Member since 1 / 2011
Userprofil von knuuud
-
Unit Switcher
v 1.105 (savegame fix.)0 Downloads heute1.341 Downloads gesamt3 Kommentare0 Danksagungenveröffentlicht Sun, 12 Jun 2011 19:04:27 GMT in - ScripteRemove the old version first! Entfernen die alte Version! English: After a lot of irritation about the fact that the MPH and the Gallons showing all wrong numbers (face it guys when you drive...
-
Empfehlung: Unit Switcher
v 1.10 Downloads heute1.654 Downloads gesamt4 Kommentare1 Danksagungenveröffentlicht Fri, 10 Jun 2011 08:08:33 GMT in - ScripteRemove the old version first! Entfernen die alte Version! English: After a lot of irritation about the fact that the MPH and the Gallons showing all wrong numbers (face it guys when you drive...
-
Empfehlung: Unit Switcher
v 10 Downloads heute1.239 Downloads gesamt9 Kommentare0 Danksagungenveröffentlicht Thu, 09 Jun 2011 08:09:43 GMT in - ScripteEnglish: After a lot of irritation about the fact that the MPH and the Gallons showing all wrong numbers (face it guys when you drive 50 MPH it would be about 80 km/h and the speed of the tractors...
-
Unit Switcher
Teilen
vor mehr als 13 Jahre
-
Unit Switcher
Teilen
vor mehr als 13 Jahre
Noch keine Videos vorhanden
Dieser Nutzer hat noch keine Projekte vorgestellt.
Login
Zuletzt bedankt
- Gesamt
- letzte 24h
- 178.513 Mods veröffentlicht
- 66 Mods veröffentlicht
- 573.225.205 Downloads
- 63.729 Downloads
- 437.366 Mitglieder
- 29 Neuanmeldungen
- 1.187.337 Kommentare
- 27 Kommentare
- 21 Mitglieder jetzt online
© 2010 - 2024 modhoster.de
Mod: VehicleInspector
This worked like a charm :) TYWM! :)
Mod: VehicleInspector
I can try that after work today :) Thanks for trying to help ;)
Mod: VehicleInspector
ok, but how come it only happens when removing 1.75, and not if I started a new save with 1.97 and remove that? Reason I am asking is that I rather not have the 700 hours spent go to waste because of this. you have any idea if VI stored any info earlier in savegames that can trigger lua issues in other mods? This is not a complaint, nor a direct bug report as there is a new version without the issue, its more a call for help to save the progress and so that we can use the 1.97 instead of reverting to 1.75 to be able to play :).
Mod: VehicleInspector
actually the error comes as long as v1.75 is removed and terrafarm is in the game still. if a save that has not had any version of Vehicle inspector than terrafarm is fine, so question is where did VI corrupt the save so that I am not allowed to use terrafarm as long as VI V1.75 is in? if I add a newer version it still does not work, only 1.75. I been through all save files but cant find where VI has edited it?
Mod: VehicleInspector
Heya, Im having issues after updating from V1.75 to V1.97. It has been playing nicely with Terrafarm until I updated, and now I get this:
Error: Running LUA method 'loadSharedI3DFileAsyncFinished'.
d:/servers/service13493/home/games/FarmingSimulator22/mods/FS22_TerraFarm/src/machines/base/MachineConfigurationManager.lua:65: attempt to index field 'modNames' (a nil value)
Anything I can do to get them to play allong again?
Mod: AnimalsManager
First off: Super mod!
now for my problem :P I can't get cleanliness working on my dedi server. I tried to change settings in all possible ways, but no luck. Am I missing something?
Mod: Volvo LM 218 Radlader
https://www.volvoce.com/global/en/product-archive/wheel-loaders/bm-volvo/lm-218/
Have a read here. try to keep this game a simulator and stick to realistic HP.
Engine output (SAE), kW (hp) 46 (63)
Mod: MASSEY FERGUSON 945
Something must be wrong with the GFX on this thing. It looks like a stoll loader! The original MF loaders are based on Älö loaders....
Mod: Reime 9500l
When will you lot learn? This is a copyrighted mod and will now be dealt with accordingly The only ones allowed to upload FMC mods are FMC members unless other permission has been given.. It better be gone by tomorrow from this site unless it is a FMC upload.
Here you can clearly see the copyright:
http://www.ls-uk.info/downloads/60/18843
Mod: Unit Switcher
@PanALF I agree with you there and that's partly my reason for making this :)
A bit better description of the mod in English (If anyone would be so kind as to translate it to German that would be nice (Google didn't get this part quite right)):
By the press of a button it switches between:
1: Metric
This mod gives you the opportunity if you bought the English edit of the game (don't have much effect for the ones that have the German edit because than all of these are set by default) to set the display of speed units (default: MPH) so that you can have metric units (km/h). As well it changes the gallons to liters (gallons by default). (The game was made using metric measures so its only the overlay that has been changed to show metric instead of the US it does on the English release (No calculation done))
2: Imperial
For those that have the English game (or for the ones with the German version that want these units) this mode calculates the MPH display correctly so that it shows the right measures. (example: 50km/h=31 mph (by default the mph shown in the English edit is calculated as km/h and not been recalculated to mph)) The gallons shown in this mode is calculated to 1gallon=4.54l (100l=ca 22gallons (and by default the game shows the liter amount))
3: US
For those that have the English game (or for the ones with the German version that want these units) this mode calculates the MPH display correctly so that it shows the right measures. (example: 50km/h=31 mph (by default the mph shown in the English edit is calculated as km/h and not been recalculated to mph))
The gallons shown in this mode is calculated to 1gallon=3.78l (100l=ca 26.5gallons (and by default the game shows the liter amount))
4: Off
For any edition of the game this mode hides the speedometer and the additional info. I am working on a fix for this so that it hides every HUD item (for screenshot etc) and I will try to implement this by v1.2. I will try to make it override the mods as well so that the mods HUD will be hidden as well (good for the Operating-hours and the Es-limiter as well as for hiding vehicle info for screenshots)
Well at least I hope this clarifies a bit of my intentions with this mod and I think the description I made when I uploaded it wasn't to good so that has been changed to this now.
Happy farming
-=Knuuud=- and Daveaich @ LS-UK.Info
Mod: Unit Switcher
Apparently this is a waste to post here on this site if everyone has your attitude.. the mod is for people that want to change the units displayed (if they bought German version of the game and want imperial or US measurement. or if they bought English version and want Metric measurement. (those that don't understand German but live in countries that use metric instead of imperial.))
Mod: Unit Switcher
The download link is now dead on this as there are a new version on its way out. Its up for approval now.
Der Download-Link ist jetzt tot auf dieses, da es eine neue Version auf dem Weg aus sind. Seine bis zur Genehmigung jetzt. <== Google transelate.. :/
Mod: Unit Switcher
i know K-700 fan and thats why im making v1.1 ;)
Thanks fendt fan 2 ill use that in v1.1
Mod: Unit Switcher
V1.1 will be out this afternoon with some minor changes. Stay tuned!