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den kenn ich auch noch sind in der lehre damit zur arbeit gebracht worden.die hatten einen benzinmotor.bei uns hat man einen motor vom belarus mtz 50 drin verbaut der war sparsamer und der bus ist gerannt wie ein wildpferd.
Oh mein Gott, den kenn ich noch , ist klein, laut und nicht viel platz. Aber unverwüstlich , die sind manchmal als Lienienbusse eingesetzt worden. Wir haben den Buss Taigatrommel genannt. super weiter so
4 Kommentare
Was ich in der log fand:
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/store.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/store.png)
Error: Can't load resource: C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/brand_deutz.png
Lua: Unknown entity id: 0 method name: setOverlayColor
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: renderOverlay
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: setOverlayColor
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: renderOverlay
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: setOverlayColor
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: renderOverlay
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: setOverlayColor
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: renderOverlay
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: setOverlayColor
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: renderOverlay
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Warning: converting 'C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ.xml' to utf8
Warning: converting 'C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ.xml' to utf8
Warning: converting 'C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ.xml' to utf8
Error: UVs out of range [-8,8] transmissi'
Error: UVs out of range [-8,8] wheel_rb'
Error: UVs out of range [-8,8] steerwheel'
Error: UVs out of range [-8,8] Optics'
Error: UVs out of range [-8,8] Optics'
Error: UVs out of range [-8,8] boot_hi_ok'
Error: UVs out of range [-8,8] wheel_rf'
Error: UVs out of range [-8,8] salon_det'
Error: UVs out of range [-8,8] chassis_hi'
Error: UVs out of range [-8,8] obivka'
Error: UVs out of range [-8,8] wheel_lb'
Error: UVs out of range [-8,8] Salon'
Error: UVs out of range [-8,8] wing_rf_hi'
Error: UVs out of range [-8,8] extra2'
Error: UVs out of range [-8,8] door_lf_hi'
Error: UVs out of range [-8,8] bonnet_hi_'
Error: UVs out of range [-8,8] bump_fro01'
Error: UVs out of range [-8,8] wheel_lf'
Error: UVs out of range [-8,8] Salon'
Error: UVs out of range [-8,8] extra3'
Error: UVs out of range [-8,8] wing_lf_hi'
C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ.i3d (10.45mb in 1406.05 ms)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/Lampy.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/paz672_marsh.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/stereo.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/12.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/Steklo.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/kam_disk.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/laz_disk.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/laz_disk.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/vehiclelights128.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/umz_derevo.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/2106_OgneTush.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/laz_kol.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/gazel_body.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/paz672pog_kol.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/chasy.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/spedometr 2101_MAIN.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/liaz677md_shtory.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/p2.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/2farmer_diffuse.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/ik255d-vodsid1.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/IK_WHEEL.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/grau4.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/p3.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/grau2.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/ik_white.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/hren.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/zazhig.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/2CSVETLA.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/paz672_labl.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/liaz677d_metall.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/polosy.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/flares.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/fara.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/br.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/p1.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/liaz677d_odeyalo1.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/liaz677d_odeyalo1.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/LAZ_KOL.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/decals_salon.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/Pered_bamp.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/2fara.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/nom.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/liaz677d_pol.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/liaz677d_sid.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/bamp.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/cvet_niz.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/cvet_verx.png)
Warning (performance): Raw texture format (C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ/2csvetla.png)
Warning: translation of bottomArm of attacherJoint 0 is not 0/0/0 in 'C:/Users/Philipp/Documents/My Games/FarmingSimulator2013/mods/PAZ_672/PAZ.xml'
Lua: Unknown entity id: 0 method name: setOverlayColor
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: renderOverlay
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: setOverlayColor
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: renderOverlay
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: setOverlayColor
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: renderOverlay
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: setOverlayColor
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Lua: Unknown entity id: 0 method name: renderOverlay
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw
Geiler Mod! Ist dir echt gut gelungen :)
den kenn ich auch noch sind in der lehre damit zur arbeit gebracht worden.die hatten einen benzinmotor.bei uns hat man einen motor vom belarus mtz 50 drin verbaut der war sparsamer und der bus ist gerannt wie ein wildpferd.
Oh mein Gott, den kenn ich noch , ist klein, laut und nicht viel platz. Aber unverwüstlich , die sind manchmal als Lienienbusse eingesetzt worden. Wir haben den Buss Taigatrommel genannt. super weiter so