SXC Extractor Tool (1.35.x)

V 1.23.2.14 Mod für Eurotruck Simulator 2

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Beschreibung

SXC Extractor is a tool to extract ETS2/ATS game data files. This tool has similar main functionality as the official SCS Extractor, with additional improvements and features:   List items (path and filename) through List Mode. Selective file extraction and listing based on path and wildcard filtering. Support "encrypted" mod zipped file extraction. Can handle particular game data/DLC file where SCS Extractor fails.   Like the official SCS Extractor, this tool is also a console (text-based) program running under Windows Command Prompt or Power Shell console window. Require minimal Windows 2000 to run, support both x86 (32-bit) and x64 (64-bit) Windows architecture. SXC Extractor is stand-alone Windows application without needs any run-time or redistributable library packages. It does not require platform foundation like .NET Framework, Java, etc. Just a Windows OS and SXC Extractor, you good to go.   Special Case Certain SCS game data file (e.g. core.scs and locale.scs) has directory structures stripped for some reason. To work with such kind of file which is returning "no root path" error message, put additional "-137243" switch when working with the file for the first time. Next time accessing the same file there is no need to use the switch as long as the game data file isn't updated and the associated index file (*.idx) intact.   Supported File Type SXC Extractor can handle both native game data/DLC file (*.scs) usualy stored on Steam folder, as well as mod zipped file (*.scs, *.zip) especially the ones that "encrypted" to prevent users looking at the contents.   Epilogue SXC Extractor has no relation to the original SCS Extractor and is not affiliated with SCS Software. SXC Extractor made by user for users. It offers similar functionality as the predecessor with additional features and improvements. Since it is useful and proven handy for me (the author), hope it is also useful and handy for you especially the modders. Have fun, keep trucking, and happy modding!   Prologue ========   The SCS Extractor has been introduced years ago, widely used by most modders to extend the functionality and gameplay experiences on both SCS popular games Euro Truck Simulator 2 and American Truck Simulator. Even though it's handy and useful, SCS Extractor has a big disadvantage: lack ability of selective file extraction. Came from that limitation, the SXC Extractor was written.   SXC Extractor (can be pronounced as Sexy Extractor) is another level compared to the predecessor. It has list mode, able to selectively extract or list contents based on certain criteria, and also support extracting mod zipped files even with the "encrypted" ones. SXC Extractor however does not provide ability to compress or recompress. As its name says it just an extractor tool.       Basic Usage ===========   SXC Extractor is a console program runs under Microsoft Windows. Like the predecessor, it is a simple text based application. No fancy GUI and no bullsh*t. It comes without installer. Extract the SXC Extractor package using any ZIP Archiver program onto a destination folder of your choice. From Windows Explorer, press Shift + Right Click on the extracted destination folder then choose a menu item labeled as "Open Command Prompt from here" or "Open Power Shell from here" depending on your Windows version. Running SXC Extractor can be done by typing:   sxc   Or under Power Shell console:   .\sxc.exe   After typing, press the Enter key on the keyboard to actually execute the application. Running extractor without any parameter will just display a usage tips of parameter description, which will have described more details here.       Working with Files ==================   SXC Extractor requires at least one parameter in order to function. You need an input file to be processed, either SCS native game data/DLC files (with .scs extension) or mod zipped files (with .scs or .zip extension). It can be typing like this:   sxc thefile.scs   Or:   .\sxc.exe thefile.zip   Note the argument is preceding with a space character. Each argument must be separated with at least one space character. If an argument contains spaces, you should enclose it with double-quotes. Take a look at this example for input file that containing long path and spaces:   sxc "C:\Program files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\def.scs"   Typing long argument can be a painful task especially if you don't know how to copy a fully qualified path with file name and pasting it into Windows console. SXC Extractor allow you to select a file in an easy way through Open File dialog. Use an -i switch (lowercase letter 'I') as replacement of input file into the argument as follow:   sxc -i   It will bring you a popup dialog window to select a file. Pressing Cancel button on the dialog will abort the operation, and display usage tips as if you run the program without argument.   Another trick is by creating a Windows shortcut and store it in the same folder of SXC Extractor. For example, if you create a shortcut that pointing to actual "base.scs" file on Steam folder with the shortcut file name it as "base.scs" and store it in SXC Extractor folder, you can supply this shortcut as the input file argument:   sxc base.scs   Or:   sxc base.scs.lnk   When working with SCS native game data/DLC input file, SXC Extractor will create an associate index file (with .idx extension) and store it at the same folder where SXC Extractor stored. The index file will be created when opening input file at the first time, or re-created when the input file gets update. Index file is required in the purpose of speed up process to work with the same input file later. Note that there'll be no index file being generated when working with mod zipped file.       List Mode and Extraction ========================   If supplying with only input file, SXC Extractor works under list mode. List mode is where you are able to see the list of items (files and folder paths) within the input file without actually extracting them. By default, only files with their own path are listed. To extract these items, you have to supply the output path argument as target extraction folder.   Output path argument must be pointing to an existing folder with write access permission. Avoid supplying path to system folders as they might have special access permission that may not granted to Windows user currently logged in. Output path is specified by an -o switch (lowercase letter 'O') followed by the target folder path like this:   sxc myfile.scs -o C:\Temp   If the target folder path containing spaces, as usual you must enclose it with double-quotes, like this:   sxc myfile.scs -o "C:\My projects\ets2 mod"   SXC Extractor allow you to select target folder path by selecting it from a folder selection dialog. Instead of using an -o switch, replace it with an -od switch like this:   sxc myfile.scs -od   On execution, it will ask for target folder location through a dialog window. Pressing the Cancel button on the dialog will abort target folder path selection and automatically fallback into the list mode. For security reason, SXC Extractor does not natively support folder shortcut or logical folder such as a ZIP file.       Base Path and Wildcard Filtering ================================   The main feature of SXC Extractor is the ability to list or extract selective files. This is done through the -d and -f switches (lowercase letter 'D' and 'F' respectively). The -d switch is used to specify the base path as working root path. Any items on input file where outside this path will be ignored and excluded from the process. Specify this base path as second argument after the -d switch, as shown in this example:   sxc base.scs -d unit/hookup/   This will list all items under "unit/hookup/" path on the "base.scs" input file. Just take a look at another example:   sxc def.scs -o C:\Temp -d \def\world   This will extract all files under "def\world\" path in input file "def.scs" and store those files into "C:\Temp" folder. Even though you specify a base path, the results of extracted files still maintain the original directory structures. From the above example, those files (and subfolders if any) can be found in "C:\Temp\def\world" folder. It works that way to allow modders working with their mods and keep directory structures in place. Note that you can specify slash or backslash character as delimiter in the base path, with or without leading and trailing path delimiter.   The -f switch allow you to filter items in input file based on '*' (asterisk) and '?' (question mark) pattern characters. The text pattern follows after the switch. Asterisk character means "anything else" while the question mark means "any one character". These pattern characters can be placed anywhere, single or multiple times. For example, a pattern "*side" will match any text trailing with "side", so these text will match:   from the inside beyond the outside   but these text won't:   for the insider both the sideways   A pattern "the*" will match any text leading with "the", so these text will match:   the brown fox there'll be only one   but these text won't:   other than him mother nature   A pattern "*ing*" will match any text contains "ing", so all these text will match:   ingredients of soup made for anything the ingenious winglets   A pattern "*mo*th*" will match any text contains "mo" followed any text contains "th", so these text will match:   monthly income up to his mother   The pattern with question mark will find any matches fit into single character. For example, a pattern "ab?de" would match a word like "abcde", "ab1de", "ab de", etc. A pattern "some?????" will match word "something", somewhere", or "somewhat." (notice the trailing period character). You may combine both asterisks and question marks on the pattern. For example, a pattern "*h??self" will match "himself" or "ask to herself".   The -f switch if used alone without the -d switch will find any matches pattern to the entire item names (file and path) in the input file. If the -d switch takes place, matches pattern affect only to all items under the base path specified in -d switch. Let's have a look for few usage examples of -f switch as follows:   sxc base.scs -f unit/hookup/*   This will list all items under "unit/hookup/" path. The usage actually has similar result when using the -d switch like this:   sxc base.scs -d unit/hookup/   The difference is the -d switch is much faster than the -f switch. Consider this when working with input file containing lots of items.   sxc base.scs -f *adviser*   This will try to find any file and path containing word "adviser" and display matching results as the list of files.   sxc base.scs -f *adviser* -d ui -o C:\Temp   This will extract any files containing "adviser" under path "ui/" and store the extracted files into "C:\Temp" folder. Practically this is will extract all Route Advisor layout definition files.       Advanced Filtering ==================   SXC Extractor support multiple set of filtering criteria. This is allow you to perform multiple filtering in a single pass. Just create a pure text file containing several filtering criteria, where each line represent one set of both base path and wildcard filtering. This example defines three filtering criteria to filter only items related to Route Advisor:   material/ui/adviser sound/ui/adviser/&&*adviser* ui/&&adviser*   Each line may define either base path, wildcard filtering, or both. Base path and wildcard filtering are separated by two ampersand characters (&&). If you define only wildcard filtering, prepend ampersands separator before wildcard pattern like this:   &&*adviser*   To let them easy to read, you can put spaces or tabs between ampersands separator. The above example can be defined like this:   material/ui/adviser sound/ui/adviser/     &&   *adviser* ui/                   &&   adviser*   Save these filtering definitions as a text file and put the text file name prepend with an '@' (at) character after the -d switch. For example:   sxc base.scs -d @adviser_filter.txt -o C:\Temp   If you save the multiple filtering definition file with a name containing spaces, don't forget to enclose it with double-quotes:   sxc base.scs -d "@C:\My Filters\Adviser Definition.txt" -o C:\Temp   Please note when you define advanced filtering this way, the -f switch will be ignored. Advanced filtering may be handy when you working with a mod that contains asset's complexity involving many files.   For security reason, SXC Extractor will reject filtering definition file which is larger than 32 Kb in size, containing non-standard ASCII text. In short, it accept only pure 7-bit ASCII text file with size less than 32,768 bytes.       Output Suppression ==================   By default, SXC Extractor will be displaying all messages and errors. You can hide unnecessary messages by supplying the -q switch (lowercase letter 'Q'). To hide error messages as well, use -qe switch instead. Message suppression will be handy when launching SXC Extractor through a batch script, interfacing with third-party application, or redirecting output to other device. The following example will be saving all list of files in "base.scs" into a text file called "list_base.txt":   sxc base.scs -qe > list_base.txt       List Mode and Page Pausing ==========================   When displaying files under List Mode, it will scroll to the last line. If working with lots of items, you can use -p switch to allow a pause message appears every 24 lines (default). For example:   sxc base.scs -p   To allow pause message appears every n lines, use -p:n switch. This example will show pause message every 50 lines:   sxc base.scs -p:50   It is accepting minimum 3 lines and maximum 99 lines. Please note the -p switch doesn't affect when working with message suppression through -q or -qe switch.       List Mode Display =================   SXC Extractor by default will list files under List Mode. This behavior is similar to when supplying the -l1 switch (lowercase letter 'L') into the argument. To list both files and path, you can use the -l0 switch. The -l2 switch is used to display only paths. This switch mainly intended in the purpose of interfacing with third-party application. Please note SXC Extractor does not provide ability to "extract" paths only. Extract operation always applies to files.       Force Mode ==========   This function only applies to SCS game data/DLC files. You must supply the -X switch (uppercase letter 'x') in order this mode to works. It will list or extract all files stored in input file into a single level folder hierarchy. This mode will be useful when working with game data/DLC files that has no root directory or their directory structures has been stripped off. Please note since there is no directory information, the path and file names are unknown. All files being listed or extracted will be named to their associated hash code followed by the .DAT extension. For example:   sxc core.scs -o C:\Temp -X   Please note when working with Force Mode, the -d (base path), -f (wildcard filter), and -l (list display) switches are ignored since they are no longer relevant under this mode.       Quit Prompt Message ===================   When working with batch script or running through a shortcut, you may consider to put a confirmation message before SXC Extractor quit and closing console window. This can be done by putting the -c switch (lowercase letter 'C') into the argument. This let SXC Extractor showing a confirmation message asking to press a key before quit. You can specify a countdown delay with -c:n switch to allow application quit by itself after n seconds. For example, this will prompt user to press a key and quit automatically after 10 seconds:   sxc -c:10   The countdown delays are ranged from 3 to 60 seconds. Please note the -c switch doesn't affect when working with message suppression through -q or -qe switch.       Epilogue ========   SXC Extractor has no relation to the original SCS Extractor and is not affiliated with SCS Software. SXC Extractor made by user for users. It offers similar functionality as the predecessor with additional features and improvements. Since it is useful and proven handy for me (the author), hope it is also useful and handy for you especially the modders. Have fun, keep trucking, and happy modding!       Supported Operating System ==========================   - Microsoft Windows 2000 - Microsoft Windows XP - Microsoft Windows Vista - Microsoft Windows 7 - Microsoft Windows 8 - Microsoft Windows 8.1 - Microsoft Windows 10       Program Return Codes ====================     0 = No error  -1 = Internal error  -2 = Invalid argument  -3 = Input file not found  -4 = Unable to open input file  -5 = Unable to read input file  -6 = Invalid input file  -7 = Target path not found or invalid  -8 = Unable to complete the process  -9 = Unable create path for extraction -10 = Unable to extract a file -11 = Input file has no base root -12 = An entry not found in input file -13 = Unable to get directory structure -14 = Empty directory structure -15 = A file entry pointing to root path -16 = Unable to create index file -17 = Unable to load index file       Version History ===============   1.19.9.7 - Initial public release     [EOF]

Credits

Modell: madman271
Textur: madman271
Script: madman271
Idee / Konzept: madman271
Tester: madman271
Sonstige: madman271

  • 26. Mai, 16:32 Uhr
    Version 1.23.2.14

    SXC EXTRACTOR MOD FILE EXTRACTION TOOL V1.23.2.14

    SXC Extractor is a tool to extract ETS2/ATS game data files. This tool has similar main functionality as the official SCS Extractor, with additional improvements and features:
    List items (path and filename) through List Mode.
    Selective file extraction and listing based on path and wildcard filtering.
    Support "encrypted" mod zipped file extraction.
    Can handle particular game data/DLC file where SCS Extractor fails.
    Like the official SCS Extractor, this tool is also a console (text-based) program running under Windows Command Prompt or Power Shell console window. Require minimal Windows 2000 to run, support both x86 (32-bit) and x64 (64-bit) Windows architecture. SXC Extractor is stand-alone Windows application without needs any run-time or redistributable library packages. It does not require platform foundation like .NET Framework, Java, etc. Just a Windows OS and SXC Extractor, you good to go.

    Supported File Type
    SXC Extractor can handle both native game data/DLC file (*.scs) usualy stored on Steam folder, as well as mod zipped file (*.scs, *.zip) especially the ones that "encrypted" to prevent users looking at the contents.

    Limitations
    This tool does not fully tested especially with various "encrypted" mod zipped files. If you find problems or bugs, please let me know by posting comments in this thread.

    Add-ons Included in the ZIP Package

    SXC Path Finder
    A tool to search any occurences of defined file names on whole files stored in an HashFS formatted mod file. Any proper file names found then can be used in the purpose as Name Resolver List in SXC Extractor through the -bl switch. This tool intended to cut working time and hassles when extracting complex HashFS mod file. This tool is far from perfect. It is possible not all occurence of file names will be found.

    SXC Packer
    A handy tool to compress and pack mod file in a new way, packing it into SCS proprietary HashFS format. Besides of compressing whole entries within a folder, SXC Packer comes with additional feature like: exclude certain folders and files, hide/strip folders and files from HashFS directory structures, and encrypt certain unit files (*.sii).

    32-bit vs. 64-bit Version
    Downloaded Package distribution below includes 32-bit and 64-bit version of SXC Extractor, SXC Packer, and SXC Path Finder. The executable filename of 64-bit version are sxc64.exe, sxcpack64.exe, and sxclist64.exe respectively. There are no differences between 32-bit and 64-bit version in the context of features and functionalities. The 64-bit version, however, must be running under Windows x64 platform and runs faster compared with the 32-bit version.

    Changelog

    SXC Extractor 1.23.2.14
    Introduce inverted wildcard pattern filter using '!' (asterisk) symbol.
    Cut off unnecessary time consuming processes during extract mode.
    Fix the -f switch does not work when specify root path as current folder.
    Fix a bug when extracting empty (zero size) entry files.
    Minor fixes and improvements.

    SXC Packer 1.0.23.214
    Eliminate unnecessary time consuming processes while packing.
    Fix a rare bug where empty (zero size) entry file not packed properly.
    Minor fixes and improvements.

    SXC Path Finder 1.0.23.214
    Improve heuristic search logic.
    Minor fixes and improvements.

    Special Notes
    The HashFS encryption algorithm as found in locale.scs game file is not resolve yet.

    Contributors (in alphabetical orders)
    Coal_Bucket_Outlaw a.k.a 6NZ
    deTbiT
    knox_xss
    luukf8
    salessao2
    xXCARL1992Xx

    Happy modding!

  • 06. April, 21:07 Uhr
    Version 1.20.5.8

    SXC EXTRACTOR MOD FILE EXTRACTION TOOL V1.20.5.8

    Changelog 1.20.5.8

    1. SXC Extractor:
    -Reworking ZIP format handler to support new obfuscated algorithms. (thanks to “salessao2” for the samples)
    -Minor fixes and improvements.

    2. SXC Packer:
    -Sound files (*.ogg, *.bank, *.soundref) now are packed in “store” (non-compressed) mode by default. (thanks to “deTbiT” for reporting this bug)
    -Introduce an -s switch to allow certain folders/files are packed in “store” (non-compressed) mode.
    -Minor fixes and improvements.

    Credits:
    madman271

  • 21. September, 23:01 Uhr
    Version 1.19.9.7

  • 903606
    von mods80
    vor etwa 5 Jahre


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V 1.23.2.14
Eurotruck Simulator 2
sxc-01230214.zip
1,3 MB 395
26. 05 2023 395
V 1.20.5.8
Eurotruck Simulator 2
sxc-01200508.zip
1,1 MB 612
06. 04 2022 612
V 1.19.9.7
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sxc-01190907.zip
162,5 KB 644
21. 09 2019 644

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