Userprofil von Fatman
Member since 12 / 2013


Fatman
Punkte: 114
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About Fatman

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  1. Fatman 29. 01 2017

    Mod: driveControl
    I have found an issue with the varigear module.
    It's quite annoying. It slows down the hired workers. They finish later, and as a result consumes more seeds and fertilizer. Working on 14 ha, it's remarkable difference in costs.


  2. Fatman 30. 12 2016

    Mod: New Holland T4 75 Garden Ausgabe
    Finally I got the solution for both warnings.
    Took me at least 6 hours.
    Completly rebuild of the structure in the schenegraph, edit the xml, get rid of the unnecessary files and entries. The mod reduced to 18 MB.





  3. Fatman 29. 12 2016

    Mod: Schweinefutter Silo
    Hi!
    Sorry, but I have no idea how to fill the silo. When I buy it's empty, and can't find the way to fill it up.


  4. Fatman 29. 12 2016

    Mod: New Holland T4 75 Garden Ausgabe
    Everyone does.
    To fix the first, unzip the mod, and edit the newHollandT475.xml.
    Line 217" <schemaOverlay ... " this is the mistake, it has to be simply "schema", so just delete "Overlay", save and you are done.
    The second one is fairly difficult, I tried for an hour, probably needs to be rebuild the i3d structure on the scenegraph, and than correct the xml too. Maybe the author will fix it in the next version.
    It has no effect to the game anyway.


  5. Fatman 28. 12 2016

    Mod: New Holland T4 75 Garden Ausgabe
    Hi!
    I had two warnings in the log, I assume everyone else does.
    I dug into it, both relates to the frontloader console, one was easy, it was the schema overlay problem, but I was unable to fix the other.
    Anyone has an idea?


  6. Fatman 27. 12 2016

    Mod: UAZ Modular Set
    Excellent idea, and perfectly executed.
    Plus beautiful interior. 5/5
    Thank you!


  7. Fatman 25. 12 2015

    Mod: FSH Modding Map
    Great job! Challanging map, sometimes a bit too hard.
    Especially the lumbermill. You can only use the KOTTE UNIVERSAL PACK V 2.51 to deliver fuel to the wood chipper.
    Long and complex task to produce board pallets, but it worth.
    Very nice details. Thanks!


  8. Fatman 14. 02 2015

    Mod: MultiFruit Modul
    hanks for the reply!
    I'm quite familiar with modding for a couple of years now, but this part never came up before, and confused me. (I rather modified and fixed machines)
    I tried to find tutorials, while I got a perfect solution from Bauer Ludwig, who posted the last pictures, and now it works perfectly.


  9. Fatman 14. 02 2015

    Mod: MultiFruit Modul
    Please, someone clear up to me, what do I have to do, to be able to see the right textures on the trailers and the tip animations, just like in the final couple of pictures

    1 Antworten

  10. Fatman 17. 01 2015

    Mod: Volkswagen Kaefer 1966
    Yes! Very nice mod.


  11. Fatman 21. 01 2014

    Mod: FT300 und Rübenrodercombi
    thanks, works perfectly, 5 stars
    the only issue is the position of the treshing counter, which uses the same position as the global ES Limiter
    it's is easy to fix by changing the coordinates in the script
    you should probably do it, 'cause many people can't fix it for themselves


  12. Fatman 25. 12 2013

    Mod: Star 200
    warnings in the log
    game crashes after a few minutes
    no idea how to solve


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