Userprofil von lindbejb
Member since 6 / 2015


lindbejb
Punkte: 7.980
Modder Level 15
Rank: #163
Vorname: keine Angabe Alter & Geschlecht: keine Angabe Wohnort: keine Angabe Hobbys: keine Angabe Homepage https://www.facebook.com/pages/Lindbejb-Modding/596249957103862

About lindbejb

keine Angabe
  1. lindbejb 04. 04 2017

    Mod: Case Patriot 4440
    cabin light is not an error...

    1 Antworten

    1. Jesse James 05. 04 2017

      Mod: Case Patriot 4440
      I did not mean the cabine light. The taillights always burn and there are Coronas for NOT available reversing lights.


  2. lindbejb 28. 02 2016

    Mod: Lemken Scheibenegge
    Why did you reupload my john deere 2720 and not give me credit for it?

    2 Antworten

    1. Beunheas 28. 02 2016

      Mod: Lemken Scheibenegge
      He does that with every mod he has uploaded, non of these are made by himself. Just do not release anything anymore the community is ***** by people like this and they won't stop so modders need to stop uploading mods I think.


    2. jdgp1931 28. 02 2016

      Mod: Lemken Scheibenegge
      Should be removed by moderators !

      1 Antworten

  3. lindbejb 02. 11 2015

    Mod: Lindbejb Oxbo 334 Merger
    so write a new lua...


  4. lindbejb 28. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    hit 8 on KP, then have right pickup merger into middle by kp6, this is all in teh F1 help menu...


  5. lindbejb 28. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    No you cannot GROW a trailer hitch...


  6. lindbejb 28. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    animation? Button? No idea what you are talking about but the side discharges work fine and can be seen in F1 menu for description of functions.


  7. lindbejb 28. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    Hit x, then x again to unfold/fold... Only happens when first purchase until the animations can sync.


  8. lindbejb 28. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    yea i noticed that too buy they serve no point. Everything shows in F1 menu, I can add those irreverent lines of text in moddesc but irrelevant errors that have no effect on gameplay. Can simply add them yourself in mod desc if bothers you. I wanna have belts switch with side discharge so if i figure out how to write in lua i will fix errors and reupload v3 with new lua as well.

    1 Antworten

  9. lindbejb 18. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    there probably wont be anymore


  10. lindbejb 18. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    All standard ingame machines flicker for me as well. It isn't mod, but gpu for game as it does for all standard ingame machines too.


  11. lindbejb 18. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    I think it was has to do with vsync and adaptive vsync running gtx cards. I have new gtx970 and also flickers when others who do not run gtx have no flicker.

    1 Antworten

  12. lindbejb 18. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    Yes this is simply achieved using animations lua, however, the belts will not change direction with swaths using that script, which is why I held off. Cant have swaths change direction without belts also changing.

    1 Antworten

  13. lindbejb 18. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    it is scripted like ingame windrow so this would be the case for standard in game machines, so this is incorrect.


  14. lindbejb 18. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    I know, is simple. I only decided to hold off until I can get belts to switch direction as well. Can't have swaths change direction without belts also, not acceptable.


  15. lindbejb 17. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    I might experiment with the ability to change direction. The issue is getting belts to change scroll direction as well. Changing sides is cake with animations lua, but making belt to change too is over my head in lua at this point.


  16. lindbejb 16. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    Yes I have read this as well prior to making my choice to use high resolution burns and decals. Have you seen pixilated textures of standard ingame machines? This is unacceptable so I when for detail, textures and usability. I do not mod for low poly, un rich texture for min required specs. Most have 4-8 gigs of ram and should be non issue. Could some textures be enhanced, yes but the in game results of doing so would be insignifanctly noticeable.


  17. lindbejb 16. 10 2015

    Mod: Lindbejb Oxbo 334 Merger
    What you copy paste mod three times? 30 mn zipped mod. Standard for high quality models.

    2 Antworten

  18. lindbejb 23. 06 2015

    Mod: Lindbejb Montag 1700
    No MY DB 120 is not for download... Implements & Tools » Sprayers Mods » Lindbejb Montag 1700. It is a nutrient cart and not a stand alone sprayer...


  19. lindbejb 22. 06 2015

    Mod: Lindbejb Montag 1700
    reading comprehension is impeccable and no my db120 is not available as description, title and pictures show it is the montage 1700 gal nutrient cart. Stay in school please.


  20. lindbejb 22. 06 2015

    Mod: Lindbejb Montag 1700
    i guess they are both planters



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