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MagMaxViedoGmaes-
02. Februar, 22:27 UhrVersion 1.0
-
von MagMaxVideoGames
vor etwa 11 Jahren
-
von MagMaxVideoGames
vor etwa 11 Jahren
-
von MagMaxVideoGames
vor etwa 11 Jahren
Dateien
Hashtag: | 467b01a01d58dec20a81c6be63739966 |
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Version: | 1.0 |
Multiplayerfähig? | ja |
Autor: | MagMaxViedoGames |
Preis im Shop: | 500 LS |
Name im Shop: | Golf Cart |
Beschreibung im Shop: | Golf cart turbo charged. |
02.02 2014
Empfehlungsrate
-/-
noch nicht genug Stimmen
Ist dieser Mod besonders empfehlenswert?
V
1.0
02. 02 2014
1.914
1 Kommentare
Technical basics:
1st of all the archive was compromised after download (tried it a few times), I had to unpack and rezip it in order to be able to change the modDesc.
That was necesseary, because 'TurboCharged' is not a valid machineType and the game couldn't display it in the shop. I also changed the brand into 'Lizard', because the data you provided was not working either (something like l10n_shop_item_brand...)
So, a few basics were amiss, but nothing that I couldn't fix within 1 minute to get your mod to work.
In the log file I get warnings about the compatibility and performance of the golfCart.png (convert it to a regular dds), but otherwise it's clean.
Ingame:
How to select the golf cart: I use VEGS (Vehicle Group Switcher). That works on the Golf Cart even if it is not TABable
TurboCharged is a well chosen name. You set the speed to 1% (10% being usually minimum) and even at that speed is shoots off like a bullet. Since it is set already at 1% one cannot slow it down. I didn't even try to see what happens if you try to accelerate ...
Technically the mod works fine. But obviously one can use it only for drag races. Would be the star at any quarter mile race. Other than that it is too fast and pretty much useless.
For your 2nd mod see to it that you get the technical basics right and think of an actual use for that mod. You do that and I am pretty sure your mods will find some appreciation.