Member since 11 / 2014
Userprofil von jhome
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Krone EasyCollect 1053
vor etwa 9 Jahren
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Gehackte Maize Textur
vor etwa 9 Jahren
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Gehackte Maize Textur
vor etwa 9 Jahren
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Header mit Multi Animationen
vor etwa 9 Jahren
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Mod: Enlarge Field Yield
If you load and save the game and exit, then go to the location where your mods folder is- MyGames/FarmingSimulator2019/modsSettings/EnlargeFieldYield. There will be an xml that you can edit like this for wheat-- <fruitType name="WHEAT" seedUsagePerSqm="0.040000" literPerSqm="8.900000" defaultSeedUsagePerSqm="0.050000" defaultLiterPerSqm="0.890000"/>
Change the literPerSqm="8.900000" to your liking.
Mod: MultiOverOverlayV2 Hud LS17 Convert
I think I looked about everywhere but I was trying to show the animals maximum capacities but seems to be deactivated. Am I doing something or is this just not available at this time? Thanks!
Mod: Krone EasyCollect 1053
Die Krone hat grüne Frucht Animationen.
Zusatz von Früchten Sorghum Animationen.
Passend zu der bei Verwendung von ZZZ_greenDirectCut (Gruenhaecksel Mod)
ZZZ_greenDirectCut (Gruenhaecksel Mod) wird nicht benötigt, sondern die Frucht Animation wird nun grün statt braun.
Das ist GOOGLE Übersetzen!!!!
Mod: Krone EasyCollect 1053
Es tut mir leid für die Übersetzung. Google ist mein Übersetzer.
Danke BloKKmonsTa187
Mod: Header mit Multi Animationen
Apologize for the translation. Google.
My german speaking is limited.
Entschuldigen für die Übersetzung. Google
Mein Deutsch sprechend ist begrenzt.
Mod: Gearbox Addon
Sounds like a good deal!
Thanks for the mod by the way. Works great!
Mod: Gearbox Addon
I overlooked the reverse aspect as well with CP that CP does not know how to change direction (reverse). So thinking it has to be disabled when CP is behind the wheel.
Mod: Gearbox Addon
This doesn't seem to play nice with courseplay. If it's enabled and you start the vehicle for courseplay it works fine until you switch to another vehicle then the CP message comes up that it's slipping. You then go back to that vehicle then it starts again. Am I maybe doing something wrong or is it just the way it is?
Mod: Westbridge Forest
Yeah I had nothing in the log that I know of for sure. Tried multiple game loads. I ended up changing the woodchips conveyor onCreate to MapSiloBand and it works fine. But like you said, if it works for you then it had to be something on my end. Thanks for your reply.
Mod: Westbridge Forest
Anyone having trouble with the woodchips conveyor at the farm? I've tried a few different trailers and can't get any of them to load. Thanks!