Userprofil von bogi11
Member since 8 / 2015


bogi11
Punkte: 334
Eier Zähler
Rank: #6787
Vorname: Hans Alter & Geschlecht: 68 m Wohnort: keine Angabe Hobbys: keine Angabe Homepage keine Angabe

About bogi11

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  1. bogi11 26. 05 2020

    Mod: Felsbrunn_Edit_By_MC
    Hallo Hans75
    bei mir war es ebenso , ich konnte nichts verkaufen und auch keine
    Silo befüllen.
    Bei waren es die Hotfix-Mods die mir Probleme machten, die habe ich alle rausgenommen und sie da alles hat Funktioniert.
    Skripte waren nicht schuld.
    LG: Bogi

    1 Antworten

  2. bogi11 05. 12 2018

    Mod: FS19_Felsbrunn_Edit_By_MC
    Hi Jürgen,
    deine map ist echt klasse gemacht, ganz besonders der Hof mit seinen verschiedenen
    Höhenlagen, ich liebe es wenn der Hof so verbaut ist.( wenn der Hof nur eine ebene Platte ist geht gar nicht ) (meine Meinung).
    Aber jetzt muß ich auch was melden , und zwar produzieren meine Kühe Gülle/Mist/Milch
    verbrauchen aber kein Futter, hat jemand das selbe Problem oder ist das nur bei mir so ?
    LG: Bogi11
    mach weiter so.....


    2 Antworten

  3. bogi11 02. 08 2017

    Mod: Rabe SKE 600 Pack
    Ich bedanke mich auch recht herzlich,für diesen super mod.
    Es ist einfach ein Traum mit diesen mod zu Spielen.
    Empfehlung und 5* sind selbstredend.
    MFG: Bogi11


  4. bogi11 12. 04 2017

    Mod: GroundResponse.lua
    Hallo rachederasen,

    Ich will mich auch bei Dir für deine geniale Arbeit bedanken.
    Du hast es echt drauf, da kann sich Giants eine Scheibe abschneiden, dein skript
    ist einfach nur der Hammer jetzt macht der LS richtig Spass.

    Vielen ,vielen Dank ,das du deine Arbeit mit uns teilst.
    Empfehlung und alle Sterne die es gibt gehören Dir.

    Lieben gruß aus München Bogi11

    1 Antworten

  5. bogi11 16. 03 2017

    Mod: Dreistern-Hof
    Ich schliesse mich allen Vorrednern an , alle Daumen hoch,volle Punktzahl und Empfehlung ist selbstredend-
    LS braucht gute Moder so wie Du, es werden eh immer weniger, Leider.
    Ich freu mich auch auf die V1,2 kanns kaum erwarten ........
    LG ; Bogi 11


  6. bogi11 27. 01 2017

    Mod: Handbremse
    Wieder ein perfektes Skript , Vielen dank fürs teilen.
    volle Punkte u. Empfehlung ist selbstredend.
    MFG;


  7. bogi11 16. 01 2017

    Mod: Rocky Mountains
    Ja hallo , aber ich habe das ganze schon probiert und zwar ganz ohne mods.
    Und zwar habe ich einen Neuen Modsordner nur mit der einen
    Map und ohne irgend einen anderen Mod gestaret,aber das gleiche Problem hatte ich. deswegen melde ich mich ja hier
    ob vielleicht jemand einen Rat hat . bitte gerne PN an mich .
    Trotzdem Danke für deinen rat.


  8. bogi11 16. 01 2017

    Mod: Rocky Mountains
    Hallo Andy, Ich würde gerne deine Map spielen, allerdings habe ich immer den gleichen Fehler , sobald ich mir das Maisgebiss zum Hächseln Kaufe oder Miete,kommt immer die Calstack meldung siehe die angehängte logtext.
    Vieleicht kann mir auch jemand helfen der die Mitteilung liest , ich bin um jede Hilfe Dankbar,da ich die log nicht lesen kann.
    PS: Ich habe deine Map ohne Mods gestaret und der gleiche Fehler ist Aufgetaucht.
    Bitte um Hilfe..... Gruß Bogi11
    Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2017
    Main System
    CPU: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
    Memory: 8131 MB
    OS: Windows NT 6.3 64-bit
    Physics System
    Version: 5.9.5
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: XINPUT_GAMEPAD
    Number of Axes: 5
    Number of Buttons: 14
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 760 (192-bit)
    Revision: 161
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1280 x 720
    Started 4 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: Very High (forced)
    View Distance Factor: 1.300000
    Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
    Shader Quality: 3
    Skip Mipmaps: 0
    LOD Distance Factor: 1.300000
    Terrain LOD Distance Factor: 2.000000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 1.600000
    Foliage Density: 0.500000
    Volume Mesh Tessellation Factor: 0.750000
    Tyre Tracks Segments Factor: 4.000000
    Max. Number of Shadow Lights: 5
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 4
    Farming Simulator 17
    Version: 1.3.1.0 1.3.1RC10
    Available Languages: de
    Language: de
    Time: 2017-01-16 19:01:21
    Register configuration 'inputAttacherJoint'
    Register configuration 'attacherJoint'
    Register configuration 'frontloader'
    Register configuration 'motor'
    Register configuration 'baseColor'
    Register configuration 'wheel'
    Register configuration 'rimColor'
    Register configuration 'design'
    Register configuration 'designColor'
    Register configuration 'vehicleType'
    Game vehicle types loaded
    Load mod: AAA_HiredHelperTool
    Load mod: BunkerCleaner
    Load mod: disableVehicleCameraCollision
    Load mod: fastgrowth
    Load mod: Fendt300Vario
    Load mod: Fendt930_TMS_by_Jukka
    Load mod: FendtFarmer31xLSA_FS17
    Load mod: FermentingSilo_FS17_placeable
    Load mod: FS17_ahwiFM700
    Load mod: FS17_AnimalTableManners
    Load mod: FS17_ArtMechanic_LS540
    Load mod: FS17_autoTurnOffTurnLights
    Load mod: FS17_BigBaler_Pack
    Load mod: FS17_Broughan28ftCreels
    Load mod: FS17_Broughan36ft
    Load mod: FS17_challengerMT775EStealth
    Load mod: FS17_choppedStraw
    Load mod: FS17_concreteRolls
    Load mod: FS17_Condor_15m_MultiSeeder_Vz12
    Load mod: FS17_CSZ_set
    Load mod: FS17_DCK_FollowMe
    Load mod: FS17_deutzFahrCondimaster8331
    Load mod: FS17_Fastrac_8000
    Load mod: FS17_Fendt1000_steph33_v1_3
    Load mod: FS17_Fendt700er_Pack
    Load mod: FS17_fendt900BlackBeauty
    Load mod: FS17_FendtFarmer31xLSA
    Load mod: FS17_fendtHarvesterPackage
    Load mod: FS17_Fendt_weight_2500kg
    Load mod: FS17_fillTypeMassAdjustment_realistic
    Load mod: FS17_FlieglFlatbed_UAL
    Load mod: FS17_flieglSTF25000VC
    Load mod: FS17_ForRealModule01_CropDestruction
    Load mod: FS17_ForRealModule02_TireDirt
    Load mod: FS17_ForRealModule03_GroundResponse
    Load mod: FS17_fortunaFTM200_6_0
    Load mod: FS17_garantFieldContainer_Holmer_ready
    Load mod: FS17_giantsIsland09
    Load mod: FS17_Goweil_TDD_BsM
    Load mod: FS17_GrainStorage_placeable
    Load mod: FS17_Grasdorf_Wennekamp
    Load mod: FS17_GrowthControl
    Load mod: FS17_HauerBaleFork
    Load mod: FS17_holmerPack_V2
    Load mod: FS17_holmerPotatoReady
    Load mod: FS17_itRunnerPack
    Load mod: FS17_ITS_Lemken_Pack
    Load mod: FS17_JoskinModulo2
    Load mod: FS17_Joskin_Trans_7000_BsM
    Load mod: FS17_Joskin_Wago_Loader_Auto_BsM
    Load mod: FS17_kotteUniversalPack
    Load mod: FS17_krampeBigBody900
    Load mod: FS17_krampeDolly20L
    Load mod: FS17_kroegerTKD302Overload
    Load mod: FS17_KroneBigX580TE
    Load mod: FS17_kroneBigX_Schneidwerke_Landei
    Load mod: FS17_Krone_ZX550GD_Landei
    Load mod: FS17_Laumetris_PTL_20R
    Load mod: FS17_Lawfolds
    Load mod: FS17_LowerAnimalPrices
    Load mod: FS17_machineryShelterPlaceable
    Load mod: FS17_manureSpreaderPack
    Load mod: FS17_MAN_TGS_18440_STipper
    Load mod: FS17_marshallQM16
    Load mod: FS17_MeasureHelp
    Load mod: FS17_mengeleGarant5402
    Load mod: FS17_MultiStorage
    Load mod: FS17_MultiStorageShed
    Load mod: FS17_newHollandBalerPack
    Load mod: FS17_newHollandLM742
    Load mod: FS17_newHollandW170C
    Load mod: FS17_Old_Streams_Map_BsM
    Load mod: FS17_OptumWeight
    Load mod: FS17_placeableFuelStation
    Load mod: FS17_placeableRefillStation
    Load mod: FS17_placeable_Shelter_Beiser
    Load mod: FS17_placeable_Tunnel_Beiser
    Load mod: FS17_pp20_Woodchips_Chaff
    Load mod: FS17_ProSeed
    Load mod: FS17_rabaudSweeperBSM
    Load mod: FS17_Ramp
    Load mod: FS17_RANDAZZO_R270TP_AGO_V1
    Load mod: FS17_RANDAZZO_R270TP_AGO_V12
    Load mod: FS17_real_clock
    Load mod: FS17_reckJumbo
    Load mod: FS17_repairVehicles
    Load mod: FS17_SaphirFrontweightPackage
    Load mod: FS17_sauterFastCoupler
    Load mod: FS17_shedPackage
    Load mod: FS17_SiloGewicht3T
    Load mod: FS17_Silo_Cleaner
    Load mod: FS17_Sosnova_Terra
    Load mod: FS17_sowing_mashines_seeds2
    Load mod: FS17_Station_de_lavage_kaercherHDS815E_V4
    Load mod: FS17_TatraPhoenix8x8_ITr
    Load mod: FS17_TrailerSound
    Load mod: FS17_UAL_DPW_180
    Load mod: FS17_UniversalLGS
    Load mod: FS17_veenhuisW400
    Load mod: FS17_weight_1800kg
    Load mod: FS17_WoodChipStorage_MachineryShedPLACEABLE
    Load mod: Futtermischer_pack_placeable
    Load mod: Getreidelagerhaus
    Load mod: GuelleStorage_placeable
    Load mod: Heizkraftwerk
    Load mod: holarasMES500NVUS
    Load mod: holmerTerraFelis2
    Load mod: HoT_Balespike
    Load mod: HoT_DPW180_UAL
    Load mod: HoT_Palletfork
    Load mod: HoT_Seedfertilizer_placeable1_1
    Load mod: HoT_Washbox
    Load mod: HudHiderbyClodls17v101
    Load mod: Irgendwo_in_Thueringen_LS17
    Load mod: JCB435sHeckgewicht
    Load mod: KroneEasyCut_Pack
    Load mod: LelyJuno100
    Load mod: LS17_enginebrake
    Load mod: LS17_Fraese
    Load mod: manureLager
    Load mod: MapAutosave_LS17
    Load mod: MixingStation_FS17_placeable
    Load mod: MultiLager_morice
    Load mod: Neustadt_v1_LS17
    Load mod: NLD_ServicePickup
    Load mod: noCollisionCamera
    Load mod: NorgeCrestValley17
    Load mod: Old_Shed_Small_BsM_FS17
    Load mod: placeablegrainstorage
    Load mod: Polish_AgroFarmFS17
    Load mod: Radladergewichte
    Load mod: Rocky_Mountains
    Load mod: RokMods_HudCompass
    Load mod: RolniczaDolina
    Load mod: sign_pack
    Error: invalid brand name 'Lizard'! Only capital letters allowed!
    Load mod: Silvercrest_Valley
    Load mod: slavo_fendt900
    Load mod: Stiffi_2017
    Warning: Duplicate l10n entry 'grain' in mod 'Stiffi_2017'. Ignoring this defintion.
    Load mod: TELEPORT_FS17
    Load mod: timber_runner_autoload_FS17
    Load mod: Universalschaufel_Radlader_Multicolor
    Load mod: Volksvalley_V1x
    Load mod: vrataTrigger
    Load mod: YY_WoodStoragePack
    Load mod: ZZZ_BGAextension
    Load mod: ZZZ_CameraMod
    Load mod: ZZZ_courseplay
    Load mod: ZZZ_driveControl
    Load mod: zzz_ErtragV1
    Load mod: ZZZ_fastForward
    Load mod: ZZZ_frontloaderdisplay
    Load mod: ZZZ_GPS
    Warning (compatibility): Texture C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/RolniczaDolina/maps/map01_preview.png width or height doesn't equal 2^n.
    Warning (performance): Texture C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/placeablegrainstorage/getreidelager.png raw format.
    Register vehicle type: Fendt930_TMS_by_Jukka.Fendt930TMS
    Register vehicle type: FendtFarmer31xLSA_FS17.fendtFarmer310LSA
    AdditionalTrigger v1.0.0.0: Script loaded for Fabrikscript
    Register vehicle type: FS17_ahwiFM700.Woodgrinder
    Register vehicle type: FS17_concreteRolls.weeder
    ---------------------------------------------------------------------------------------------------------------------------------------------
    CSZ set loading version: 10.0.1.2 - Support on: https://www.facebook.com/DDModPassion
    ---------------------------------------------------------------------------------------------------------------------------------------------
    Send your message for any mod malfunction, using the following steps to create the log.txt
    enter the game, when you have malfunctions, press keys simultaneously: CTRL + letter P
    Please send us an email with attaching the log file (created as stated above) and please add
    the reason of the malfunction to the following email address: [email protected]
    You will be contacted as soon as possible! - Thanks to DD ModPassion!
    ---------------------------------------------------------------------------------------------------------------------------------------------
    Register vehicle type: FS17_CSZ_set.adattatoreCSZ
    Register vehicle type: FS17_CSZ_set.forcaRotoballe
    Register vehicle type: FS17_CSZ_set.forcaPunteReclinabili
    Register vehicle type: FS17_CSZ_set.forcaExtraElevazione
    Register vehicle type: FS17_CSZ_set.pinzaMordente
    Register vehicle type: FS17_CSZ_set.pinzaFasciati
    Register vehicle type: FS17_CSZ_set.forcaPallet
    Register vehicle type: FS17_CSZ_set.forcaPalletExtra
    Register vehicle type: FS17_CSZ_set.forcaPalletTrattenitore
    Register vehicle type: FS17_CSZ_set.pinzaTronchi
    Register vehicle type: FS17_CSZ_set.pinzaTronchiExtra
    Register vehicle type: FS17_CSZ_set.forcaLetame
    Register vehicle type: FS17_CSZ_set.forcaPolivalente
    Register vehicle type: FS17_CSZ_set.bennaGriglia
    Register vehicle type: FS17_CSZ_set.bennaBietole
    Register vehicle type: FS17_CSZ_set.bennaMultiusoL3000
    Register vehicle type: FS17_CSZ_set.bennaMultiusoL4000
    Register vehicle type: FS17_CSZ_set.bennaScaricoCentrale
    Register vehicle type: FS17_CSZ_set.bennaTrattenitore
    Register vehicle type: FS17_CSZ_set.bennaDesilatrice
    Register vehicle type: FS17_CSZ_set.lamaDozer
    Register vehicle type: FS17_CSZ_set.gancioSollevamento
    Register vehicle type: FS17_CSZ_set.bilancinoSollevamento
    Script loaded: FollowMe.lua (v1.1.0.35)
    Register vehicle type: FS17_Fastrac_8000.jcbFastrac8000
    Register vehicle type: FS17_Fendt1000_steph33_v1_3.Fendt1000vario
    Register vehicle type: FS17_Fendt700er_Pack.fendt700Vario
    Register vehicle type: FS17_Fendt_weight_2500kg.implement
    Register vehicle type: FS17_FendtFarmer31xLSA.fendtFarmer310LSA
    Register vehicle type: FS17_FlieglFlatbed_UAL.transportTrailerUAL
    Register vehicle type: FS17_Grasdorf_Wennekamp.Grasdorf
    Register vehicle type: FS17_holmerPack_V2.augerWagon_foldable
    Register vehicle type: FS17_holmerPack_V2.tractor_holmer
    Register vehicle type: FS17_holmerPack_V2.manureBarrelAsTank
    Register vehicle type: FS17_Joskin_Wago_Loader_Auto_BsM.transportTrailerUAL
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mst
    Register vehicle type: FS17_kotteUniversalPack.kotteUniFuel
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLift
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_man
    Register vehicle type: FS17_kroegerTKD302Overload.OVERLOADTKD302
    Register vehicle type: FS17_Laumetris_PTL_20R.Laumetris
    Register vehicle type: FS17_MAN_TGS_18440_STipper.MANTGSSTipper
    Register vehicle type: FS17_MAN_TGS_18440_STipper.FlieglTMKSTipper
    Register vehicle type: FS17_mengeleGarant5402.MengeleGarant5402
    Register vehicle type: FS17_mengeleGarant5402.SilageAdditivesTank
    Register vehicle type: FS17_mengeleGarant5402.BuyableBlades
    Script loaded: PlaceableFillTrigger by Mario | Visit Us on: www.der-ls-treffpunkt.de
    Register vehicle type: FS17_RANDAZZO_R270TP_AGO_V12.RANDAZZOR270
    Register vehicle type: FS17_reckJumbo.SilageDistributor
    Register vehicle type: FS17_TatraPhoenix8x8_ITr.truck1
    Register vehicle type: FS17_UAL_DPW_180.transportTrailerUAL
    AdditionalTrigger v1.0.0.2: Script loaded for Fabrikscript
    AdditionalTrigger v1.0.0.1: Script loaded for Fabrikscript
    Error: Can't load resource 'C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/holarasMES500NVUS/dataS/scripts/vehicles/Vehicle.lua'.
    Register vehicle type: holarasMES500NVUS.Schild
    Register vehicle type: HoT_Balespike.UALImplement
    Register vehicle type: HoT_DPW180_UAL.transportTrailerUAL
    Register vehicle type: HoT_Palletfork.UALImplement
    HUD Hider 17 V1 by Clod-http://forum.tractor-italia.net loaded
    HUD Hider 17 V1 by Clod-edit is not permitted-share only with original ADFLY link
    Loading more engine braking effect by twizzle & s4t4n
    Register vehicle type: LS17_Fraese.Fraese
    MapAutosave V2 by derSchreiner
    AdditionalTrigger v1.0.0.1: Script loaded for Fabrikscript
    Register vehicle type: NLD_ServicePickup.ServicePickup
    noCollisionCamera v17.0.1 by Heady - www.planet-ls.de
    AdditionalTrigger v1.0.0.2: Script loaded for Fabrikscript
    Script PalettenSammler v3.0.1-107a by Marhu loaded! Support on http://marhu.net
    AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 is loading
    AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 was loaded successful
    ++ loading Digital Storage Amount Mover V 1.3.1.0 - 03.01.2017 (by Blacky_BPG)
    [RokMods] Script loaded: hudCompass.lua (v1.00)
    Register vehicle type: timber_runner_autoload_FS17.AutoLoadWoodTrailer
    MapMOD: vrataTrigger loaded
    ### Courseplay: initialized 39/39 files (v5.01.00003)
    ******************************************* WARNING *******************************************
    * You are using a development version of Courseplay, which may and will contain errors, bugs, *
    * mistakes and unfinished code. Chances are your computer will explode when using it. Twice. *
    * If you have no idea what "beta", "alpha", or "developer" means and entails, remove this *
    * version of Courseplay immediately. The Courseplay team will not take any responsibility for *
    * crop destroyed, savegames deleted or baby pandas killed. *
    ***********************************************************************************************
    ### Courseplay: installed into 39 vehicles
    --- installing driveControl by upsidedown into Drivable, Steerable and VehicleMotor...
    dataS/cameraPath01.i3d (0.09) ms
    dataS/cameraPath02.i3d (0.08) ms
    dataS/cameraPath03.i3d (0.06) ms
    data/sky/skyUS_day_night.i3d (31.92) ms
    data/sky/rain.i3d (2.31) ms
    data/sky/hail.i3d (1.46) ms
    data/sky/dust.i3d (1.60) ms
    C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/Rocky_Mountains/maps/Rocky_Mountains.i3d (9009.63) ms
    data/objects/basketball/basketball.i3d (5.23) ms
    FabrikScript v2.1.2: FabrikScript.onCreate(15475) load slow_soja
    FabrikScript v2.1.2: FabrikScript.onCreate(16860) load SeedMaster2k17
    FabrikScript v2.1.2: FabrikScript.onCreate(17337) load Raffinerie
    FabrikScript v2.1.2: FabrikScript.onCreate(60003) load Fermenter
    FabrikScript v2.1.2: FabrikScript.onCreate(60802) load Holzhacker
    ERROR [DigitalAmountMover]: No fillType assigned. Anzeige is now disabled.
    FabrikScript v2.1.2: FabrikScript.onCreate(61563) load Mischfutterstation
    FabrikScript v2.1.2: FabrikScript.onCreate(61781) load Schweinefutterstation
    FabrikScript v2.1.2: FabrikScript.onCreate(62208) load Fabrik
    FabrikScript v2.1.2: FabrikScript.onCreate(62439) load Fabrik
    FabrikScript v2.1.2: FabrikScript.onCreate(63002) load Fabrik
    FabrikScript v2.1.2: FabrikScript.onCreate(63317) load Seeds
    FabrikScript v2.1.2: FabrikScript.onCreate(63452) load Fertilizer
    FabrikScript v2.1.2: FabrikScript.onCreate(63584) load liquidFertilizer
    FabrikScript v2.1.2: FabrikScript.onCreate(63707) load SeedsMixer
    FabrikScript v2.1.2: FabrikScript.onCreate(63935) load slurrySeperator
    FabrikScript v2.1.2: FabrikScript.onCreate(64209) load compostMaster2k17
    ---Script loaded: HiredHelperTool by HappyLooser---
    C:/Users/Johann/Documents/My Games/FarmingSimulator2017/savegame1/Fastgrowth_config.xml wurde erstellt
    --- fast growth V1.0 geladen --- (von Dennion)
    Teaching animals table manners...
    ...sheep - manners taught
    ...pig - manners taught
    ...cow - manners taught
    Animals now eat with their mouths shut!
    *** ChoppedStraw v1.0.0.6 | register specialization
    *** ChoppedStraw v1.0.0.6 | specialization added to 6 vehicle types
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    FillType Mass Adjustment FS17 by modelleicher loaded. Visit www.schwabenmodding.de for more Mods and Support
    ............................................................................................................
    Fillable mass of Filltype squareBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype poplar changed to 0.45 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype woodChips changed to 0.36 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype forage changed to 0.32 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype sunflower changed to 0.35 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype milk changed to 1.03 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype roundBale changed to 1000 tons per 1000 Liter (according to real mass table)
    ################ NOT IN LIST YET: rye cur. Val: 0.50000002374873
    Fillable mass of Filltype rye changed to 1.0000000474975 tons per 1000 Liter (using the multiplier of 2 )
    Fillable mass of Filltype fuel changed to 0.84 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype squareBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype soybean changed to 0.7 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype forage_mixing changed to 0.31 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype barley changed to 0.63 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype wheat changed to 0.79 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype seeds changed to 0.35 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype pigFoodProtein changed to 0.6 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype dryGrass_windrow changed to 0.07 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype straw changed to 0.04 tons per 1000 Liter (according to real mass table)
    ################ NOT IN LIST YET: lime cur. Val: 0.50000002374873
    Fillable mass of Filltype lime changed to 1.0000000474975 tons per 1000 Liter (using the multiplier of 2 )
    Fillable mass of Filltype silage changed to 0.7 tons per 1000 Liter (according to real mass table)
    ################ NOT IN LIST YET: powerFood cur. Val: 0
    Fillable mass of Filltype powerFood changed to 0 tons per 1000 Liter (using the multiplier of 2 )
    ################ NOT IN LIST YET: seeds2 cur. Val: 0.50000002374873
    Fillable mass of Filltype seeds2 changed to 1.0000000474975 tons per 1000 Liter (using the multiplier of 2 )
    Fillable mass of Filltype manure changed to 0.79 tons per 1000 Liter (according to real mass table)
    ################ NOT IN LIST YET: compost cur. Val: 0.60000002849847
    Fillable mass of Filltype compost changed to 1.2000000569969 tons per 1000 Liter (using the multiplier of 2 )
    Fillable mass of Filltype chaff changed to 0.46 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype oilseedRadish changed to 0.75 tons per 1000 Liter (according to real mass table)
    ################ NOT IN LIST YET: oat_windrow cur. Val: 0.30000001424924
    Fillable mass of Filltype oat_windrow changed to 0.60000002849847 tons per 1000 Liter (using the multiplier of 2 )
    Fillable mass of Filltype potato changed to 0.73 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype squareBale changed to 1000 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype rape changed to 0.72 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype fertilizer changed to 1.1 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype pig changed to 0.2 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype cow changed to 0.64 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype sheep changed to 0.1 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype wool changed to 0.2 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype maize changed to 0.8 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype chicken changed to 0.003 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype roundBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype grass changed to 0.35 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype treeSaplings changed to 0.2 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype water changed to 1 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype roundBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype sugarBeet changed to 0.74 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype roundBaleDryGrass changed to 1000 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype roundBaleGrass changed to 1000 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype grass_windrow changed to 0.35 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype pigFoodGrain changed to 0.6 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype digestate changed to 0.5 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype pigFoodEarth changed to 0.64 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype liquidFertilizer changed to 0.9 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype pigFoodBase changed to 0.6 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype egg changed to 0.1 tons per 1000 Liter (according to real mass table)
    ################ NOT IN LIST YET: oat cur. Val: 0.50000002374873
    Fillable mass of Filltype oat changed to 1.0000000474975 tons per 1000 Liter (using the multiplier of 2 )
    ################ NOT IN LIST YET: rye_windrow cur. Val: 0.30000001424924
    Fillable mass of Filltype rye_windrow changed to 0.60000002849847 tons per 1000 Liter (using the multiplier of 2 )
    Fillable mass of Filltype liquidManure changed to 0.98 tons per 1000 Liter (according to real mass table)
    ################ NOT IN LIST YET: tarp cur. Val: 0
    Fillable mass of Filltype tarp changed to 0 tons per 1000 Liter (using the multiplier of 2 )
    Fillable mass of Filltype dryGrass changed to 0.07 tons per 1000 Liter (according to real mass table)
    Fillable mass of Filltype pigFood changed to 0.6 tons per 1000 Liter (according to real mass table)
    FillTypeMassAdjustment all fillType mass values have been updated. Note: This Log entry should only exist once, if you have several of these please check to make sure you don't have several FillTypeMassAdjustment Versions in your Modfolder.
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    --- loading growthcontrol V17.3 (c) by aPuehri --- loading initialvalues ---
    --- Remaining Time[wheat]: = 30 hours ---
    --- Remaining Time[grass]: = 22 hours ---
    --- Remaining Time[rape]: = 25 hours ---
    --- Remaining Time[barley]: = 28.5 hours ---
    --- Remaining Time[maize]: = 21 hours ---
    --- Remaining Time[not used]: = 0 hours ---
    --- Remaining Time[potato]: = 15 hours ---
    --- Remaining Time[sugarBeet]: = 18.5 hours ---
    --- Remaining Time[sunflower]: = 19 hours ---
    --- Remaining Time[soybean]: = 18 hours ---
    --- Remaining Time[oilseedRadish]: = 20 hours ---
    --- Remaining Time[poplar]: = 35 hours ---
    Script HolmerPotato_Register v2.0.0 by Marhu converted to FS 17 by Ifko[nator] registered in 4 vehicleTypes! Support on http://marhu.net
    C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/materials/unloadingEffects.i3d (14.42) ms
    MaterialHolder for Kotte Universal loaded successfull!
    MaterialType fluid registered successfull!
    *** ProSeed v1.0.0.0 specialization loading ***
    --- loading repairVehicles mod V1.40 (by Rival)---
    === Trailer Sound v2.4 by Mogli, LudmillaPower & charly_99 ===
    --- loading LocoDrive mod
    --- seasonManager V0.1.1 loaded --- (by Lefthandright)
    --- seasonManager: Summer ---
    --- loading complexBGA mod V4.00 --- (by upsidedown)
    ## Courseplay: setting up signs
    C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/normal.i3d (0.30) ms
    C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/cross.i3d (0.46) ms
    C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/wait.i3d (0.58) ms
    C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/start.i3d (0.54) ms
    C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/stop.i3d (0.52) ms
    ## Courseplay: setting up fields (basic)
    ## Courseplay: loading default settings
    ## Courseplay: setting up hud
    ## Courseplay: setting up debug channels
    ## Courseplay: setting up globalInfoText
    ## Courseplay: loading courses and folders from "courseManager.xml"
    --- loading driveControl mod V4.10 (by upsidedown)---
    --- fast Forward Mod V2.1 loaded --- (by upsidedown)
    --- loading GPS mod V5.01 --- (by upsidedown)
    Enabled withering
    data/vehicles/tools/vaderstad/vaderstadRapid600s.i3d (109.11) ms
    *** ChoppedStraw v1.0.0.6 | config file C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/Rocky_Mountains/maps/choppedStraw_SDK/addChoppedStraw.xml not found. ChoppedStraw not available on this map!
    data/vehicles/steerable/rostselmash/rsmTorum760.i3d (122.39) ms
    loading C:/Users/Johann/Documents/My Games/FarmingSimulator2017//driveControl_config.xml for driveControl-Mod configuration
    driveControl module shuttle started
    driveControl module fourWDandDifferentials started
    driveControl module cruiseControl started
    driveControl module showNearestFillLevel started
    driveControl module pipeCam started
    driveControl module implementControl started
    driveControl module softGas started
    driveControl module showMotor started
    driveControl module variGear started
    driveControl module freeSteering started
    driveControl module inching started
    driveControl softGas maxGasOnModifier set to 30%
    driveControl smoothAlpha set to 7%
    driveControl motor autoTurnOff set to true
    driveControl freeSteering analog input ENABLED
    driveControl freeSteering analog deadzone set to 10%
    GPS mod inserted into Drivable Specialization (should happen only once!)
    GPS mod inserted into Vehicle Camera (should happen only once!)
    data/vehicles/cutters/rostselmash/rsmPowerStream900.i3d (91.14) ms
    data/vehicles/cutters/capello/capelloDiamantHS12.i3d (77.21) ms
    data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan40.i3d (19.21) ms
    data/vehicles/steerable/fendt/fendt700.i3d (172.77) ms
    data/vehicles/steerable/valtra/valtraTSeries.i3d (161.12) ms
    data/vehicles/tools/stoll/stollFrontLoaderFZ60.i3d (19.14) ms
    data/vehicles/tools/stoll/stollToolShovel.i3d (42.91) ms
    data/vehicles/tools/stoll/stollToolPalletFork.i3d (2.38) ms
    data/vehicles/tools/poettinger/poettingerNovaCat301.i3d (83.30) ms
    data/vehicles/tools/poettinger/poettingerNovaCatX8.i3d (19.53) ms
    data/vehicles/tools/kuhn/kuhnGA9531.i3d (43.98) ms
    data/vehicles/trailers/bergmann/bergmannRepex34S.i3d (71.81) ms
    data/vehicles/trailers/joskin/joskinAquaTrans7300.i3d (51.07) ms
    data/vehicles/trailers/joskin/joskinBetimaxRDS7500.i3d (61.48) ms
    data/vehicles/trailers/kroeger/kroegerHKD302.i3d (65.48) ms
    data/vehicles/trailers/joskin/joskinTransSpace8000.i3d (54.73) ms
    data/vehicles/tools/agco/agco650.i3d (15.97) ms
    data/vehicles/tools/vogelNoot/vogelNootTerraDisc600.i3d (52.04) ms
    data/vehicles/steerable/deutz/deutzFahrSeries7.i3d (128.46) ms
    data/vehicles/tools/holaras/holarasMES400.i3d (39.50) ms
    data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (13.44) ms
    data/placeables/solarCollector/solarCollector.i3d (31.67) ms
    data/placeables/heatingPlant/heatingPlant.i3d (55.88) ms
    data/objects/pallets/fertilizerTank.i3d (8.33) ms
    data/objects/bigBagContainer/bigBagContainerSeeds.i3d (6.04) ms
    data/vehicles/train/locomotive.i3d (63.87) ms
    data/vehicles/train/wagonTimber.i3d (31.58) ms
    data/vehicles/train/wagonWoodChips.i3d (32.70) ms
    data/vehicles/train/wagonGrain.i3d (33.28) ms
    data/vehicles/train/wagonSugarbeets.i3d (33.05) ms
    dataS2/character/player/player01.i3d (312.16) ms
    data/vehicles/cutters/krone/kroneEasyCollect600.i3d (54.62) ms
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1856) : oldFunc
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1856) : oldFunc
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1856) : oldFunc
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1856) : oldFunc
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1856) : oldFunc
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1856) : oldFunc
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1856) : oldFunc
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1856) : oldFunc
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1856) : oldFunc
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1856) : oldFunc
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1856) : oldFunc
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1856) : oldFunc
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Physics System
    Version: 5.9.5
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: XINPUT_GAMEPAD
    Number of Axes: 5
    Number of Buttons: 14
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 760 (192-bit)
    Revision: 161
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1280 x 720
    Started 4 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: Very High (forced)
    View Distance Factor: 1.300000
    Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
    Shader Quality: 3
    Skip Mipmaps: 0
    LOD Distance Factor: 1.300000
    Terrain LOD Distance Factor: 2.000000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 1.600000
    Foliage Density: 0.500000
    Volume Mesh Tessellation Factor: 0.750000
    Tyre Tracks Segments Factor: 4.000000
    Max. Number of Shadow Lights: 5
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 4
    Farming Simulator 17
    Version: 1.3.1.0 1.3.1RC10
    Available Languages: de
    Language: de
    Time: 2017-01-16 19:07:23
    Register configuration 'inputAttacherJoint'
    Register configuration 'attacherJoint'
    Register configuration 'frontloader'
    Register configuration 'motor'
    Register configuration 'baseColor'
    Register configuration 'wheel'
    Register configuration 'rimColor'
    Register configuration 'design'
    Register configuration 'designColor'
    Register configuration 'vehicleType'
    Game vehicle types loaded
    Load mod: AAA_HiredHelperTool
    Load mod: BunkerCleaner
    Load mod: disableVehicleCameraCollision
    Load mod: fastgrowth
    Load mod: Fendt300Vario
    Load mod: Fendt930_TMS_by_Jukka
    Load mod: FendtFarmer31xLSA_FS17
    Load mod: FermentingSilo_FS17_placeable
    Load mod: FS17_ahwiFM700
    Load mod: FS17_AnimalTableManners
    Load mod: FS17_ArtMechanic_LS540
    Load mod: FS17_autoTurnOffTurnLights
    Load mod: FS17_BigBaler_Pack
    Load mod: FS17_Broughan28ftCreels
    Load mod: FS17_Broughan36ft
    Load mod: FS17_challengerMT775EStealth
    Load mod: FS17_choppedStraw
    Load mod: FS17_concreteRolls
    Load mod: FS17_Condor_15m_MultiSeeder_Vz12
    Load mod: FS17_CSZ_set
    Load mod: FS17_DCK_FollowMe
    Load mod: FS17_deutzFahrCondimaster8331
    Load mod: FS17_Fastrac_8000
    Load mod: FS17_Fendt1000_steph33_v1_3
    Load mod: FS17_Fendt700er_Pack
    Load mod: FS17_fendt900BlackBeauty
    Load mod: FS17_FendtFarmer31xLSA
    Load mod: FS17_fendtHarvesterPackage
    Load mod: FS17_Fendt_weight_2500kg
    Load mod: FS17_fillTypeMassAdjustment_realistic
    Load mod: FS17_FlieglFlatbed_UAL
    Load mod: FS17_flieglSTF25000VC
    Load mod: FS17_ForRealModule01_CropDestruction
    Load mod: FS17_ForRealModule02_TireDirt
    Load mod: FS17_ForRealModule03_GroundResponse
    Load mod: FS17_fortunaFTM200_6_0
    Load mod: FS17_garantFieldContainer_Holmer_ready
    Load mod: FS17_giantsIsland09
    Load mod: FS17_Goweil_TDD_BsM
    Load mod: FS17_GrainStorage_placeable
    Load mod: FS17_Grasdorf_Wennekamp
    Load mod: FS17_GrowthControl
    Load mod: FS17_HauerBaleFork
    Load mod: FS17_holmerPack_V2
    Load mod: FS17_holmerPotatoReady
    Load mod: FS17_itRunnerPack
    Load mod: FS17_ITS_Lemken_Pack
    Load mod: FS17_JoskinModulo2
    Load mod: FS17_Joskin_Trans_7000_BsM
    Load mod: FS17_Joskin_Wago_Loader_Auto_BsM
    Load mod: FS17_kotteUniversalPack
    Load mod: FS17_krampeBigBody900
    Load mod: FS17_krampeDolly20L
    Load mod: FS17_kroegerTKD302Overload
    Load mod: FS17_KroneBigX580TE
    Load mod: FS17_kroneBigX_Schneidwerke_Landei
    Load mod: FS17_Krone_ZX550GD_Landei
    Load mod: FS17_Laumetris_PTL_20R
    Load mod: FS17_Lawfolds
    Load mod: FS17_LowerAnimalPrices
    Load mod: FS17_machineryShelterPlaceable
    Load mod: FS17_manureSpreaderPack
    Load mod: FS17_MAN_TGS_18440_STipper
    Load mod: FS17_marshallQM16
    Load mod: FS17_MeasureHelp
    Load mod: FS17_mengeleGarant5402
    Load mod: FS17_MultiStorage
    Load mod: FS17_MultiStorageShed
    Load mod: FS17_newHollandBalerPack
    Load mod: FS17_newHollandLM742
    Load mod: FS17_newHollandW170C
    Load mod: FS17_Old_Streams_Map_BsM
    Load mod: FS17_OptumWeight
    Load mod: FS17_placeableFuelStation
    Load mod: FS17_placeableRefillStation
    Load mod: FS17_placeable_Shelter_Beiser
    Load mod: FS17_placeable_Tunnel_Beiser
    Load mod: FS17_pp20_Woodchips_Chaff
    Load mod: FS17_ProSeed
    Load mod: FS17_rabaudSweeperBSM
    Load mod: FS17_Ramp
    Load mod: FS17_RANDAZZO_R270TP_AGO_V1
    Load mod: FS17_RANDAZZO_R270TP_AGO_V12
    Load mod: FS17_real_clock
    Load mod: FS17_reckJumbo
    Load mod: FS17_repairVehicles
    Load mod: FS17_SaphirFrontweightPackage
    Load mod: FS17_sauterFastCoupler
    Load mod: FS17_shedPackage
    Load mod: FS17_SiloGewicht3T
    Load mod: FS17_Silo_Cleaner
    Load mod: FS17_Sosnova_Terra
    Load mod: FS17_sowing_mashines_seeds2
    Load mod: FS17_Station_de_lavage_kaercherHDS815E_V4
    Load mod: FS17_TatraPhoenix8x8_ITr
    Load mod: FS17_TrailerSound
    Load mod: FS17_UAL_DPW_180
    Load mod: FS17_UniversalLGS
    Load mod: FS17_veenhuisW400
    Load mod: FS17_weight_1800kg
    Load mod: FS17_WoodChipStorage_MachineryShedPLACEABLE
    Load mod: Futtermischer_pack_placeable
    Load mod: Getreidelagerhaus
    Load mod: GuelleStorage_placeable
    Load mod: Heizkraftwerk
    Load mod: holarasMES500NVUS
    Load mod: holmerTerraFelis2
    Load mod: HoT_Balespike
    Load mod: HoT_DPW180_UAL
    Load mod: HoT_Palletfork
    Load mod: HoT_Seedfertilizer_placeable1_1
    Load mod: HoT_Washbox
    Load mod: HudHiderbyClodls17v101
    Load mod: Irgendwo_in_Thueringen_LS17
    Load mod: JCB435sHeckgewicht
    Load mod: KroneEasyCut_Pack
    Load mod: LelyJuno100
    Load mod: LS17_enginebrake
    Load mod: LS17_Fraese
    Load mod: manureLager
    Load mod: MapAutosave_LS17
    Load mod: MixingStation_FS17_placeable
    Load mod: MultiLager_morice
    Load mod: Neustadt_v1_LS17
    Load mod: NLD_ServicePickup
    Load mod: noCollisionCamera
    Load mod: NorgeCrestValley17
    Load mod: Old_Shed_Small_BsM_FS17
    Load mod: placeablegrainstorage
    Load mod: Polish_AgroFarmFS17
    Load mod: Radladergewichte
    Load mod: Rocky_Mountains
    Load mod: RokMods_HudCompass
    Load mod: RolniczaDolina
    Load mod: sign_pack
    Error: invalid brand name 'Lizard'! Only capital letters allowed!
    Load mod: Silvercrest_Valley
    Load mod: slavo_fendt900
    Load mod: Stiffi_2017
    Warning: Duplicate l10n entry 'grain' in mod 'Stiffi_2017'. Ignoring this defintion.
    Load mod: TELEPORT_FS17
    Load mod: timber_runner_autoload_FS17
    Load mod: Universalschaufel_Radlader_Multicolor
    Load mod: Volksvalley_V1x
    Load mod: vrataTrigger
    Load mod: YY_WoodStoragePack
    Load mod: ZZZ_BGAextension
    Load mod: ZZZ_CameraMod
    Load mod: ZZZ_courseplay
    Load mod: ZZZ_driveControl
    Load mod: zzz_ErtragV1
    Load mod: ZZZ_fastForward
    Load mod: ZZZ_frontloaderdisplay
    Load mod: ZZZ_GPS
    Warning (performance): Texture C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/placeablegrainstorage/getreidelager.png raw format.
    AdditionalTrigger v1.0.0.2: Script loaded for Fabrikscript
    Script PalettenSammler v3.0.1-107a by Marhu loaded! Support on http://marhu.net
    AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 is loading
    AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 was loaded successful
    ++ loading Digital Storage Amount Mover V 1.3.1.0 - 03.01.2017 (by Blacky_BPG)
    dataS/cameraPath01.i3d (0.09) ms
    dataS/cameraPath02.i3d (0.07) ms
    dataS/cameraPath03.i3d (0.05) ms
    data/sky/skyUS_day_night.i3d (12.53) ms
    data/sky/rain.i3d (1.20) ms
    data/sky/hail.i3d (0.86) ms
    data/sky/dust.i3d (0.65) ms
    C:/Users/Johann/Documents/My Games/FarmingSimulator2017/mods/Rocky_Mountains/maps/Rocky_Mountains.i3d (9024.76) ms
    data/objects/basketball/basketball.i3d (2.10) ms
    FabrikScript v2.1.2: FabrikScript.onCreate(13032) load slow_soja
    FabrikScript v2.1.2: FabrikScript.onCreate(14417) load SeedMaster2k17
    FabrikScript v2.1.2: FabrikScript.onCreate(14894) load Raffinerie
    FabrikScript v2.1.2: FabrikScript.onCreate(57560) load Fermenter
    FabrikScript v2.1.2: FabrikScript.onCreate(58359) load Holzhacker
    ERROR [DigitalAmountMover]: No fillType assigned. Anzeige is now disabled.
    FabrikScript v2.1.2: FabrikScript.onCreate(59120) load Mischfutterstation
    FabrikScript v2.1.2: FabrikScript.onCreate(59338) load Schweinefutterstation
    FabrikScript v2.1.2: FabrikScript.onCreate(59765) load Fabrik
    FabrikScript v2.1.2: FabrikScript.onCreate(59996) load Fabrik
    FabrikScript v2.1.2: FabrikScript.onCreate(60559) load Fabrik
    FabrikScript v2.1.2: FabrikScript.onCreate(60874) load Seeds
    FabrikScript v2.1.2: FabrikScript.onCreate(61009) load Fertilizer
    FabrikScript v2.1.2: FabrikScript.onCreate(61141) load liquidFertilizer
    FabrikScript v2.1.2: FabrikScript.onCreate(61264) load SeedsMixer
    FabrikScript v2.1.2: FabrikScript.onCreate(61492) load slurrySeperator
    FabrikScript v2.1.2: FabrikScript.onCreate(61766) load compostMaster2k17
    --- loading LocoDrive mod
    --- seasonManager V0.1.1 loaded --- (by Lefthandright)
    --- seasonManager: Summer ---
    Enabled withering
    data/vehicles/tools/vaderstad/vaderstadRapid600s.i3d (46.67) ms
    data/vehicles/steerable/rostselmash/rsmTorum760.i3d (57.78) ms
    data/vehicles/cutters/rostselmash/rsmPowerStream900.i3d (40.13) ms
    data/vehicles/cutters/capello/capelloDiamantHS12.i3d (36.09) ms
    data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan40.i3d (7.53) ms
    data/vehicles/steerable/fendt/fendt700.i3d (80.23) ms
    data/vehicles/steerable/valtra/valtraTSeries.i3d (74.09) ms
    data/vehicles/tools/stoll/stollFrontLoaderFZ60.i3d (6.36) ms
    data/vehicles/tools/stoll/stollToolShovel.i3d (16.84) ms
    data/vehicles/tools/stoll/stollToolPalletFork.i3d (1.09) ms
    data/vehicles/tools/poettinger/poettingerNovaCat301.i3d (35.43) ms
    data/vehicles/tools/poettinger/poettingerNovaCatX8.i3d (11.20) ms
    data/vehicles/tools/kuhn/kuhnGA9531.i3d (18.93) ms
    data/vehicles/trailers/bergmann/bergmannRepex34S.i3d (28.88) ms
    data/vehicles/trailers/joskin/joskinAquaTrans7300.i3d (18.92) ms
    data/vehicles/trailers/joskin/joskinBetimaxRDS7500.i3d (24.45) ms
    data/vehicles/trailers/kroeger/kroegerHKD302.i3d (29.19) ms
    data/vehicles/trailers/joskin/joskinTransSpace8000.i3d (21.51) ms
    data/vehicles/tools/agco/agco650.i3d (6.53) ms
    data/vehicles/tools/vogelNoot/vogelNootTerraDisc600.i3d (20.36) ms
    data/vehicles/steerable/deutz/deutzFahrSeries7.i3d (56.72) ms
    data/vehicles/tools/holaras/holarasMES400.i3d (14.23) ms
    data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (5.16) ms
    data/placeables/solarCollector/solarCollector.i3d (11.65) ms
    data/placeables/heatingPlant/heatingPlant.i3d (19.53) ms
    data/objects/pallets/fertilizerTank.i3d (2.98) ms
    data/objects/bigBagContainer/bigBagContainerSeeds.i3d (2.18) ms
    data/vehicles/train/locomotive.i3d (23.50) ms
    data/vehicles/train/wagonTimber.i3d (11.52) ms
    data/vehicles/train/wagonWoodChips.i3d (12.63) ms
    data/vehicles/train/wagonGrain.i3d (12.33) ms
    data/vehicles/train/wagonSugarbeets.i3d (13.82) ms
    dataS2/character/player/player01.i3d (254.76) ms
    data/vehicles/cutters/krone/kroneXDisc620.i3d (59.27) ms
    data/vehicles/cutters/krone/kroneEasyCollect600.i3d (22.35) ms
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/BaseMission.lua (768) : load
    dataS/scripts/BaseMission.lua (915) : loadVehicle
    dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace
    dataS/scripts/network/Connection.lua (77) : run
    dataS/scripts/gui/ShopScreen.lua (1034) : sendEvent
    dataS/scripts/gui/ShopConfigScreen.lua (467) : update
    dataS/scripts/gui/elements/Gui.lua (306) : update
    dataS/scripts/main.lua (1858) : update
    --- seasonManager: Summer ---
    --- seasonManager: writing weather ---
    Physics System
    Version: 5.9.5
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: XINPUT_GAMEPAD
    Number of Axes: 5
    Number of Buttons: 14
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 760 (192-bit)
    Revision: 161
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1280 x 720
    Started 4 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: Very High (forced)
    View Distance Factor: 1.300000
    Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
    Shader Quality: 3
    Skip Mipmaps: 0
    LOD Distance Factor: 1.300000
    Terrain LOD Distance Factor: 2.000000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 1.600000
    Foliage Density: 0.500000
    Volume Mesh Tessellation Factor: 0.750000
    Tyre Tracks Segments Factor: 4.000000
    Max. Number of Shadow Lights: 5
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 4
    Farming Simulator 17
    Version: 1.3.1.0 1.3.1RC10
    Available Languages: de
    Language: de
    Time: 2017

    1 Antworten

  9. bogi11 28. 12 2016

    Mod: CZECH MAP
    Hallo Tautvis,
    Ich spiele deine map schon 30 std. die map hatt mich in seinen Bann gezogen sodaß
    ich nicht mehr loslassen kann, dazu habe ich ein paar Fragen.
    1, Das Strassennetz ist nicht vollständig ausgebaut.........wird das noch Ergänzt ?
    2. Auf den Hof kann ich bei den Silo keinen Trigger zum entleeren finden .... ?
    3, Vom Kuhstall schwebt die Strohplane auf dem Dach des Kuhstalls .............?
    4,Die Verkaufspreise der Tiere sind zu niedrig ,die sollten angepasst werden ..?
    Ich hoffe das es noch ein Abdate geben wird mit den koriegirten Fehlern ,
    da , wie gesagt ,ich die Map echt klasse finde mit der Aufteilung des Hofes und der
    Feldstrassen ,die sind echt klasse gemacht.
    gerne PN an mich .
    MFG; Bogi11

    1 Antworten

  10. bogi11 11. 12 2016

    Mod: Frontlader Anzeige
    Hallo,
    Eine Klasse Arbeit , das hat schon lange im LS gefehlt.
    Empfehlung und 5/5 Sterne sind dir gewiss.
    Bitte mach weiter , LS braucht gute Moder.
    Vielen ,vielen Dank


  11. bogi11 31. 10 2016

    Mod: Sosnovka Welt
    Hallo, ich finde deinen Umbau sehr gut,bin auch begeistert und schätze deine Arbeit, habe aber festgestellt das ich am Getreide trigger kein Gras abladen kann, also bin ich rüber zum Entladerohr gefahren ,dort konnte ich zwar das Gras abladen ist auch irgendwie versickert?? Aber im Silo war noch immer Null Gras.
    Was mache ich falsch, oder an welchen Trigger kann Gras/Heu unsw. abgeladen werden sodas es ins Silo gelangt.
    Bitte um eine kurze Mitteilung wäre ich Dankbar, oder bin ich der einzige mit dem Problem??
    MFG:Bogi

    1 Antworten

  12. bogi11 29. 10 2016

    Mod: fastForward
    Vielen Dank, für deine perfekten,log freien skripte.
    Empfehlung und Dank ist selbstredend.

    1 Antworten

  13. bogi11 27. 10 2016

    Mod: GPS
    Vielen Dank, ohne dich wären wir alle Hilflose Ackerer!


  14. bogi11 15. 07 2016

    Mod: OGF AMMERSEE MAP
    Hallo Bernie ,
    Danke für deine Antwort .
    Alles gute für die Zukunft.
    MFG; Bogi


  15. bogi11 15. 07 2016

    Mod: OGF AMMERSEE MAP
    Hallo Bernie,
    Also ich muß mich auch mal zu deiner perfekten Map äussern,
    Ich spiele sie als SP und bin begeistert , vorallem ist es bewundernswert wie du deine
    Höfe immer aufgebaut hast, so realistisch einen Bauernhof aufzubauen hat noch keiner
    geschafft. .......Hut zieh vor dir......und deinen Einfalsreichtum. Nur sehr SCHADE das
    du uns Verlassen willst. Trozdem respektiere ich deinen Entschluß. Vielen, vielen Dank
    für alles was du zu LS beigetragen hast.
    Ich habe trotzdem eine Frage an dich oder alle LS Liebhaber vielleicht kann mir einer Helfen.
    Warum und wozu gibt es auf der OGF Ammersee 3 verschiedene Grassorten?
    Für eine Antwort oder plausible Erklärung bin ich Dankbar.
    MFG; Boggi

    1 Antworten

    1. BernieSCS 15. 07 2016

      Mod: OGF AMMERSEE MAP
      Hallo Bogi, danke !
      Ich wollte mehr Grassorten, weil ich eine einfach zu langweilig finde. Optische Gründe.
      Lg Bernie


  16. bogi11 27. 02 2016

    Mod: Volkshill
    Hallo, ein riesen Lob an all die guten Moder ,die Map ist einfach nur Super .
    Bei mir Läuft die Map auch mit weit über 100 verschiedene mods im Ordner ohne Probleme . Danke und Empfehlung ist gewiß
    Schöne Grüße Bogi.


  17. bogi11 30. 10 2015

    Mod: Ackendorf
    Hallo Liebe LS Spieler und Maper,
    An die Frage vom Borussenkopf würde ich mich anschließen,
    Für die Massenproduktion braucht man wirklich einen fernünftigen Trailer , dazu einen Stapler zum beladen.
    Vielleicht weiß jemand von euch einen Rat, wo man gute Mods dafür bekommt.
    Über eine Antwort per PN wäre ich Dankbar.
    MFG; Bogi


  18. bogi11 30. 10 2015

    Mod: Ackendorf
    Hallo FSM-Team,
    Meine Hochachtung für diese erste-sahne Map, eine Klasse Arbeit . Herzlichen Dank dafür.
    +++++.... u Empfehlung ist gewiss.
    MFG; Bogi

    1 Antworten

  19. bogi11 02. 10 2015

    Mod: Ackendorf
    also ich kann mich allen Vorrednern die diese Map Positiv bewerten , nur anschliessen, vielen vielen Dank .
    Ich hab die map jetzt 5 Stunden angespielt .Fazit.......ich bin jetzt schon süchtig ;-)) BITTE macht weiter ,lasst uns an teilhaben an all den geilen Mods die ihr macht. Ohne EUCH ist LS nur ein Spiel, durch Euch wird es Wirklichkeit.
    5/5 Sterne ,und Empfehlung ist selbstredend.

    PS; für alle Nörgler ich hab über 200 mods im spiel geladen ,dazu mehrere Maps gleichzeitig im Modordner ,aber ohne Probleme .
    LG; Bogi 11


  20. bogi11 01. 09 2015

    Mod: Claas Lexion 430/460 Pack
    Super Leistung,
    Danke das du diese super Drescher mit uns teilst.
    Ich habe ihn getestet ,perfekte Arbeit, 5/5 Sterne und Empfehlung von mir.


  21. bogi11 25. 08 2015

    Mod: The Beast Hochleistungsholzhäcksler
    Ein Erstklassiker Mod von dir, vielen Dank das wir daran teilhaben dürfen.


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