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Fahrzeug hat Ecken und Kanten , und macht Fehler in der Log auch wenn es nur alleine als Mod drin ist.Vorschlag wäre nochmal überarbeiten .
Error: Can't load resource 'C:/Users/Juergen/Documents/My Games/FarmingSimulator2015/mods//FS15_Renault_Express_D65_AgriModding74/Volant/dirt_normal.png'.
C:\Users\Juergen\Documents\My Games\FarmingSimulator2015\mods//FS15_Renault_Express_D65_AgriModding74/Express.i3d (249.55 ms)
Warning (compatibility): Texture C:/Users/Juergen/Documents/My Games/FarmingSimulator2015/mods//FS15_Renault_Express_D65_AgriModding74/RenaultExpress/plaque d'imtriculation_02/Blanc.dds width or height doesn't equal 2^n.
Warning (compatibility): Texture C:/Users/Juergen/Documents/My Games/FarmingSimulator2015/mods//FS15_Renault_Express_D65_AgriModding74/RenaultExpress/plaque d'imtriculation_01/Blanc.dds width or height doesn't equal 2^n.
Warning (compatibility): Texture C:/Users/Juergen/Documents/My Games/FarmingSimulator2015/mods//FS15_Renault_Express_D65_AgriModding74/beacon1/TCable.dds width or height doesn't equal 2^n.
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/AnimatedVehicle.lua(65) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(105) : loadFinished
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(660) : load
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(754) : loadVehicle
D:/code/lsim2015/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(83) : loadVehicleAtPlace
D:/code/lsim2015/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
D:/code/lsim2015/build/finalbin/dataS/scripts/gui/ShopScreen.lua(913) : sendEvent
D:/code/lsim2015/build/finalbin/dataS/scripts/gui/Gui.lua(301) : update
D:/code/lsim2015/build/finalbin/dataS/scripts/main.lua(1441) : update
Index: 0>16|1
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/Steerable.lua(76) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/Steerable.lua(35) : loadSettingsFromXML
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1807) : oldFunc
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1807) : oldFunc
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(105) : loadFinished
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(660) : load
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(754) : loadVehicle
D:/code/lsim2015/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(83) : loadVehicleAtPlace
D:/code/lsim2015/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
D:/code/lsim2015/build/finalbin/dataS/scripts/gui/ShopScreen.lua(913) : sendEvent
D:/code/lsim2015/build/finalbin/dataS/scripts/gui/Gui.lua(301) : update
D:/code/lsim2015/build/finalbin/dataS/scripts/main.lua(1441) : update
Index: 0>11|0
Warning (physics): Add trigger callback failed, object dynamicMountAttacherTrigger is not a physics trigger.
4 Kommentare
ganz ehrlich wenns dein erster mod ist ok aber der ist einfach naja nich gut
Fahrzeug hat Ecken und Kanten , und macht Fehler in der Log auch wenn es nur alleine als Mod drin ist.Vorschlag wäre nochmal überarbeiten .
Error: Can't load resource 'C:/Users/Juergen/Documents/My Games/FarmingSimulator2015/mods//FS15_Renault_Express_D65_AgriModding74/Volant/dirt_normal.png'.
C:\Users\Juergen\Documents\My Games\FarmingSimulator2015\mods//FS15_Renault_Express_D65_AgriModding74/Express.i3d (249.55 ms)
Warning (compatibility): Texture C:/Users/Juergen/Documents/My Games/FarmingSimulator2015/mods//FS15_Renault_Express_D65_AgriModding74/RenaultExpress/plaque d'imtriculation_02/Blanc.dds width or height doesn't equal 2^n.
Warning (compatibility): Texture C:/Users/Juergen/Documents/My Games/FarmingSimulator2015/mods//FS15_Renault_Express_D65_AgriModding74/RenaultExpress/plaque d'imtriculation_01/Blanc.dds width or height doesn't equal 2^n.
Warning (compatibility): Texture C:/Users/Juergen/Documents/My Games/FarmingSimulator2015/mods//FS15_Renault_Express_D65_AgriModding74/beacon1/TCable.dds width or height doesn't equal 2^n.
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Warning (physics): Static actor moved (Plaque d'immatriculation)
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/AnimatedVehicle.lua(65) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(105) : loadFinished
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(660) : load
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(754) : loadVehicle
D:/code/lsim2015/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(83) : loadVehicleAtPlace
D:/code/lsim2015/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
D:/code/lsim2015/build/finalbin/dataS/scripts/gui/ShopScreen.lua(913) : sendEvent
D:/code/lsim2015/build/finalbin/dataS/scripts/gui/Gui.lua(301) : update
D:/code/lsim2015/build/finalbin/dataS/scripts/main.lua(1441) : update
Index: 0>16|1
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/Steerable.lua(76) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/Steerable.lua(35) : loadSettingsFromXML
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1807) : oldFunc
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1807) : oldFunc
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(105) : loadFinished
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(660) : load
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(754) : loadVehicle
D:/code/lsim2015/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(83) : loadVehicleAtPlace
D:/code/lsim2015/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
D:/code/lsim2015/build/finalbin/dataS/scripts/gui/ShopScreen.lua(913) : sendEvent
D:/code/lsim2015/build/finalbin/dataS/scripts/gui/Gui.lua(301) : update
D:/code/lsim2015/build/finalbin/dataS/scripts/main.lua(1441) : update
Index: 0>11|0
Warning (physics): Add trigger callback failed, object dynamicMountAttacherTrigger is not a physics trigger.
Muy malo gráficamente le queda mucho por pulir aun
Was macht der, oder was kann der? mIch kann leider kein Französisch