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Member since 12 / 2022


Mafagafo
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  1. Mafagafo 19. April

    Mod: RealLifeNumbers
    Net Wrap and Twine Addon not compatible anymore. The mod maker also added a new one Foil Wrap Addon.

    Something else I noticed is that the empty Dewulf Vegetable Pallets of the Premium Expansion cost 130. Meanwhile the fillable pallets from MaizePlus cost 10. I wonder if the price of the DLC pallets could be adjusted although they are twice the size of the MaizePlus ones.

    1 Antworten

  2. Mafagafo 20. Januar

    Mod: RealLifeNumbers
    Here's what I did.

    in xml/eas_settings.xml

    I changed all the food factor and cow/goat lactation to 1.

    in scr/EAS_PlaceableHusbandryMilkExtension.lua and scr/EAS_PlaceableHusbandryGoatMilk.lua

    I removed the part that I put between parentheses.

    if milk ~= nil (and cluster.reproduction < 80) and cluster.hadABirth then


  3. Mafagafo 19. Januar

    Mod: RealLifeNumbers
    Ok it worked. Took me a while to understand so here are my observations.

    1. MaizePlus number of keyframes have to match Enhanced Animal System, otherwise RLN will use M+ number of keyframes (it will still load the values from EAS). In your case you also had to edit Animal Food Additions, but I disabled it.

    2. The keyframes that do not match are: the cows food and milk, and the chicken and rooster food.

    3. Additionally angus cows have 4 buy/sell price keyframes in EAS, but M+ doesn't change buy/sell prices. RLN will load only 3. So I edited RLN's my_animalTypes to use 3 keyframes.

    4. EAS will change food consumption and milk production, resulting in less milk on average. I edited the mod to make all rates constant. I'm not sure the changes I made are the best way to do it but I can share them if you want.

    1 Antworten

  4. Mafagafo 17. Januar

    Mod: RealLifeNumbers
    Extra info,

    I edited Enhanced Animal System to make animals eat the same amount of food and produce the same amount of milk every month. But the bug happens even with an unmodified EAS.

    I checked the game logs and the cows and chicken show this:
    (I only put swiss brown cows, but the other breeds have different numbers)

    COW_SWISS_BROWN ; 1 = COW
    buyPrice keyframes : 4
    sellPrice keyframes : 4
    tranportPrice keyframes : 3
    straw keyframes : 3
    water keyframes : 7
    food keyframes : 3 (RLN my_animalTypes.xml has 7 entries)
    milk keyframes : 4 (RLN has 11)
    manure keyframes : 2
    liquidManure keyframes : 2

    CHICKEN ; 5 = CHICKEN
    buyPrice keyframes : 2
    sellPrice keyframes : 2
    tranportPrice keyframes : 2
    straw keyframes : 2
    water keyframes : 2
    food keyframes : 1 (RLN has 2 entries)
    manure keyframes : 2
    pallet keyframes : 7

    So it seems that it is not loading those completely. Swiss brown cows stop at the third food input of 600 liters. Fourth milk output which is 0 liters. Chickens stop their food input at 5 liters.

    From a quick review the animals affected are all the female cows and the male and female chicken.

    When I disable MaizePlus the log shows the correct values. Any idea what is causing it?

    1 Antworten

  5. Mafagafo 16. Januar

    Mod: RealLifeNumbers
    Hello, I managed to load the game using Real Life Numbers, Enhanced Animal System and MaizePlus, but I had to remove MaizePlus Animal Food Additions.

    The game seems to work except the food values for cows and chicken are wrong. Old cows and chikens will cap their food consumption at 600 and 5 liters respectively. Also the cows are not producing milk.

    The values appear to be correct if I disable MaizePlus.

    1 Antworten

  6. Mafagafo 13. Januar

    Mod: RealLifeNumbers
    The EnhancedAnimalSystem xml file works for me. Check for mod conflicts. I had to remove Animal Food Additions, but that mod is useless with RLN anyway.


  7. Mafagafo 25. 12 2022

    Mod: RealLifeNumbers
    Thank you, that was easy to understand.


  8. Mafagafo 16. 12 2022

    Mod: RealLifeNumbers
    Hello, is it possible for you to add the values for multiplicaton to get straw yield for crops that don't have it? I want to add straw to other crops, but I have no idea what value I need to multiply the canola's litersPerSqm to get the windrow yield for example.

    I tried but I can't understand the 80% of grain yield mass part.


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