Member since 2 / 2012
Userprofil von bufley
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor etwa 11 Jahre
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Courseplay
vor mehr als 11 Jahre
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Courseplay
vor mehr als 11 Jahre
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Courseplay
vor mehr als 11 Jahre
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Courseplay
vor mehr als 11 Jahre
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Courseplay
vor mehr als 11 Jahre
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Courseplay
vor mehr als 11 Jahre
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Courseplay
vor mehr als 11 Jahre
Noch keine Videos vorhanden
Dieser Nutzer hat noch keine Projekte vorgestellt.
Mod: Cayron 200 - Helfer
You can do the same for plow SALFORD?
Thanks for this release is wonderful and helps all too much.
Mod: KENWORTH K200
Hi! is a mode excellent, but when put the camera inside the entire game barely move, in a word FPS drops entirely, if I put the camera outside, everything returns to normal, something is wrong with the interior, otherwise you did an excellent job. Thanks
Mod: OGF USA
Error: Running LUA method 'loadSharedI3DFileFinished'.
Mod: SaveEditor
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.InvalidCastException: Conversion from string "3.281.069 " to type 'Long' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDecimal(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToLong(String Value)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToLong(String Value)
at LS.Spielstand.Careersavegame.Load(String directory)
at Ls_2015_Editor.Form1.Spielstandauswahl(Object sender, EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.96.0 built by: NETFXREL2STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
Ls 2015 Editor
Assembly Version: 4.0.0.0
Win32 Version: 1.0.0.1
CodeBase: file:///D:/Farming%20Simulator%202015%20mod/Useful%20Thins/Scripts/Save%20Editor/Ls15%20SaveEditor/Ls%202015%20Editor.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Allgemein
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Farming%20Simulator%202015%20mod/Useful%20Thins/Scripts/Save%20Editor/Ls15%20SaveEditor/Allgemein.DLL
----------------------------------------
LS
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Farming%20Simulator%202015%20mod/Useful%20Thins/Scripts/Save%20Editor/Ls15%20SaveEditor/LS.DLL
----------------------------------------
System.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Mod: SaveEditor
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.InvalidCastException: Conversion from string "1.222.070 " to type 'Long' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDecimal(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToLong(String Value)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToLong(String Value)
at LS.Spielstand.Careersavegame.Load(String directory)
at Ls_2015_Editor.Form1.Spielstandauswahl(Object sender, EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.36315 built by: FX45W81RTMLDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
Ls 2015 Editor
Assembly Version: 4.0.0.0
Win32 Version: 1.0.0.1
CodeBase: file:///C:/Users/Pedros/Desktop/Fs%2015%20Save%20Editor/Ls%202015%20Editor.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 12.0.53315.36315 built by: FX45W81RTMLDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.36315 built by: FX45W81RTMLDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.36315 built by: FX45W81RTMLDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.36315 built by: FX45W81RTMLDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.36315 built by: FX45W81RTMLDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.36315 built by: FX45W81RTMLDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.36315 built by: FX45W81RTMLDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.36315 built by: FX45W81RTMLDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Allgemein
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Pedros/Desktop/Fs%2015%20Save%20Editor/Allgemein.DLL
----------------------------------------
LS
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Pedros/Desktop/Fs%2015%20Save%20Editor/LS.DLL
----------------------------------------
System.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.36315 built by: FX45W81RTMLDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Mod: Man Tgs 18 440 Hartog
please be honest and explain! What is the difference between your car and the original game? Because I do not see any difference.
Mod: Courseplay
hello! Joe `s Farm dk, the first error is the one I uploaded it with pictures and the second error is mods shovel, the rest works perfectly, I mean it works impressively well.
The first error combi mode where the tractor stops without having an obstacle in that moment when I took the picture I had two tractors of the same type but with different trailers.
Tractor which had, long trailer stops one can trailer to be the problem?
Thanks had the pleasure to answer my message, and thank you for your advice.
Mod: Courseplay
I want to add as I have watched all the tutorials very carefully and I did exactly as described in the tutorial on the official website, but courseplay program, still have many errors.
Mod: Courseplay
Anyway congratulations for those who created this mode. and maybe try a change with an improvement, thanks.
Mod: Courseplay
how to explain this! As seen in the picture which we uploaded! Is nothing in front of the tractor, but the tractor stops and send warning message (tractor is in traffic) anyone else has this problem?
shovel in BGA mode does not work at all, example when going back spins in a circle, or stops before arriving at the place of unloading.
Mod: Freidl Schuttle
do not understand what kind of vehicle is this, that after the charger and try to go fast the front side rises up like a wild horse trying to balance somehow.
And my opinion is to add aihelper mean H, is only an opinion.
Mod: Krone BigX 1100 BeastPack
Dude!!! this release they going with bad is much worse compared to the first version.
Example: combine speed ESLimiter is a complete disaster, that (I change variable speed in milliseconds fast and slow) believe that the driver has been drinking some alcohol.
Another problem! in aihelper mode when making headland turns from 2.3 turns after that leave a large portion and re-enter the field, it happened to xdisc.
The first version released is much better compared to this version.
Anyway in the game is a efficiently mode, but to be efficiently enough and should work fine, right?
Anyway many congratulations to bullgore and those who participated in creating this mode
Mod: Joskin Trans Space
Nice trailer, but where are the axes that support wheels?
and one more thing! trailer empties very slowly in the CP BGA mod remains loaded trailer half.
Mod: Patch 1.4
Hi guys, I installed patch 1.4 but when I try to activate it I can press the NEXT button, anyone know any solution, can someone help me with this problem?
thank you
Mod: Courseplay
I do not know what they are talking other people, but this (COURSE PLAY) MASTER VERSION works perfectly in every way, I tested it many times and have not find any error, everything is perfect, MANY CONGRATULATIONS !!
Mod: Patch 1.4
can anyone tell me how to activate this patch? so after you install the required serial number, enter it, but I can not click the Next button remains inactive, how to solve this problem?
kann mir jemand sagen, wie man diesen Patch zu aktivieren? so, nachdem Sie die erforderliche Seriennummer installieren, geben Sie es, aber ich kann nicht auf die Schaltfläche Weiter inaktiv bleibt, wie dieses Problem zu lösen?
Mod: Patch 1.4
why do not accept the serial number???
Mod: Scania Luxuxinnenraum
all your mode works just like in the photos we ulpoading, how to solve? I am using the patch 1_2_5_1
Mod: Scania Kabin Packs Mod
all your mode works just like in the photos we ulpoading, how to solve? I am using the patch 1_2_5_1
Mod: Claas Lexion 770
Thank you very much! eslimiter was the problem, now it works great, you did a great job, keep up the good work.
Mod: Courseplay
Sorry! if you insult with something but in this courseplay nothing works better.
In overloader mods do not stop at any of waitpoint unloading.
The mods' combined SELF unloading when unload bunker must go, go just like snake, and not stop along with the trailer.
The mods: Feild Bales Grass, etc. arcussin autostack soup that finished bales collected, do not switch to other recording where to unload bales, going forward.
In conclusion need to work hard in this program, however in FS 2011you did an excellent job v2.4 module works great, but in FS 2013 can not say that it works the same.
Mod: Courseplay
I have a problem with this mode Example: forage wagon first starts fine, but after grass leading to the destination and back, loaded with grass no longer walk alone until the end, and many other problems! sorry for my English
Mod: Lexion 770 Pack
Nice Mod, but how can open bunker?
Mod: Courseplay
This program does not work well, a waste of time, look examples on what does not work: I try to generate and gather grass race trailer, go first, but when the field is just walking, not gather nothing, as it is with fertilizer, how combined, not to mention a disaster, if you still want to do something, even let him not go well with tens of thousands of damage, I'll upload a video defects noted above, the best version is 2.4, the version that everything works great. Thanks, so I had to add, however, you did a wonderful job, but I say let him through again function properly.