Userprofil von EZP
Member since 4 / 2015


EZP
Punkte: 2.081
Modder Level 12
Rank: #904
Vorname: keine Angabe Alter & Geschlecht: 56 m Wohnort: Ottawa Hobbys: keine Angabe Homepage keine Angabe

About EZP

keine Angabe
  1. EZP 12. 12 2015

    Mod: Doll Langholztrailer
    That's my trailer...why do you re-post it?


  2. EZP 27. 08 2015

    Mod: Fordson 1917
    Real nice! Thank you!


  3. EZP 21. 08 2015

    Mod: North Bay
    So I have lost interest in this...much work for little reward. Anything I do to it in the future will be just for my own occasional use. After all, I don't really even play the game!!

    So, as of now, this map is 'open source' and free to use, modify, or whatever with two conditions.

    All credits must remain.
    No commercial use whatsoever.

    Salut.


  4. EZP 13. 08 2015

    Mod: ZIL 133 GYA
    This is a really nice truck. Lots of features, doors and hood open. Tarp on/off. Sides open/close. Dirty/washable. No errors. Looks great. Drives great. I haven't tried filling it but says it can handle many, many types.
    So glad I gave this a try :)
    Thank you for sharing!


  5. EZP 10. 08 2015

    Mod: LogOn Log Bumper
    That's kind of you to say...thank you.

    I've just hit a bit of a wall with the game and need a break I think. I do plan to go back and 'finish' my map though. Also, I do have one more LogOn mod in the pipe...but it's for the Giants contest I think...keep an eye open for it later this month :)

    1 Antworten

  6. EZP 10. 08 2015

    Mod: ZIL 130
    Nice truck...but needs some love. Errors...drops invisible static parts...so had to uninstall I'm afraid.
    It did drive good though.


  7. EZP 08. 08 2015

    Mod: LogOn Rückeanhänger
    Probably true. Tell you what...if I decide to update, I'll make it 20x more expensive and call it carbon fibre. Problem solved.


  8. EZP 08. 08 2015

    Mod: LogOn Rückeanhänger
    OK...thanks for reporting. It happened to me once as well at the front / left. There may be a gap in the collisions...or it might just be the game code. The way trees twitch around...it may be twitching outside the box and getting stuck there. I'll do what I can...
    Nice pics BTW...thanks for posting :)


  9. EZP 08. 08 2015

    Mod: LogOn Rückeanhänger
    Duly noted.
    For the record...ModHoster translates my English description into German during the uploading process.
    I shall be sure to remove all German from any future posts.


  10. EZP 07. 08 2015

    Mod: LogOn Rückeanhänger
    Thanks for commenting. :)


  11. EZP 07. 08 2015

    Mod: LogOn Rückeanhänger
    I never expected a comment about the decription! Hehe...cheers!


  12. EZP 07. 08 2015

    Mod: LogOn Rückeanhänger
    Did this happen at the front or rear? Left side or right?

    I will have a look. Thanks for commenting.

    3 Antworten

  13. EZP 07. 08 2015

    Mod: LogOn Rückeanhänger
    I just uploaded a new version!
    Sorry for the trouble (all 15 of you).
    New (1.1) version should be active in a few hours with colour choice and a small graphic fix.

    1 Antworten

  14. EZP 30. 07 2015

    Mod: BMW E92
    This is a surprise.

    You're welcome?

    1 Antworten

  15. EZP 28. 07 2015

    Mod: North Bay
    Venture out a bit...there's approx. 200 trees you can harvest.
    Also, two words...clear cut. You are expected to replant the forest. You are given the freedom to do so where you choose though. Some people will 'get it' some won't. Such is life.


  16. EZP 28. 07 2015

    Mod: North Bay
    Thank you for posting those. I enjoyed them, and all the commentary. :)
    It was interesting to see your placeables. I tried to leave plenty of room for them...looks like you used it well.
    Cheers!

    1 Antworten

  17. EZP 28. 07 2015

    Mod: North Bay
    I got your PM's...no need to PM me...you can post here.

    I am sorry you find the map dreary. It has all of the functions of the vanilla logging experience other than a train.

    You're feedback is appreciated...but it would be much more valid if you had played the map for more than 10 minutes.

    Luckily, you can uninstall it!


  18. EZP 28. 07 2015

    Mod: North Bay
    Google translate doesn't translate your comment very well...no idea what you're talking about...


  19. EZP 28. 07 2015

    Mod: Kanalrohre
    Just what I was looking for!
    Thanks!


  20. EZP 27. 07 2015

    Mod: Zaun
    Low poly.
    Looks great.
    Very nice.
    Thank you!


  21. EZP 10. 07 2015

    Mod: Sattelplatte
    Real nice idea. It just doesn't seem to work very smoothly. Maybe if the 5th wheel was lower, it wouldn't lift the trailer up so high and cause issues when turning.

    Again, real nice idea...I just wish it worked a bit smoother. I'll reserve rating in hopes of an update but a definite thank :)


  22. EZP 29. 06 2015

    Mod: 1966 Custom Chevy 4x4
    Thanks mainzilbaer...interesting thought on the tailgate racks. If I understand correctly the objective is to have more capacity? That is a larger undertaking than just sticking some more racks on though. It could 'cause some other strange behaviour as well so all I can say is will consider it for the future but can't promise anything.

    In the meantime...this is a great little trailer that should work nicely with the truck. http://www.modhoster.com/mods/einachshaenger


  23. EZP 26. 06 2015

    Mod: 1966 Custom Chevy 4x4
    Hi...
    Thanks Totenfarmer, glad you're getting some use out of this one ;)

    1 Antworten

  24. EZP 26. 06 2015

    Mod: 1966 Custom Chevy 4x4
    Hi...
    1)-I would think that would be in your options menu unless I am misunderstanding your question...?
    2)-I could do that...just not sure if there will be a 'next'. I'm not sure what more I would want to do to it. If you want to edit the reverse speed on your end I can help you do that. PM me.


  25. EZP 25. 06 2015

    Mod: 1966 Custom Chevy 4x4
    Uploaded a V1.1 to address a couple of issues...it should appear for download any minute...

    -German language MP fix-----I can not test this so if someone could confirm it's working that would be great!

    -camera zoom fix-----note that any tall loads in the truck bed will still interfere with the external camera. I do not know how to get around this issue to be honest but perhaps a 'NoClipCamea' mod could help. Suggestions welcome :)

    -shortened wooden racks----after an internal debate on whether I should do this or not, I went ahead and shortened the wooden racks for a 'sportier' look.

    Hochgeladen V1.1 um ein paar Probleme zu lösen ...

    -Deutsch Sprache MP fix ----- ungetestet so, wenn jemand bestätigen, es funktioniert das wäre toll!

    -Kamera zoom fix ----- beachten Sie, dass alle hohen Belastungen in der Ladefläche wird immer noch mit der externen Kamera stören. Ich weiß nicht, wie Sie dieses Problem zu erhalten, um ehrlich aber vielleicht ein 'NoClipCamea' mod könnte helfen. Vorschläge willkommen :)

    -shortened Holzgestellen ---- nach einer internen Debatte über, ob ich dieses oder nicht, ging ich weiter und verkürzt die Holzregale für ein "sportlicher Look.


  26. EZP 25. 06 2015

    Mod: 1966 Custom Chevy 4x4
    Thank you. Yes that was reported and has been fixed on my end already. I will be uploading a fix tonight or tomorrow.
    Cheers :)


  27. EZP 24. 06 2015

    Mod: 1966 Custom Chevy 4x4
    Yes I believe this part of the modDesc.xml is the problem. "ZU VERKAUFEN: Customized 1966 Chevy C10 Allradantrieb. Moderne Leistungsteilen auf jüngste Restaurierung. Ein großer LKW für Arbeit oder Spiel."

    Probably the ü and ß are the problem. Could someone post or PM me a better translation and I will update. Thanks!

    Ja, ich glaube, dass dies Teil des modDesc.xml ist das Problem. "Zu verkaufen:.. Maßgeschneiderte 1966 Chevy C10 Allradantrieb Moderne Leistungsteilen auf Jüngste Restaurierung Ein großer LKW für Arbeit oder Spiel."

    Wahrscheinlich das ü und ß sind das Problem. Könnte jemand veröffentlichen oder PM mir eine bessere Übersetzung, und ich werde zu aktualisieren.
    Danke!

    1 Antworten

  28. EZP 24. 06 2015

    Mod: 1966 Custom Chevy 4x4
    Sorry about that. I was not aware of this. I am not positive as of reading this but I would bet it's because I used Google to translate to some text to German. I will look into it more.

    Bitten um Entschuldigung. Ich war mir nicht bewusst. Ich bin nicht positiv, wie zu lesen, aber ich würde wetten, es ist, weil ich Google auf, etwas Text Deutsche zu übersetzen. Ich werde in sie mehr zu suchen.

    Thank you for reporting.


  29. EZP 24. 06 2015

    Mod: 1966 Custom Chevy 4x4
    Thank you for the stars and comments. Please do the same of the original mod (link at the top) if you haven't already!!

    Danke, dass Sie für die Sterne und Kommentare. Bitte tun Sie das gleiche der ursprünglichen mod (Link oben), wenn Sie nicht bereits haben !!


  30. EZP 24. 06 2015

    Mod: 1966 Custom Chevy 4x4
    Haha..not perfect but thank you, and glad you are enjoying it :)

    Haha .. nicht perfekt, aber ich danke Ihnen und freuen Sie es genießen :)


  31. EZP 24. 06 2015

    Mod: Caterpillar D6 Bulldozer
    Hi Totenfarmer :)
    I get it now...thanks!


  32. EZP 23. 06 2015

    Mod: Caterpillar D6 Bulldozer
    Sorry...noob farmer...what do you mean by silage support? Is that like, compacting grass, or something else entirely?

    2 Antworten

    1. Totenfarmer 23. 06 2015

      Mod: Caterpillar D6 Bulldozer
      It means so that you can physically move the silage with the shield, if you take a look at some silage shields from FS13 you will see what I mean, with tip alternative you could tip silage into piles, then use a silage shield to push it into the silage clamp, like in real life.


    2. EZP 24. 06 2015

      Mod: Caterpillar D6 Bulldozer
      Hi Totenfarmer :)
      I get it now...thanks!


  33. EZP 23. 06 2015

    Mod: Caterpillar D6 Bulldozer
    More info? Actual model? Link?


  34. EZP 20. 06 2015

    Mod: Fliegl Tridem Auflieger
    This is my favourite trailer. Has a very nice 'used' look...meaning not all shiny like it's a new Bentley. No weird handling/sliding issues it just works and works perfectly.
    Thank you Blacksheep :)


  35. EZP 19. 06 2015

    Mod: Bulldozer D9 Caterpillar
    D9, D6...I don't know but it is very nice! One issue I had was the decal textures clipping/flickering. I went in and adjusted their scale to stop that. If you are interested, I changed the decal X scale to 1.02 and the Z scale to 1.002. Very minor adjustment but no more flickering. :)
    Thank you / Danke


  36. EZP 19. 06 2015

    Mod: Mehr Kredit
    This mod made this game much more enjoyable for me. Thank you / Danke!


  37. EZP 17. 06 2015

    Mod: 1966 VW Off Road Buggy
    Sorry I don't quite understand your question after Google translated it. I think you are asking about a map...so I assume you refer to the 'off-road track' that is in some of the screens. That's just a quick map I made to test...no farm, no fields...just racetrack :)


  38. EZP 17. 06 2015

    Mod: 1966 VW Off Road Buggy
    Wow...this mod is 'Featured' now. How cool is that? Very cool!!!

    Thanks to everyone who voted it up...and again, 99% of the thanks/credit goes to the ModAll guys who made such a nice mod to start with, and for giving permission to play with it :)
    Cheers all!!!


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