Userprofil von maverick74
Member since 5 / 2017


maverick74
1 johndh(bis: 30.07 2017)
Punkte: 1.686
Modder Level 11
Rank: #1155
Vorname: keine Angabe Alter & Geschlecht: keine Angabe Wohnort: keine Angabe Hobbys: keine Angabe Homepage keine Angabe

About maverick74

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  1. maverick74 23. 10 2017

    Mod: MavericksMultifruitV1
    you know you only can load products with the special designed trailers?

    1 Antworten

  2. maverick74 23. 10 2017

    Mod: MaverickfarmV2seasons
    Ther's no such setting to slow down vehicle on a field. So i have no idea why your vehicles are slower on some fields. That's a very strange thing.


  3. maverick74 23. 10 2017

    Mod: MaverickfarmV2seasons
    the delivery for animals is up the ramp, you'll need kastor's animal truck for that.


  4. maverick74 21. 10 2017

    Mod: MavericksMultifruitV1
    i'm not familiar with courseplay , but i have seen there's an update out for courseplay. Did you try that one? Also i have heard that using the custom road trainpack is the most succesfull. You can find that pack on this site also. Just search for custom road traon and try it out


  5. maverick74 20. 10 2017

    Mod: MavericksMultifruitV1
    Thanks for the idea , but i can go on endless with adding factory's. There's allready allot on the map, but i will consider it if i eventually do an update on the map.


  6. maverick74 20. 10 2017

    Mod: MavericksMultifruitV1
    https://drive.google.com/file/d/0B-tE9MUb83WoZjdxUmZ5T3NhQnc/view?usp=sharing

    this will fix the error in the map and in a header i included in the zipfile.

    1 Antworten

  7. maverick74 20. 10 2017

    Mod: MavericksMultifruitV1
    Hi peterman , i know the issue, i'm gald you could solve it yourself. On my facebookpage and pc-sg forum i do little fix updates if neccesary.This dosn't effect the gameplay,only some parts in the map can't find the texture file it needs. Anyway thanks for letting me know


  8. maverick74 20. 10 2017

    Mod: MavericksMultifruitV1
    hello , the error you get i know off, i will post an update on my facebook page or on the pc-sg forum soon like i said in the discription all update fixes will be found there. But this error doesn't effect the game play or installation. If you have problems, send me your complete log on my facebook page and i will try to help you figuring out the problem


  9. maverick74 20. 10 2017

    Mod: MavericksMultifruitV1
    you have 3 farmsilo's that each can hold 15 million on products, i think there's more then enough storage.


  10. maverick74 19. 10 2017

    Mod: MavericksMultifruitV1
    thanks allot , i'm glad you like it


  11. maverick74 19. 10 2017

    Mod: MavericksMultifruitV1
    if you zoom in the pda map you can see it better , i can't change the way it's written on the pda, i put in the coordinates from the spots and the game does put the names on pda , that's the back side off having allot on the map


  12. maverick74 19. 10 2017

    Mod: MavericksMultifruitV1
    the weightdisplay i'm aware off, that will be fixed. Biodiesel probably you using a mod that has biodiesel as a filltype and the map doesn't have biodiesel as filltype, that willn't effect your gameplay. The filltype error meat and sausage , do you have the kastor placeables in your modfolder? If you have remove them, that's the reason it gives an error. It's double registering it.

    1 Antworten

  13. maverick74 18. 10 2017

    Mod: MavericksMultifruitV1
    I'm glad you like the map , thx


  14. maverick74 01. 09 2017

    Mod: MaverickfarmV2seasons
    I just now released a big update for the map.


  15. maverick74 01. 09 2017

    Mod: MaverickfarmV2seasons
    I just did a big update, i have no idea if it has to do with the triggers, but a streamer on youtube that streams my map had the same issue , he use the custom road trains from gtx and courseplay works without a problem. Maybe you should try that mod. It's a really great modpack with all kind of trailers


  16. maverick74 29. 08 2017

    Mod: MaverickfarmV2seasons
    In the nex update that will be solved ,i know the issue.


  17. maverick74 25. 08 2017

    Mod: ForFarmers Cargobull
    yes you can , look at the last picture, it shows the triggers, you have to do it at the outside off the trailer, your engine has to be shut off


  18. maverick74 23. 08 2017

    Mod: ForFarmers Cargobull
    The mod is tested by myself and by a testteam , use the second truck of this mod and it will be fine. They're designed to pull allot of trailers and will pull this one also. https://www.modhoster.com/mods/custom-road-train-pack


  19. maverick74 23. 08 2017

    Mod: ForFarmers Cargobull
    nobody use them but allready 1200 downloads , isn't that strange?
    If you don't like simply walk by to the next mod


  20. maverick74 23. 08 2017

    Mod: ForFarmers Cargobull
    yes you can open the side, there's a picture here where you see where the triggers are


  21. maverick74 22. 08 2017

    Mod: ForFarmers Cargobull
    https://www.modhoster.com/mods/custom-road-train-pack

    the truck in this pack can pull the trailer without problems.


  22. maverick74 22. 08 2017

    Mod: ForFarmers Cargobull
    I made this trailer for the big maps, try to play on a big map with your small trailers , you have more work to drive around then working. But everyone has his own meaning. If you don't like it simply don't take it and find something you do like.

    1 Antworten

  23. maverick74 22. 08 2017

    Mod: ForFarmers Cargobull
    If you want a good truck that can pull that trailer without any problems , look for the "roadtrainpack" the second truck in that pack is more then strong enough , it can even haul 10+ trailers. I tested it with that truck and no problem at all.


  24. maverick74 22. 08 2017

    Mod: MaverickfarmV2seasons
    Thank you , i'm happy you like the map


  25. maverick74 21. 08 2017

    Mod: MaverickfarmV2seasons
    I'm sorry ,
    i have no idea . I'm not used to courseplay but i know others have no problem with that. Did you try it with a different vehicle?
    grtz
    Maverick

    2 Antworten

  26. maverick74 20. 08 2017

    Mod: Windmühle
    Nice mod ,i was searching a long time for such windmill to use in map building.


  27. maverick74 19. 08 2017

    Mod: MaverickfarmV2seasons
    you have to unpack the zip and the zipfile in it you need to put in your modfolder


  28. maverick74 15. 08 2017

    Mod: MaverickfarmV2seasons
    To get the map to what it is now , i worked on it for 2,5 months , 5 - 6 hours almost daily. I learn allot by watching youtube or twitch tutorials. And i follow what players tell me and try to figure out to solve problems. I'm 43 and it was a pain sometimes , but never gave up. Today got even a donation for the work , never asked for it , but that also tell me i'm doing not to bad


  29. maverick74 14. 08 2017

    Mod: MaverickfarmV2seasons
    Don't worry ,there are always people that complaining , but it's nice off you to say. If people come to me with a problem i always will look to solve it. If they complain they just have to delete it and find something better for them or try to make one theirself. I will keep doing what i do for the people that do like it. I have no testers that test for me , this is my first work. In the future if i make new things it will be tested by others. Now i did test all myself and it's easy to miss something for a beginner like me.

    1 Antworten

  30. maverick74 14. 08 2017

    Mod: MaverickfarmV2seasons
    If you don't like the map , move on and delete it. Find a map you like or maybe make one of your own , i look oput to completly test a map creation of yours.


  31. maverick74 14. 08 2017

    Mod: MaverickfarmV2seasons
    you will need to download the seasons mod and put that in your modfolder, the map is prepared for it


  32. maverick74 13. 08 2017

    Mod: MaverickfarmV2seasons
    you're welcome , , i hope everything goes well now , otherwise let me know


  33. maverick74 12. 08 2017

    Mod: MaverickfarmV2seasons
    thank you for the compliment :)


  34. maverick74 10. 08 2017

    Mod: MaverickfarmV2seasons
    there will be an update soon, probably this weekend

    2 Antworten

  35. maverick74 08. 08 2017

    Mod: MaverickfarmV2seasons
    in the next update, the display will be changed i took a look at them.


  36. maverick74 08. 08 2017

    Mod: MaverickfarmV2seasons
    you mean the siloking? Why should u use a wheelloader if you can use a kipper? The capacity is standard from fs17 i can't change that, if you speed up time it will take more. The displays are used from the sawmill i guess, but the numbers on it are from the compost or silage master , the creator of that mod just used that display

    1 Antworten

  37. maverick74 04. 08 2017

    Mod: MaverickfarmV2seasons
    hello , on what gate does it say something blocking the way? Can you send a screenshot or a good description off the place?

    2 Antworten

  38. maverick74 03. 08 2017

    Mod: MaverickfarmV2seasons
    i have a few more things to solve, i think next update will be somewhere next week, but normally you don't gonna need to start a new game


  39. maverick74 01. 08 2017

    Mod: MaverickfarmV2seasons
    Whisky , you have to load the trains with a shovel , you have ramps for that. In next update i look for a better way. 108fendt , the cleaningzones for animals are not where they belog, i solve this in next update

    1 Antworten


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