Member since 8 / 2014
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Mod: Willkommen in Mecklenburg
on field 4 there is bug **you do`t this field** which is unplayable .
the trees are very low....still lot to do in this map.
Mod: Les Chazets
Another 5-star quality french map (all french maps are very deatiled + lot of nature)...for now i have that strange error:
D:\games\fs1515\profiles\Le Chazets//AnimationMapTrigger/AnimationMapTrigger.lua:500: attempt to call method 'getIsActiveForInput' (a nil value)
Error: Running LUA method 'update'.
any idea?? every single mod which i use in couple of another maps and no problem but here ??
***where to store sugarbeet? so much fields whit beet but no place for storing or i missing somthing
Mod: Tunxdorf
i have some problem whit potato-washer,its working( the reservoire spinning) but the panel not showing anything,plus that ca`t unload potatoes...
Mod: Green River 2016
This map remind me for old Papenburg whit so many bridges and waterkanal :) anyway very good medium map,good road network and signage.
prices of pig,beef and goose are equal needed some correction**
multifruit needed here and one step further----> soilmod***
Mod: KernStadt
Why the price of barley and wheat are so high (1500-1600),no point of making flour which is paid only 1.100 ??
My second question:is any diffrence when fertilising whit npk or pk HERE.....when is no soilmod build....
Mod: KernStadt
hee what nightmare :) .... if you play ever Baxley (biggest map for fs15) there is badlam. my point for soilmod was to organise cultivating fields (4-day growth cycle) and using 3 seeders-combines etc will be not a problem to any field (100h or up)......
Mod: KernStadt
Another fresh entry in big map league category,Kernstad is only one which have mixfeeder for me this is big plus.... but having only standart fruits tcc so booring :)
anyway the good things here :
*** big fields whit real size in hectars no need to recalculate from acres
***very sofisticated and well build potato wash +steam system
*** main yard is unicue
you know we wait in next updates :) ----> more fruits, soilmod here is must
4stars--> from me (only for standart fruits :) )
Mod: California Central Valley
pda is totaly wrong,field size are the same situation : example field 22 no f* way to be 60hec just 22 :)
field prices are extremely high
game crashing after exit..thats for now
Mod: California Central Valley
I thought Baxley or even Michigan*4 are big but this one is the Big :)
ok ,liked the idea of beef and cow farm but how the h** 8 or 9k will be feeded? whitout Mixfeeder or anoth system is mission imposible.
pigsty better to reduce to 2 now is splitting to 3. Soilmod is MUST here,fiels like 80 ore even 100h will be challenge to take care 4 days.
I will wait the next versions of this map,improving some details and fix errors will make this map leader in big map category. 4 stars from me ..
Mod: ModmanagerPro
top mod for saving space and making/testing new map and profiles..keep up ahead !! 5stars
Mod: Bauernhausen
ok... after couple of hours what i found: good nature,real shape fields (not bottles :) u know about the beef price and near field 2 and 3 is green hedge whit no collision.
keep good work ,there is more space for fields.... 4 stars from me
Mod: Tunxdorf
only one little suggestion for next upgrade--->if possible to upgrade fill level to compost manager...now is too little only 50k capacity
Mod: Delta Del Ebro 15
hi i found small bug: why all fields are 1.5hec?? or this is some kind mode conflict.
after 5 min walk in this map :) i found everything : olive trees,almomnd ,fishfarms,constructyards and etc but the fileds are too small.
there is problem when exit the game..game freeze
Mod: Tunxdorf
pls fix field 10 there is bug texture ...half of the field is unworkable......
Mod: Tunxdorf
top fresh map for me,i found some small bugs:
no place for water in BEEF shed and the door there has small issuie.
** check all barns when raining :)
only one little suggestion: multyfruit need
anyway 5 stars from me
Mod: Pieselbach
couple of suggestions only:
1* place for beet/potato storage.i personally do`t like the idea of direct selling beet and etc.
2* more sellpoints ---> will make prices more dynamic
3* and last :) map needed multyfruits ...
i liked this map,somth new in world of fs15. 5stars from me ..keep up !!!
Mod: SüdThüringen
wow such potential in this map...this map remind me MIG-MAP :) but here extremely large fields and better quality.
i will wait for off release..whith. number of fields impossible to play courseplay here. anyway keep up GOOD work !!
Mod: Grande Brenne
tnh for this map,i liked the medium till large fields.i have some little suggestions :) after 15h playing:
1* what working time is this on mashine dealer till 16.00 ...this is not bakery :) .. if can to make it till 18.00 will better
2* map needed storage places for siliage and mix feed.
anyway good grench map, 5 stars from me
Mod: Nádasdfalva
Fresh new hit (map) !!! what i can say: so much detail...just wow !!
**2 station,real train station (not just a lorry + mashine)
**good road network whit curves
**village houses are 100% real
**many sell points
**farm hof(farmyard) is fully organised and compactible
**large number of starting mashines(incl.2 kinds of grimme harvester
that is for only 20 min spent :) .... 5stars from me
Mod: Enns am Gebirge
why HOF did`t accept oat?..strange??
combines ca`t harvest sunflower...i have all multifruit mods(standart,extended and etc)
Mod: Hainleite
after 10 hrs spent what is situation :
***cow zone is very good buil
***too little sellpoints
***4-lane pipes (from silo) need rebuilding,one will be better for courseplay ussers
***roads networks in this map is very bad and missing road signs
anyway.good map whit big fields if you add oat and rye will be better....4 stars from me
Mod: Sudenhagen
bad news for Sudenhagen,what i found after 3 hours:
1*** impossible to load any type of straw, hay or silage from shelters.. only to unload :)
2***one of the door in cowyard is blocked(wall)
3*** kuhn is stuck inside of the shelters or buildings
Mod: Sudenhagen
how to unload stroh in cowshed?....
very good organised farmyard...the first fields are too small but lets wait the next update.this map has big potential and lots of work :0 ....keep ahead. 5 stars from me .....
Mod: Meyenburg
hallo there,first of all good job on this map.the idea for merging field is extremely good and fun for me.
now the problems : at field 89 sign for selling is too high
and the most important: where to store stroh,grass or even mihfutter??
4-stars from me....multifruit needed
Mod: Thüringer Oberland
good work on terrain,probably 90% reality when playing this map but there is HUGE problem whit barriers!!!
only one work near feild3 and grass field,no chance of using courseplay.
how to suppose harvest fields over 10/15 hec whitout courseplay?? fix the barries/or change tnem whit doors....
Mod: Holsteinische Schweiz
ok over 10hrs playing what i found:
1*** where is this sell point Farmtrip? or i ca`t find it.
2*** grasss field need little corection,example--->in 65 and 63 i found water canal in the midddle,would be better to removed it.
3*** storage for mishfutter needed
Mod: Holsteinische Schweiz
finnaly somth new and good :)
**good idea whit big fields in the middle of the map...just more sell points in next version.
**oats,rye and sunflower will be great addition
Mod: LA FERME LIMOUSINE
veri nice map and lot of work needed:
1* why on map screen the is NO indication which field is my or for selling?to smalll size for numbers
2*farmyard has only four places for storage or i can`t find the otners
anyway good job....update is urgently needed.
Mod: Kujawska
ok ...after 10 h playing this poland map i found lot of miss. things.
**no place for silo,forage and grass/hay ,for straw is the last shelter :)
**please use english in help icon
**more sell points woul be better
**price for potato
anyway this map has big potential but need lot of work in next version
Mod: Am Flussufer
good job on this replica :)
** place for forage(mishfutterr) needed and probably some digit counter would be better
**where is sheep-yard or i ca`t find him?
i liked the lot of diffrent sell point....
Mod: Kreis Unna
main silo (homeyard) is big and complicated around 8-10 ext pipes but is to hard for using courseplay for direct selling (silo-sell point and etc)..any chance for little rebuilding in next update :))
**how works bakery,i mean there is price for bread.....
Mod: Ammergauer Alpen
This is total fresh Hit Map....best farmyard ever in fs world 15.
**the only double trigger for potato/zucker and gras/straw big thanks!!!
only strange thing on field 30 i found 2 pine tres :))
Mod: Frankenland Map
after 2.5h of exploring this HUGE map i found lots of strange things.
**first this is lot of fields 130 ----> man needs 30-40min for understanding where to go...
***minmax not working on this map
***lots of errors +10
wil wait 1.3 or 1.5 edition :)
**
Mod: Bassumer Land
why the cows don`t accept straw? i try it whit kuhn mixer and whit loader wagon noth....strange??
Mod: Crosetto CMR200
good job!!! someth fresh in game.....
Mod: Kreis Unna
good work on new update but problem whit FPS still exist.
between 23.00 - 6.20 (game time :) ) fps drop till 15-13
Mod: Baldeykino
which combine can harvest sunflower?
p.s. great soviet atmospere...minus for me is too much people trafic.esspecialy women around fields :))
Mod: NoName
i found lots of hard-driving places in the map:
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http://prntscr.com/5gme7c
http://prntscr.com/5gmdvm
all trees near the road need fixing,too low branches.no even nh 5.10 can pass.....
no place for storing corn??
Mod: Two Rivers
evergreen hit map :) ..great job on terrain and atmospere.
Mod: NoName
great mountain map whit narrow roads BUT,need lot of work:
1.the fields are mess up,which confuse using courseplay
2.no place for hay or straw to storage