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Mod: Jenz Wood Crusher
I have tried it on a modded map and standard map. But in both cases the crane doesn't go up/down. The mouse control doesn't show the up and down directions, nor do the keys function. I can use it without the crane.
Mod: Lager für Big Bags
Super mod. Sadly you can't directly fill a machine with this mod. The only way is with a trailer, but that becomes a bit more complex. If it was possible to directly fill your fertilizer spreader, this would help keeping the farm yard nicely tidy.
Mod: M82 Trailer UAL
This mod is great, but has a small issue for me. When I load pallets in general, there is always a pallet that goes missing. This happens only with modded pallets, so not the in game ones for seeds, (liquid) fertilizer and power food.
Also when I unload pallets or bales on the trailer, they often get all crazy. I guess this is due to the fact of the placement and collisions.
Sorry I didn't typ this in Deutsch.
Mod: Great Country
Version 1.9 makes the game crash as I load a saved game. A shame really. I'll go back to 1.8. That version worked super. Great map. Hope this issue in Version 2.0 will be fixed. It may be due to some mod, I have installed.
Mod: Great Country
Hallo, As Eintrach11 previous stated, there is a problem with the Mühle. At first I couldn't unload Weizen at the Mühle. But I discovered that the unloading trigger is out of place. When I back up my current trailer the icon appears at a spot just infront of each unloading point. I have to park inbetween the first and second unloading points (seen from the south), to unload. I hope this little glitch will be sorted in V1.9. Else it's backing up to the sweet spot.
Mod: SaveGameEditor
I was trying to edit the amount of liquid slurry at the cow pen, but the value of the pig liquid manure changed. When I tried to change that value, the program crashed. Same was going on with the cow (female). There was no value and as I change it, the pigs became that number. Changing the pigs value crashed.
Mod: Goldcrest Valley ChoppedStraw
Great edit of this map. I am happy with the location of the cow area and the chopped straw. (Little bonus: the chopped straw turns into a fertilize stage when plowing).
But I found a annoying bug. The grapple on the train cranes are stuck on the ground. I don't know if this is due to the latest update of the game or a conflicting mod.
Could you look into it?
Mod: growthManager
I had Wheat planted on 3 fields. After 1 day the wheat was at stage 2, but after 2 days (day after stage 2) the wheat was already withered. I don't know if this was due to fast foward time or a small bug.
Mod: Pallet Kapazitätsupgrade
Hello. Nice mod. But a pain in the behind to lift. I tried to lift the pallet with my Case 1455 XL. But the rear of my tractor lifted straight up. I guess the high capacity also raised the weight.
Mod: American Outback
Hi, I recently downloaded this map and I find it a great map. But I spotted a bit of a bug in the map. When I look at the prices for all the fruits, I noticed that the prices are all the same for a fruit group, among the different sell points. So I get the same price everywhere. I find that a bit of a game breaker, as you choose the one close by then go to the one that has the highest price.
Mod: AutoTractor
This mod has always been a great friend for working on the field. I downloaded the newest version, but found two issues. When using the Horsch Ponto 9SW, the helper doesn't turn when in straight lines. In circles he gets a bit lost. Also the Amazone Pantera sprayer doesn't accept the helper at all. So I am forced to go back to v2.0. Hope these issues get addressed in the next version, otherwise. Still a great job. Love your work.
Mod: AutoTractor
Or you leave a ploughed edge around your grass field. Then the autotractor should see it as a seperate field. At least the AutoCombine does. But make it so big, the mower doesn't touch the grass outside your field. Also for turning.
Mod: Bjornholm Plus
Nice map you have. But I have a slight issue. In the info menu, where the stock animals are displayed. The cow and sheep info is on the same spot. Resulting in a bit of a unreadable mess. Anyway to fix this? So far I love the map.
Mod: MAN TGS 10X8 KRAMPEBB900S
Great mod, but I have a small issue. After I used the hydraulic on the back to fertilize the field using the standard sprayer, the engine was turned off (using the drive controle mod), but the engine sound was still on. Could it be there's a conflict between those mods? I have never had it before, when I turned off the engine.
Mod: Vogelsang SwingUp 15m
It's a great mod. But I have a slide issue with it. After the standard helper makes a turn, he doesn't turn on the Swingup-15m. He just keeps on driving without spraying. I have to stop the helper and hire him again, to turn it on again. Could that be fixed? The Auto Tractor doesn't even want to drive forward. Just sprays at the spot. Else it's a great mod.
Mod: Lindbejb Oxbo 334 Merger
Great mod. I have found that when the savegame loads, the Merger is unfolded, with the both sides raised. Any way to fix this myself? Or do I have to take that little problem as it is, for now?
Mod: Taurus
This tractor is my main workforce. It's a great powerful tractor. I have a small issue that is just visual. When I have my beacon lights on, the ones in the grill are just on, not blinking. On the fenders they also don't blink and aren't on all the time. It's just a small issue that annoys me from time to time.
Mod: ZAZ 968M
Why is it, when I see this car, I think of National Lampoon Vacation?
Mod: Förderband Set
Great mod, that is very handy. I have only one small issue, with the NewConveyor. The key binding for open en close the cover, is also that for lowering the frontloader or telehandler. Which is a bit annoying. But for the rest it's great. Thanks again. Any idea how to replace the key? It's N now, but couldn't find where to change it.
Mod: Taurus
I have a slight issue with this tractor. Whenever I am driving at high speed, the tractor wants to veer to the left. At first I thought it was due to the trailer that was full (standard trailer.) But even empty once in a while the tractor veers to the left. But then keeps a straight path again. It's the only issue I currently have. I have a control mod installed. And updated to 1.3
Mod: Fliegl DPW 180 Automatischer Ladefunktion
I have removed the Inspector Mod and it resolved the Issue. After it, I downloaded a newer version of the Inspector Mod and the Issue didn't return. So I have best of both world now. Thanks for the advice. Loving this mod. Better then the standard Autostack.
Mod: Fliegl DPW 180 Automatischer Ladefunktion
I have a minor annoying thing, that once I have square bales on the trailer, the info screen is shown 4 times, with the same info. I don't know if there is a simple fix.
Mod: AutoCombine
Thank you for this updated version. I hope now the AutoCombine will work more in a straight line, then before. I got a bit annoyed when the worker would make slight curves on the field. And working with just the standard worker leaves too much standing at each end of a field. Now waiting on the updated AutoTractor.
Mod: KRONE BIGX 1100 WITH 100K
This mod is just what I was looking for. Very handy to let him go on by himself, without having to drive next to him. I have a minor think that is both funny and kinda a irritating. Every time I start a saved game or have the Krone off (using the drive control mod), the krone starts to roll down a slope. This maybe more the fault of the new less powerful engine brake. But it's funny to see him roll backwards at field 39. I tried having the handbrake option on, with the drive control. But only as I enter the Krone, he brakes. But for the rest, a excellent mod.
Mod: Folgen Sie mir
I was missing this in my game. Thank you for adding it or at least making us aware of it. Now baling or making Silage is much easier.
Mod: driveControl
I love this mod. The fact that it's easy to change the key bindings for all functions. Only minor problem I have, is that due to the screen resolution, the icons are moved up a bit. So they don't line up as in the screenshots. For the rest, I give this 5 of 5 stars.
Mod: AutoTractor
This mod is great. But there are times where the auto tractor makes my helper act like he is drunk. Either he goes to the extreme right/left, instead of goes straight forward. Often he starts to make half circles in fields, instead of going in a straight line. It's a bit annoying. Hope the next version will solve this issue.
Diese mod ist groß. Aber es Zeiten gibt, wo der Auto Traktor mein Helfer handeln macht, wie er betrunken ist. Entweder er geht bis zum äußersten rechten/linken, statt geht geradeaus weiter. Er beginnt oft Halbkreise in Felder, anstatt in einer geraden Linie zu machen. Es ist ein bisschen ärgerlich. Hoffe, dass die nächste Version dieses Problem gelöst wird.
Mod: Scania R620
It seems that this truck was modelled after a English model, yet with left hand steering. Minor error on that part.