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Mod: Joskin Transpace
My fave trailer from FS13 . Thanks you Guys 5/5 ... ( log is clean )
Mod: New Holland Cr Combine
YO Lindbejb Modding , Is it possible that You/Guys/ could make the header adapt to the terrain ? ... For me, its the best combine for FS15, so with an update for "adapt to terrain" would be great . Thanks /Madsen
Mod: Overgaard Gods
Agree with @AEGIR....
Mod: Viehtransport Wechselbruecke
Thank You DOM01 ....
Mod: Viehtransport Wechselbruecke
Yo Kyosho , great mod , but aah , those legs/stilst, how do I raise them ?? Ive tryed J+K , N+M but nothing ... So I need some help from You, or some WHO knows how to raise those legs... Thank You
Mod: New Holland Cr Combine
working fine with 2 minor errors, but thats it.
C:/Users/hephep/Documents/My Games/FarmingSimulator2015/mods//FS15_NHCRCombinePack/nhCR1090.i3d (689.52 ms)
Warning: invalid jointType NH1090
Animation: load(371795)
C:/Users/hephep/Documents/My Games/FarmingSimulator2015/mods//FS15_NHCRCombinePack/twinwheelspalet.i3d (21.68 ms)
Warning: invalid jointType NH1090
Mod: New Holland Cr Combine
working fine with 2 minor errors, last time i had those errors, were with MIXFEEDER mod, when i removed it, everything is fine, so you need to go mod hunting ,,,
C:/Users/hephep/Documents/My Games/FarmingSimulator2015/mods//FS15_NHCRCombinePack/nhCR1090.i3d (689.52 ms)
Warning: invalid jointType NH1090
Animation: load(371795)
C:/Users/hephep/Documents/My Games/FarmingSimulator2015/mods//FS15_NHCRCombinePack/twinwheelspalet.i3d (21.68 ms)
Warning: invalid jointType NH1090
Mod: Bergmann GTW430
As always, Sublium Work from your Guys & Ladies . I Like the Wheels way more now, they were a bit small when you saw the original IRL , but hey, thats what we do, making mods better and better and better . If you Guys remember the trailer from 2013, the JOSKIN , it had really HD Wheels, take a look Guys, its the biggest yellow grain from Joskin ....
Thanks AGAIN.
Mod: Gewächshaus Salat
Hey Andy1978 , we are adding this to our comming map Bjergstedgods , its placeable in the map, but when we gonna fill up with Water and other, with the KOTTE PACK , our game freezes and our LUA ERROR goes nuts. I will add a few lines of what it says about the errors .... Next LINE
lettuceGreenhouse_placeable/lettuce_greenhouse.i3d (751.31 ms)
C:/Users/hephep/Documents/My Games/FarmingSimulator2015/mods//Kotte_Universal/kotteUni.i3d (276.32 ms)
C:/Users/hephep/Documents/My Games/FarmingSimulator2015/mods//Kotte_Universal_Small/kotteUni_small.i3d (279.69 ms)
data/vehicles/trailers/fliegl/flieglDolly.i3d (172.93 ms)
Warning (LUA): Unknown entity id 383058 in method name: setVisibility.
LUA call stack:
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/Fillable.lua(1040) : setVisibility
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1819) : oldFunc
=C:/Users/hephep/Documents/My Games/FarmingSimulator2015/mods//Kotte_Universal_Small/Scripte/MilchTransport.lua(346) : setFillLevel
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(2729) : updateTick
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/network/Server.lua(69) : updateTick
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(1185) : update
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/FSBaseMission.lua(1566) : update
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/missions/mission00.lua(213) : update
=C:/Users/heino/Documents/My Games/FarmingSimulator2015/mods//bjergstedgods/SampleModMap.lua(118) : update
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/main.lua(1409) : update
Warning (LUA): Unknown entity id 383086 in method name: setVisibility.
So I'll hope someone will help me out. Thanks., HepHep
Mod: Kuhstall
Perfect for the sheeps, Thanks Modder
Mod: Bergmann GTW430
true that... My V1 Works just fine
Mod: Samson PG II 20
*SUPERHEJ* then dont USE it, as Steyrfan11 writes, its a BETA .
anyway, THANKS Chrisi136 , great texture and working just fine , keep up the good Work... Thank you
Mod: CLAAS Xerion 4000 SaddleTrac
Thanks man, great set ... Keep it up Guys. 10/10
Mod: ItRunner Service Module
Thanks FSM , working 110% with NO ERRORs , I have no errors in log file . Thanks
Mod: Cat Challenger MT765B
its way to small , a big farm near Ringsted, Denmark has one, and its massive . But, you have the ground level, so it can only be better , you got the skills . Happy easter :-)
Mod: Alpenchallenge
All the combines from the game , needs an update, so that the header is more Loose , its impossible to harvest on map's where the fields are landscape . I like this landscape you made in this map , its just annoying when the header hit "high" grounds ... Again , Thank You
Mod: JohnDeere 4730 Sprayer
Thank You ... Have a great weekend :-)
Mod: John Deere S690i
it looks to much as a cartoon, the texture is not good, and it also have few errors . so use more time, and make it right. Thank you
Mod: Nord Brabant
Why isnt the app mods included...??
Mod: Zugschienen mit Splines
got in on map , but i have no trains , also i cant see the spline , just arrows and all arrows at same place ... Do i need to take the trains from below, and add on the tracks ??
GE 6.0.2
Mod: Bourgault IAD600
Hey jerrico , is the dirt animated when you drill ??
Thanks Jerr
Mod: Keuschlingen
this map just got #1 on nordicMP server .
FAN-tastic modder . it has all you need and is just a perfect MP map for 4-6 gamers . Thank you
Mod: MIG Map MadeInGermany Region Celle
problem in MP , nothing comes in the combine tank , you can harvest , but nothing in the tank .
How to fix this ?
Mod: MIG Map MadeInGermany Region Celle
i have the same problem in MP , nothing comes in the tank .
Mod: Forstbaeume
Carlsberg motto is " go the extra mile " , and that is what Buzzard did , so crab a beer on my tab mister .-)
Thank you
Mod: New Holland T9 560
unreal . you could also set the pipe on the roof and a donkey in the seat while you on it
Mod: Case IH Axial Flow 9230 TwinWheels edition
thanks agrorepa .
Is it possible that you can make the header more lose , so when you combine fields with ups'n'downs , the header wont stick to the ground and mostly it stops and you need to lift the header to move on . Hope you know what i meen . Thanks Again for the mod .
Mod: Papenburger
if you use the NH pack tractors with row Wheels , the mirrows dosnt Work , use normal game tractors = no problems
Mod: New Holland T8 T9 Wheels Pack
okay the mirrows are Black with error , normal giants tractors mirrows Work fine, so had to delete your work
Mod: New Holland T8 T9 Wheels Pack
im already a FAN-tastic . Thanks guy(s)
Mod: Grimme Multitrailer 190
great mod . is that the westerrade map that have that potato function ??
Thanks again
Mod: Ponsse Scorpion mit Abfahrer
This mod is beyond awesome . Thank you for making FS13 even better . Looking forward to a MR version . 5/5
Mod: John Deere 2510L
Looks good . You need some active texture/dirt from the cultivators , if you fix that, you have a complete job well done . Thanks for the mod
Mod: Lemken COMPACT Soitair 9H
its way too small .please do a real size fix -
Mod: Hilken HI2250SMK
how do you DL, only comes to a page with comment
Mod: Kverneland Pflugpack PW RW Packomat
an 3800 MR would be awesome. Thanks for all your mods Bullgore. always quality coming from you.
see you in fs15