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yes but low polycount models look ugly ingame, like a cartoon or a toy, I want a very realistic looking model not something that loks like a lego toy thats why I make morepolygon, is easier to make low poly models than High poly btw
I can't really figure it out why in the world this weight has 14k tris? Who needs a chain with so much segments?
The texture is also not very nice? Why do you save it in DXT5? A 1k Map is enough for this type of weight. This would Save you alot of VRAM!
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yes but low polycount models look ugly ingame, like a cartoon or a toy, I want a very realistic looking model not something that loks like a lego toy thats why I make morepolygon, is easier to make low poly models than High poly btw
I rebuild your weight and it has only 3k polys... thats how you should do it, check the screenshots.
I can't really figure it out why in the world this weight has 14k tris? Who needs a chain with so much segments?
The texture is also not very nice? Why do you save it in DXT5? A 1k Map is enough for this type of weight. This would Save you alot of VRAM!