3
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Kommentare
Credits
EpicPrydaMods, GiantsAGO-Modding for Beacons and attachers
Wheels = Unknow
-
24. Februar, 18:58 UhrVersion 1.1
Window fixed
-
24. Februar, 17:23 UhrVersion 1.0
-
von epic_pryda
vor etwa 10 Jahren
-
von epic_pryda
vor etwa 10 Jahren
-
von CVT6230_1995
vor mehr als 9 Jahre
-
von CVT6230_1995
vor mehr als 9 Jahre
Dateien
Hashtag: | 04ff10a649f8774798fcdff4206393c1 |
---|---|
Version: | 1.1 |
Multiplayerfähig? | ja |
Autor: | EpciPrydaMods, Giants |
Preis im Shop: | 167800 LS |
Name im Shop: | New Holland T6.160 |
Beschreibung im Shop: |
This is the New Holland T6.160 from Farming Simulator 15 converted by EpicPrydaMods
No special animations or other functions! Just a normal/default tractor. Animations maybe soon. |
24.02 2015
Empfehlungsrate
-/-
noch nicht genug Stimmen
Ist dieser Mod besonders empfehlenswert?
V
1.1
24. 02 2015
4.931
V
1.0
24. 02 2015
1.447
2 Kommentare
guter trecker aber leider zuviele fehler
C:/Users/sven/Documents/My Games/FarmingSimulator2013/mods/NewHollandT6/newHolland.i3d (0.03mb in 483.57 ms)
Warning (performance): Raw texture format (C:/Users/sven/Documents/My Games/FarmingSimulator2013/mods/NewHollandT6/orange_diffuse.png)
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(664) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
=(tail call)(-1)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(973) : mouseEvent
Index: 0>33|2|0|0
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(664) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
=(tail call)(-1)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(973) : mouseEvent
Index: 0>33|2|2
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(664) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
=(tail call)(-1)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(973) : mouseEvent
Index: 0>33|2|1
Great!!! Looking forward to other mods from FS15 ..