FS13
Which isn't a bad thing
Mod: Väderstad Rapid A600S
Fantastic mod
Thanks ver mucj
Mod: Kernstadt2015 edition Alf
No sorry ive looked with both eyes and it reminds me more of Monstopia than Kernstadt. The BGA is where it is on Monstopia, as is the vehicle shop and main farm yard.
Mod: Kernstadt2015 edition Alf
This is based more on Monstopia than Kernstadt.
I was a big fan of Kernstadt 2013. This is a little disappointing as its nothing like Kernstadt 2013. You should have called it Monstopia 2015
Mod: New Holland Cr9.90
Its labelled incorrectly
The tracked machine is the Beta
Non tracked is Beta Terra
Mod: Lösshügelland
you need the mapdoortrigger
read the pdf file in the download it explains it all
Mod: Lösshügelland
How about including this......http://fs-uk.com/mods/view/36108......in the next version?
Mod: Lösshügelland
Have you changed the value from "9" to "21" in the ModDesc file of the map door trigger?
Mod: Lösshügelland
Imp really getting into this map now. However I've accumulated a lot of machinery and tend to keep it at the machinery store.
What the map needs is a proper big central farm with plenty of space to store machinery. There currently just isn't enough room anywhere.
Mod: Lösshügelland
Also it's a shame there isn't any traffic on the map
Mod: Lösshügelland
Another annoying thing is Courseplay doesn't scan the whole field. For instance no.21 and no.9 it misses some of,the field out.
Mod: AutoTractor
This mod is not without problems
It overlaps terribly, A 15m cultivator will be using 10 m and it nearly always struggles to find where to start when it turns round in 'up and down' mode
Mod: AutoCombine
could someone explain how you run 2 combines together in 'up and down' mode please?
Mod: Lösshügelland
Now I know you have to get out of the tractor and open some of the gates i'm having no problems with map. It runs at 50-60 fps, looks beautiful and is great to play, no square fields!
The only annoying thing is having to reopen the gate every time you start the game.
Mod: Lösshügelland
Some of the gates will only open when you get out of tractor
Mod: Paradise Final Edition
Are you doing a FS2015 version?
Mod: KernStadt Real
Are you doing a FS15 version?
I hope so!
Mod: Lösshügelland
Turn the growth speed down in the game option menu
Mod: AutoTractor
Very starnge, when i engage the mod my FPS drop from 50-60 right down to under 20. Then as soon as i turn it off the FPS resumes at 50-60
Dont have same problem with autocombine
Mod: AutoCombine
Strange that. Im using the default CR10.90 and my max speed is 10 kph
Mod: Lösshügelland
go to the 'Lager' sign on the map mate. There you'll find where to tip grains beet and spuds. Good luck opening the gates!
Mod: Lösshügelland
When im in the tractor the 'opengate' option is there. When i get out of tractor the 'open gate' option is gone.
The gate was opening and closing perfectly earlier today.
Its ruining the map
Mod: Lösshügelland
The mapdoortrigger sometimes works sometimes doesnt. At the mo its 11.57 am im at the gate thats closed and it says press 'o' to open gate and nothing happens.
Just take the gates out, please.
Mod: Lösshügelland
Great map, but please in the next update remove the trees from the middle of field 14
Mod: KernStadt Real
I'd like to know your PC specifications if you can run this map at 45-55 FPS?
I've got a i5 processor and a AMD R9-290 graphics card and the maps runs at 15-25, sometimes less.
Mod: New Holland CR combines
It's good for a version 1.
Be nice if v2 was washable
Mod: KernStadt Real
Why don't you do an MR version?
Mod: Paradise Final Edition
V 5.2 has no vehicles at the start!
Im assuming you need the appropriate Soil and chopped straw mods for this version in your mod folder?
Mod: Paradise Final Edition
Having played several hours on this 'update'I have to say I'm disappointed. Apart from a few building changes there is nothing new. It does at a high FPS but on the whole I'm disappointed at the lack of ambition with the upgrade. Maybe the weed mod or the soil management mod or the chopped straw mod might be an idea
Mod: Paradise Final Edition
So is this just v1.4, rebadged v5.0?
I can't find much difference
Mod: KernStadt Real
This is basically an empty version of the original map. There isn't a great deal of change at all apart from the odd cosmetic enhancement.
What would be great Kastor is if you could include this mod...http://fs-uk.com/mods/view/34919...or the weed mod in the next version.
Apart from that I still love your map. Keep up the good work!
Mod: KernStadt Real
Great map but i dont appear to own any fields at the start??
Mod: Kernstadt ForstMod
Still runs ridiculously low FPS.
Mod: Andres Big Map
map wont load for me
My Log says something like 'invalid animal type'
ERROR: (SchweineZucht) 2 invalid Animal Type beef
Error: LUA running function 'modOnCreate.SchweineZucht'
C:/Users/User/Documents/My Games/FarmingSimulator2013/mods/Andres_Big_Map/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
ERROR: (SchweineZucht) 3 invalid Animal Type horse
Error: LUA running function 'modOnCreate.SchweineZucht'
C:/Users/User/Documents/My Games/FarmingSimulator2013/mods/Andres_Big_Map/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
ERROR: (SchweineZucht) 4 invalid Animal Type rabbits
Error: LUA running function 'modOnCreate.SchweineZucht'
C:/Users/User/Documents/My Games/FarmingSimulator2013/mods/Andres_Big_Map/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
ERROR: (SchweineZucht) 5 invalid Animal Type goose
Error: LUA running function 'modOnCreate.SchweineZucht'
C:/Users/User/Documents/My Games/FarmingSimulator2013/mods/Andres_Big_Map/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
ERROR: (SchweineZucht) 6 invalid Animal Type breeding_sheep
Error: LUA running function 'modOnCreate.SchweineZucht'
C:/Users/User/Documents/My Games/FarmingSimulator2013/mods/Andres_Big_Map/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
Error: (FermentingSilo) invalid fillType breeding_sheep in TipTrigger
Mod: Kernstadt multifrucht
For example Paradise 2.0 runs at 45-55 fps on my PC