Unimog U1400

V 2.0 Mod für Landwirtschafts Simulator 2011

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Beschreibung

Hier nun die V2 des Unimog U1400 Agrar Besonderheiten hier sind das überarbeitete Fahrerhaus mit Hochdach, Dachklimaanlage und den engmaschigen Kühlergrill. Das Auspuffrohr wurde mit einem Riffelblech versehen und die Ladepritsche zur Optik mit Holzbohlen ausgestattet. Verändert zum ersten Unimog wurde: - Log Fehler behoben - ESL Limiter 2.1 verbaut - Textur an Arbeitsscheinwerfer behoben - Arbeitslicht vorne angepasst - Frontkraftheber geändert - Oberlenker vorne und hinten erneuert - Zapfwellenattacher vorne und hinten - verstellbares Zugmaul hinten - Standgas Limiter - Hilfs Menü eingebaut - Kraftheber fahren nicht mehr ins Leere Kommen wird für den Unimog - Getriedecontainer für die Ladefläche mit 9Tonnen Kapazität - Aufsattelspritze

Credits

Blubb87

  • 27. März, 14:35 Uhr
    Version 2.0

  • 30464
    von Blubb87
    vor mehr als 13 Jahre
  • 30462
    von Blubb87
    vor mehr als 13 Jahre
  • 30459
    von Blubb87
    vor mehr als 13 Jahre
  • 30579
    vor mehr als 13 Jahre


Dateien

Hashtag: 86863f9f2ee3205a73dc0eeffc977659
Version: 2.0
Multiplayerfähig? nein
Autor: Blubb87
Preis im Shop: 89250 LS
Name im Shop: Unimog1400V2
Beschreibung im Shop: Hier ist ein Unimog U1400 Agrar aus der Unimog-Serie von Mercedes-Benz.
Motor: MB 6-Zylinder-Reihenmotor OM 366 LA mit Turbolader und Ladeluftkuehler
Getriebe: Vollsynchronisiertes MB 8-Gang-Schaltgetriebe mit integriertem Allrad (8 Vorwaerts - 8 Ruec

27.03 2011
Modhoster Userbewertung
3.13 / 8 Stimmen

Empfehlungsrate

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Ist dieser Mod besonders empfehlenswert?

V 2.0
Landwirtschafts Simulator 2011
Unimog1400V2.zip
8,6 MB 5376
27. 03 2011 5.376

14 Kommentare

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  1. Duku 02. 10 2011

    naja da hat wohl jemand die lust verlohren weiter zu machen ,pritsche gibts ja immer noch nicht .

    warum bauen die moder nicht gleich ne befüll bare pritsche drauf ?hir jeder ohne nur bei den lkw da haben die ne feste pritsche .


  2. MFfan 17. 04 2011

    Kann mal jemand nen 406,401 oder nen 421 machen?

    Sehr guter mod


  3. schwabe76 04. 04 2011

    der mod ist nicht schlecht nur wenn man den gekauft hat beim händler kann man links oben die nazeige nicht mehr sehen wenn man geräte angehängt hat welche tasten man drücken muß, und die lichter mit den tasten 5 und 6 für vorne und hinten gehen auch nicht. verbesserung wäre gut


  4. raming 02. 04 2011

    Moin kann einer den mit Aufbau für Standart-Früchte modden?
    Vielen Dank

    1 Antworten

  5. Blubb87 27. 03 2011

    Zu den Log-Fehlern... Diese habe ich bei sämtlichen Geräten nicht her bekommen. Und ich habe viele Geräte getetestet.
    Bei welchen Geräten genau kommen die Fehler?
    Bitte per PN schicken und ich werde dies checken!


  6. Darkqueen 27. 03 2011

    Bei schweren Hängern bekommt der Probleme ausserdem ist das Hilfefenster nicht da wenn der im Modsordnere ist nicht empfehlenswert


  7. pico09 27. 03 2011

    nein da ist alles drin


  8. Tim S 27. 03 2011

    werden in der log nur fehlermeldungen gesammelt?


  9. pico09 27. 03 2011

    kann man die log datei löschen


  10. mf5465 27. 03 2011

    was habt ihr immer mit euren scheiß Unimogs die bringens foll nicht. ausserdem gibts o einem schon.

    mf 5465


  11. Hessenbauer 27. 03 2011

    Ich gebe Grisu118 recht. Ich habe das Teil auf meiner Test-Map (Standart-Map) mit dem Lempken 750 System Korund ca. 2 Minuten getestet und hatte schon 3.385 KB in der Log. Ich glaube hier ist ein wenig Nacharbeit erforderlich. Was toll gelöst ist, ist, dass der Unimog am Vorgewende, im Helfermodus, selbständig vor- und rückwärts rangiert. MfG Hessenbauer

    1 Antworten

  12. Oldmike 27. 03 2011

    Also bei mir müllt er auch alles zu,nich zu empfehlen also nochmal überarbeiten


  13. Grisu118 27. 03 2011

    Also bei mir Müllt der die Log zu:

    K:/Dokuments/My Games/FarmingSimulator2011/mods/Unimog1400V2/Unimog1400V2.i3d (14.00mb in 3906.56 ms)
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    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Error running function: draw
    D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
    Lua: Unknown entity id: 49764 method name: delete
    Call Stack:
    D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/specializations/Trailer.lua(121) : delete
    D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(654) : delete
    D:/code/lsim2011/build/finalbin/dataS/scripts/network/NetworkNode.lua(58) : delete
    D:/code/lsim2011/build/finalbin/dataS/scripts/network/Server.lua(32) : delete
    D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(167) : delete
    D:/code/lsim2011/build/finalbin/dataS/scripts/FSBaseMission.lua(182) : delete
    D:/code/lsim2011/build/finalbin/dataS/missions/mission00.lua(79) : delete
    K:/Dokuments/My Games/FarmingSimulator2011/mods/Kleinmachnow_Map_by_Hewaaa_v3/Kleinmachnow.lua(20) : delete
    D:/code/lsim2011/build/finalbin/dataS/scripts/events.lua(131) : delete
    D:/code/lsim2011/build/finalbin/dataS/scripts/gui/InGameMenu.lua(248) : OnInGameMenuMenu
    D:/code/lsim2011/build/finalbin/dataS/scripts/gui/YesNoDialog.lua(29) : onYesNo
    D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(419) : onClick
    D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent
    D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
    D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent
    D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent
    D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(701) : mouseEvent

    Liste ist noch viel Länger, aber immer das selbe


  14. Farmer124 27. 03 2011

    sieht gut aus
    kann man denn etwas áuf die ladefläche packen, sodass es fest bleibt?



}