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ENDLICH wieder mal NKB-MODDING ist TOP! zumindest in Sache MAPS ^^
bei Mods hab ich noch keine gesehen zumindest nich draufgeachtet ;)
Aber die MAPS sind SUPER schön detailreich, abwechslungsreich und sogar wiedermals schöne landschaften natürlich mit sehenswürdigkeiten, naja oder ne eisenbahn ^^
die maps sind einfach super 1-2 Maps in der Woche und SO detailreich ist sehr schön ;)
WEITER SO!
mfg
xXThe-FarmerXx
Wirklich gut gelungen.Gut. Die Fehler in der Log sind nicht so schön. Die Physik-Warning sind ja nicht wirklich relevant,können von skalierten Objekten oder so kommen, die den Spielverlauf nicht wirklich beeinträchtigen, nur sollte die zweite CattleMeadow gelöscht werden ,da dieser Fehler sicherlich über kurz oder lang, das Spiel lahmlegen wird. Desweiteren habt ihr wohl die junctionTrigger dupliziert. Sollte man vielleicht noch ausmertzen. Aber insgesamt. Schöne Map. Sehr gut gelungen. Vielen Dank an die Modder. Weiter so.
also so nicht schlecht aber die ganzen logfehler müssen beseitigt werden damit die map leuft hier mal ein auszug aus meiner log mit der map und es hängt sich immer auf Error: Mesh with zero triangles
Warning: Material with id 0 not found in shape 'Landhandel'.
C:/Users/Stefan/Documents/My Games/FarmingSimulator2011/mods/Bulldog_Map/map01.i3d (26.76mb in 23317.34 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 179.74 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.29 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.30 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.26 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.25 ms)
error: invalid ground object id specified (nil)
dataS2/character/cow/cowAnimation.i3d (16.80mb in 1023.95 ms)
Lua: Error running function: CattleMeadow.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: FeedingPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: FeedingPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: FeedingPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: FeedingPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: WateringPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: WateringPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: WateringPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Unknown entity id: 0 method name: getAnimCharacterSet
Call Stack:
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/MilkingPlace.lua(16) : getAnimCharacterSet
=[C](-1)
D:/code/lsim2011clean/build/finalbin/dataS/scripts/BaseMission.lua(275) : loadI3DFile
D:/code/lsim2011clean/build/finalbin/dataS/scripts/FSBaseMission.lua(637) : loadMap
C:/Users/Stefan/Documents/My Games/FarmingSimulator2011/mods/Bulldog_Map/SampleModMap.lua(27) : loadMap
D:/code/lsim2011clean/build/finalbin/dataS/scripts/FSBaseMission.lua(366) : load
D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(34) : onConnectionRequestAcceptedLoad
D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(294) : update
D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(739) : update
Lua: Error running function: MilkingPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Physics: Add trigger callback failed, object junctionTrigger1 is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger3_small is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger2 is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger3_small is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger3 is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger3_small is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger4 is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger3_small is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger5 is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger3_small is not a physics trigger
dataS2/character/pedestrians/casual03.i3d (0.33mb in 33.48 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 61.21 ms)
dataS2/character/pedestrians/casual07.i3d (0.33mb in 62.25 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 32.61 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 49.07 ms)
map C:/Users/Stefan/Documents/My Games/FarmingSimulator2011/mods/Bulldog_Map/map01.i3d was loaded
data/maps/missions/CattleMeadow.i3d (0.64mb in 467.01 ms)
Error: AnimalHusbandry currently only one herd is allowed
dataS2/character/cow/cowAnimation.i3d (16.80mb in 695.07 ms)
map data/maps/missions/CattleMeadow.i3d was loaded
data/vehicles/steerable/deutz/deutzAgrofarmFrontloader.i3d (6.62mb in 2061.34 ms)
data/vehicles/steerable/deutz/deutzFrontloaderShovel.i3d (0.10mb in 83.80 ms)
data/vehicles/steerable/deutz/deutzAgrotronX720.i3d (5.99mb in 1004.49 ms)
data/vehicles/steerable/deutz/deutzAgrotronM620.i3d (5.83mb in 694.83 ms)
data/vehicles/steerable/deutz/deutz7545RTS.i3d (5.08mb in 1126.92 ms)
data/vehicles/cutters/deutz/deutzCutter7545RTS.i3d (0.90mb in 782.47 ms)
data/vehicles/trailers/mediumTipper.i3d (0.75mb in 322.38 ms)
data/vehicles/trailers/manureSpreader.i3d (0.83mb in 303.18 ms)
data/vehicles/tools/barrelWeight.i3d (0.05mb in 124.30 ms)
data/vehicles/tools/vogelNoot/terraTop800.i3d (2.61mb in 427.10 ms)
data/vehicles/tools/horsch/sprinter8ST.i3d (3.21mb in 637.09 ms)
data/vehicles/tools/triton200.i3d (0.13mb in 132.54 ms)
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
data/character/farmer/farmer_player.i3d (2.40mb in 423.90 ms)
Warning: Character 180 not found in texture font (
Modell/Textur: Kyosho
Script: sven18koehler
also ich würde sie erst wieder dovnloden wen die fehler beseitigt sind weil so ist die map echt gut aber mit den ganzen fehlern nicht gut zu spielen
65 Kommentare
best map geiler geit dat ne aber warum aber nur geil
dauert mir zu lange 1 std 30 min sch... upl
also 1-2 Maps in der Woche?
na da arbeiten die vieleicht Rund im die Uhr an der
Map! ne ne scherz ;)
Map ist echt TOP aber die PDA karte sollte nochmal bearbeitet werden .
ENDLICH wieder mal NKB-MODDING ist TOP! zumindest in Sache MAPS ^^
bei Mods hab ich noch keine gesehen zumindest nich draufgeachtet ;)
Aber die MAPS sind SUPER schön detailreich, abwechslungsreich und sogar wiedermals schöne landschaften natürlich mit sehenswürdigkeiten, naja oder ne eisenbahn ^^
die maps sind einfach super 1-2 Maps in der Woche und SO detailreich ist sehr schön ;)
WEITER SO!
mfg
xXThe-FarmerXx
ich lade sie jetzt!
sieht schonmal schön aus! Und sieht Courseplayfreundlich aus
also keine Gräben wo sich der Abfahrhelfer Festfahren kann.
schik schik gabriel
hofentlich wird deine nächste map viel besser
Sehr gute Map, muss echt sagen, sie ist sehr gelungen:-) Find ich als Premium Mod (MAP) Gruß ls-gamer
Also der Ling von
MapWeightstationMod.zip
geht nicht geht er bei euch ?
die map ist der hammer muss ich schon sagen
coole map. Werde ihr aber für meinen eigenen negrauch vieleicht die DLC BGA einbauen. =)
Geil, wieder eine NKB-Modding Map, das sind die besten Maps finde ich, ich werde dann mal auf der weiterzocken *.*
hammer geil arber noch geiler wäre wenn man die dlc 2 bga einbauen lönte
Map ist Klasse.
wäre es möglich, in der V2 die Felder zu nummerieren?
Ansonsten weiter so!!
Danke für die Arbeit!
bracuh man darfür DLC packs für ???? bitte in pn melden
jo des is die geilste map wo ich je gespielt hab
Eine v2 wird in der negsten zeit kommen bin schon dabei die fehler zu beheben
geile map mach weiter
Wirklich gut gelungen.Gut. Die Fehler in der Log sind nicht so schön. Die Physik-Warning sind ja nicht wirklich relevant,können von skalierten Objekten oder so kommen, die den Spielverlauf nicht wirklich beeinträchtigen, nur sollte die zweite CattleMeadow gelöscht werden ,da dieser Fehler sicherlich über kurz oder lang, das Spiel lahmlegen wird. Desweiteren habt ihr wohl die junctionTrigger dupliziert. Sollte man vielleicht noch ausmertzen. Aber insgesamt. Schöne Map. Sehr gut gelungen. Vielen Dank an die Modder. Weiter so.
also so nicht schlecht aber die ganzen logfehler müssen beseitigt werden damit die map leuft hier mal ein auszug aus meiner log mit der map und es hängt sich immer auf Error: Mesh with zero triangles
Warning: Material with id 0 not found in shape 'Landhandel'.
C:/Users/Stefan/Documents/My Games/FarmingSimulator2011/mods/Bulldog_Map/map01.i3d (26.76mb in 23317.34 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 179.74 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.29 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.30 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.26 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.25 ms)
error: invalid ground object id specified (nil)
dataS2/character/cow/cowAnimation.i3d (16.80mb in 1023.95 ms)
Lua: Error running function: CattleMeadow.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: FeedingPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: FeedingPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: FeedingPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: FeedingPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: WateringPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: WateringPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Error running function: WateringPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Lua: Unknown entity id: 0 method name: getAnimCharacterSet
Call Stack:
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/MilkingPlace.lua(16) : getAnimCharacterSet
=[C](-1)
D:/code/lsim2011clean/build/finalbin/dataS/scripts/BaseMission.lua(275) : loadI3DFile
D:/code/lsim2011clean/build/finalbin/dataS/scripts/FSBaseMission.lua(637) : loadMap
C:/Users/Stefan/Documents/My Games/FarmingSimulator2011/mods/Bulldog_Map/SampleModMap.lua(27) : loadMap
D:/code/lsim2011clean/build/finalbin/dataS/scripts/FSBaseMission.lua(366) : load
D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(34) : onConnectionRequestAcceptedLoad
D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(294) : update
D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(739) : update
Lua: Error running function: MilkingPlace.onCreate
D:/code/lsim2011clean/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
Physics: Add trigger callback failed, object junctionTrigger1 is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger3_small is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger2 is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger3_small is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger3 is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger3_small is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger4 is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger3_small is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger5 is not a physics trigger
Physics: Add trigger callback failed, object junctionTrigger3_small is not a physics trigger
dataS2/character/pedestrians/casual03.i3d (0.33mb in 33.48 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 61.21 ms)
dataS2/character/pedestrians/casual07.i3d (0.33mb in 62.25 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 32.61 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 49.07 ms)
map C:/Users/Stefan/Documents/My Games/FarmingSimulator2011/mods/Bulldog_Map/map01.i3d was loaded
data/maps/missions/CattleMeadow.i3d (0.64mb in 467.01 ms)
Error: AnimalHusbandry currently only one herd is allowed
dataS2/character/cow/cowAnimation.i3d (16.80mb in 695.07 ms)
map data/maps/missions/CattleMeadow.i3d was loaded
data/vehicles/steerable/deutz/deutzAgrofarmFrontloader.i3d (6.62mb in 2061.34 ms)
data/vehicles/steerable/deutz/deutzFrontloaderShovel.i3d (0.10mb in 83.80 ms)
data/vehicles/steerable/deutz/deutzAgrotronX720.i3d (5.99mb in 1004.49 ms)
data/vehicles/steerable/deutz/deutzAgrotronM620.i3d (5.83mb in 694.83 ms)
data/vehicles/steerable/deutz/deutz7545RTS.i3d (5.08mb in 1126.92 ms)
data/vehicles/cutters/deutz/deutzCutter7545RTS.i3d (0.90mb in 782.47 ms)
data/vehicles/trailers/mediumTipper.i3d (0.75mb in 322.38 ms)
data/vehicles/trailers/manureSpreader.i3d (0.83mb in 303.18 ms)
data/vehicles/tools/barrelWeight.i3d (0.05mb in 124.30 ms)
data/vehicles/tools/vogelNoot/terraTop800.i3d (2.61mb in 427.10 ms)
data/vehicles/tools/horsch/sprinter8ST.i3d (3.21mb in 637.09 ms)
data/vehicles/tools/triton200.i3d (0.13mb in 132.54 ms)
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
data/character/farmer/farmer_player.i3d (2.40mb in 423.90 ms)
Warning: Character 180 not found in texture font (
Modell/Textur: Kyosho
Script: sven18koehler
also ich würde sie erst wieder dovnloden wen die fehler beseitigt sind weil so ist die map echt gut aber mit den ganzen fehlern nicht gut zu spielen