Userprofil von drewCZ
Member since 9 / 2014


drewCZ
Punkte: 269
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Rank: #8180
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About drewCZ

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  1. drewCZ 07. 12 2022

    Mod: RealLifeNumbers
    reply doesn't work, so here I have one point related to Lua error. I've got a crop in XML RealNumbersCropGrowth.lua, which wasn't defined in the map. In the log is the error about i.e. sunflower, but you have to look next crop in XML definition = this is the crop missing in the map and moreover in definition.
    Hope it helps. Cheers!

    1 Antworten

  2. drewCZ 27. 10 2022

    Mod: RealLifeNumbers
    When disabled function 'myPrintGrowthStates' at lines
    53
    393
    698
    it works.

    1 Antworten

  3. drewCZ 24. 10 2022

    Mod: RealLifeNumbers
    Hello Ki,
    last time, when try to load only once saved map, or first creation, I've got an error while loading barley original game growth data:
    2022-10-24 22:22 BARLEY Cycle 1 : Seed month 1 = September; Harvest month 1 : July
    2022-10-24 22:22 BARLEY Cycle 2 : Seed month 2 = April; Harvest month 2 : August
    2022-10-24 22:22
    2022-10-24 22:22 Number of growth states = 7
    2022-10-24 22:22 First dormant month 1 = November
    2022-10-24 22:22 Last dormant month 1 = February
    2022-10-24 22:22 Cycle 1 : Growth months : = 7
    2022-10-24 22:22 Cycle 2 : Growth months : = 5
    2022-10-24 22:22 Cycle 2 jump target state = 6
    2022-10-24 22:22 Cycle 2 jump month = 6
    2022-10-24 22:22 Forage ready state = 6
    2022-10-24 22:22 Min. harvest state = 7
    2022-10-24 22:22 Max. harvest state = 7
    2022-10-24 22:22 Withered state = 8
    2022-10-24 22:22 Cut state = 10
    2022-10-24 22:22
    2022-10-24 22:22
    Original growth transistions

    2022-10-24 22:22 Growth state transitions ( c1, c2 ) = 1 2 3 4 5 6 7 8 9 10
    2022-10-24 22:22 Error: Running LUA method 'loadSharedI3DFileFinished'.
    D:/DataTata/FarmMods22/FS22_RealLifeNumbers/RealNumbersCropGrowth.lua:54: bad argument #13 to 'format' (number expected, got nil)
    2022-10-24 22:23 Console command: q
    2022-10-24 22:23 q = true

    I can send you whole log file if needed.
    It happens on Upper Bavaria SP map (it use default game configs for crop growth), with maize plus and precision farming.
    Any suggestions where I can look is appreciated. Thank you.

    1 Antworten

  4. drewCZ 07. 03 2022

    Mod: Mittelklasse-Motorrad Jawa 250.
    Hi Silak, do you have a planned sidecar or hitch for a small trailer for this motorcycle?

    1 Antworten

  5. drewCZ 06. 03 2022

    Mod: Mittelklasse-Motorrad Jawa 250.
    Okay, later download works fine.
    Sorry for disturbing, temporary issue on modhoster :)
    Thank you for that nice bike!


  6. drewCZ 28. 02 2022

    Mod: Mittelklasse-Motorrad Jawa 250.
    trying to download from modhoster server:
    https://files2.modhoster.de/system/mods2/194/628/original/FS22_Jawa_250.zip
    returns:
    Not Found
    The requested URL was not found on this server.
    Apache/2.4.41 (Ubuntu) Server at files2.modhoster.de Port 443

    2 Antworten

  7. drewCZ 01. 02 2022

    Mod: RealLifeNumbers
    Hi Kaj, your mailbox returns Diagnostic-Code: smtp; 550 5.7.1 from my mailbox and also from eu and us check tools :(

    Anyway, that error is figured out. There were unexpected values in the XML definition (my misunderstanding that mechanics implemented). More details in the e-mail, if it will work. Log and examples ready to send. I'll try it later. Cheers, Ticho

    1 Antworten

  8. drewCZ 31. 01 2022

    Mod: RealLifeNumbers
    Hello. thank you for your support. Of course, you are right. That situation was strange for me because I think your mod can't be broken. Unfortunately, I forget to make a basic test with your default XML definitions and then everything was all right. My apologies. More in the e-mail.


  9. drewCZ 31. 01 2022

    Mod: RealLifeNumbers
    Hello again,
    on the new (and prepared) savegame I've got an error:

    2022-01-31 01:12 Error: Running LUA method 'loadSharedI3DFileFinished'.
    D:/blablabla/FarmMods22/FS22_RealLifeNumbers/RealNumbersLoans.lua:23: bad argument #3 to 'format' (number expected, got string)

    this row was quickly checked and compared with other lua scripts, but unfortunately, I'm not skilled in lua debugging.
    Without source XML file (using the default) same error. What do I have to check or change in lua? Not related to that map is Erlengrat and w/o other mods.
    Cheers, Ticho


  10. drewCZ 31. 01 2022

    Mod: RealLifeNumbers
    Hi! Thank you for the details! That makes better sense for me :-) Fingers crossed with fix about transport contracts.
    About replies here, maybe different browser or cookies settings? But anyway, replies are strange for me too, residues of the previous text remain in new replies etc...
    Have a good day. Ticho


  11. drewCZ 30. 01 2022

    Mod: RealLifeNumbers
    Oops, I was a little bit fast and there is no option to edit my previous post. So, all prices are very very low (i.e. Claas combine lease for 70€ :-) - where may I change it?


  12. drewCZ 30. 01 2022

    Mod: RealLifeNumbers
    Hi, thank you a lot for that mod! Love real playing.
    And also thank you for testing the compatibility with FS22_SupplyTransportContracts!
    I have one question about mission price, may I edit somewhere the ratio of change?
    Thank you. Ticho aka DrewCZ

    1 Antworten

  13. drewCZ 28. 02 2021

    Mod: Anhänger, Transportwagen und Container
    Please works it with latest version 1.2.0.5 ? Thx ticho


  14. drewCZ 04. 08 2020

    Mod: Ursus 4cyl. 4x4 Pack 1.0.0.0
    Achtung!
    Warning!

    Fake mod - different vehicle inside!


  15. drewCZ 03. 04 2020

    Mod: Deutz DX90, Deutz DX140 und Deutz DX230
    Hello, please knows anybody how to set up doubles on DX230 ? I'm new in this game.
    Thank you.


  16. drewCZ 03. 04 2020

    Mod: Europalettenset und BigBags
    Hello folks, maybe I'm wrong, maybe somethink went wrong... Works this pallets with latest update v.0.9.6 ? I can't fill seeders anymore. Ingame, or latest "Field Work Package", doesn't matter.


  17. drewCZ 03. 01 2020

    Mod: GLOBALCOMPANY
    whole problem is that mod is stolen from developers site... this is not release for uploading on other websites, hhg....! download original on Github!
    and next time please respect modders!


  18. drewCZ 16. 11 2019

    Mod: GAZ 53 MODUL PACK
    what differencies made from version 1.2.0 ?? No infos in description... Original from Forbiddenmods seems to be same...
    Thanks


  19. drewCZ 14. 09 2019

    Mod: Real Manual Gearbox Transmission
    downloaded from github, chaged mod name... stolen mod!
    Crower what about original author and license???


  20. drewCZ 22. 08 2019

    Mod: mehr Bäume (plazierbar)
    Hello, nice trees. Will be updated for Seasons?
    Thanks.


  21. drewCZ 22. 04 2019

    Mod: FS19_RealLifeNumbers
    Hello Kaj!
    First, big thanks for your work! Mod is amazing and love it.
    I have one question. Is (or will be) possible to manage / set-up period lenght? In your manual you have mentioned 1gameDay = 1 realMonth. I'm using time speed 3x and will be fine split 1 ingame month to 3 parts for me. Somethink like general parameter for whole time calculation in your mod. I hope it make a sense for you.
    BR


  22. drewCZ 27. 01 2018

    Mod: Bruneau HSRB5390
    what is different from v.1 please? dirt?


  23. drewCZ 22. 11 2017

    Mod: BGA-Extension
    Hello folks. Please help me understand how can I change size of BGA? I was bought 50% and now I think 100% size will be better. What can I do, when BGA is running?
    Thank you, real ideas appreciated.


  24. drewCZ 11. 08 2017

    Mod: Zetor 4911
    is this mod from pack by thenevsova?


  25. drewCZ 14. 03 2017

    Mod: Dreistern-Hof
    Hello, so nice map! Dankeschön :-)
    First little problem: Watertrigger at Sheeps is so high, not on the ground. With small UAZ I can't fill water.
    And little detail: shop area is on left side in that trees... For some drivers can be hard start between trees with combine :-)
    But map is very nice.
    DrewCZ

    1 Antworten

  26. drewCZ 03. 11 2016

    Mod: KeyboardSteer
    Try smích Off this function with cam outside


  27. drewCZ 03. 11 2016

    Mod: WESTERN REGION
    tautvis, this is allways same. Quick work, first map, but we can't play this. please don't make this sh **....Or try to play few days with all animals and BGA.


  28. drewCZ 06. 08 2015

    Mod: Land Of Italy
    Hello folks, please is there anybody who has real expirience with this map on dedicated server? Im talking about exact version of dedi srv and MR mod.
    Thanks for reply. DrewCZ


  29. drewCZ 05. 08 2015

    Mod: AutoTractor
    Hello. Driving Script is now perfect, works fine. But Error is true, I have tested and confirm that:
    Error: Running LUA method 'update'.
    d:\DataTata\FarmMods15\//zzzAutoTractor/AutoSteeringEngine.lua:3525: table index is NaN


  30. drewCZ 05. 08 2015

    Mod: Welger AP730wc
    Hello friends, at first, much thanks for this mod :) I have one question: this baler Welger make some diferrent bales than Sipma Z224? Because, only your bales can be collect with Krone UAL. Thank for reply, DrewCZ

    1 Antworten

  31. drewCZ 13. 07 2015

    Mod: Fliegl DPW 180 Automatischer Ladefunktion
    Hello, thanks for your mod! I have one question: it will be possible make wide range for square bales? I have small old baler Sipma Z224 and this produce small bales.
    Thanks for reply.
    drew


  32. drewCZ 13. 07 2015

    Mod: AutoTractor
    Hello, I was little problem with AT1.6 and Fs15 patch1.3. On this version, helper allways stop on the end of field, and do not turn back. Any ideas?
    Thanks, drew.


  33. drewCZ 28. 06 2015

    Mod: driveControl
    So, freesteering=false and freeSteeringDoSteerAnalog=false doesnt changes. Deadzone is zero.
    Dr.


  34. drewCZ 28. 06 2015

    Mod: driveControl
    Hello, my german is bad, sorry, but i have problem with ver. FS15 1.3. After installing patch, the deadzone cant working with steering wheel. Before patch everything was ok. How to set DriveControlConfig.xml and/or game?
    Now i try for example next settings:
    <FreeSteering>true</FreeSteering/>
    <analogDeadZone>0.20000</analogDeadZone>
    <freeSteeringDoSteerAnalog>true</freeSteeringDoSteerAnalog>
    After loading save, game.xml was changed to deadzone=0.00 :(

    Thanx, Drew

    2 Antworten

  35. drewCZ 04. 06 2015

    Mod: Bandrechen Molon
    Strange collision shape is from default game machine i think...
    Will be in future animation? Thanks


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