Beschreibung
Das ist nur etwas, das ich seit einiger Zeit nur für mich selbst gemacht habe, aber beschlossen habe, es jetzt öffentlich zu machen.
Diese Modifikation erhöht die Verkehrsdichte in großen städtischen Gebieten erheblich, wobei diese Gebiete als der Korridor San Diego - Los Angeles, die Bucht von San Francisco, Sacramento, Reno, Las Vegas, Phoenix, Tucson, Albuquerque, Portland und Seattle definiert sind; der Verkehr anderswo wird auf Vanille-Niveau gehalten, was ich für realistisch genug halte.
Er enthält auch viele Änderungen, die ich vorgenommen habe, um einige Stellen genauer darzustellen, diese Änderungen sind unten aufgeführt:
-I-5 verbreiterte sich auf 2x4 von San Diego bis unmittelbar nördlich von Los Angeles (ursprünglich eine Mischung aus 2x2 und 2x3)
-I-5 verengte sich auf 2x2 von Sacramento bis Redding (ursprünglich 2x3)
-US 101 verbreiterte sich auf 2x4 in der Bay Area und in der Nähe von Los Angeles (ursprünglich 2x2 bzw. 2x3)
-I-580 (das kalifornische) verbreiterte sich auf 2x4 von der I-5-Kreuzung nach Richmond (ursprünglich 2x2), Die Verbreiterung der I-80 von Richmond nach Sacramento ist zur Zeit ein WIP)
-Einige sehr geringfügige Änderungen an der Beschilderung, vor allem die Abschaffung der "Carlsbad", die überall angeschlagen wird.
-Gebiete in der Nähe von Los Angeles, der SF Bay Area und Sacramento mehr "urbanisiert"
Sollte kompatibel mit anderen Map-Mods sein, solange man ihnen eine höhere Priorität einräumt, habe ich aber nie getestet.
Alles Map-DLC wahrscheinlich erforderlich.
Credits
Modell: Quaristice
Textur: Quaristice
Script: Quaristice
Idee / Konzept: Quaristice
Tester: Quaristice
Sonstige: Quaristice
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08. Dezember, 03:23 UhrVersion update 16.2
Minor Urban Overhaul v16.2 - 1.49
Small 16.2 update uploaded for the main mod, just Kansas DLC compatibility.
Sectors in Tulsa refreshedDense traffic areas added:
Kansas City – Topeka
WichitaThis mod greatly increases traffic density in major urban areas across the map; traffic elsewhere is kept to vanilla levels, which I think is realistic enough. It also widens freeways and urbanizes some areas that are particularly inaccurate in the original map. Use the available “Lite” version if you want only the scenery/signage changes in California and Phoenix Area.
(For compability with traffic spawn mods simply open the mod with a file archiver (7-Zip, WinRAR, …), open the “def” folder and delete “traffic_data.sii” and “traffic_rules_spawn.sui” inside its “world” folder)Lite version remains unchanged.
Lite Version v16 (Version of this mod that only includes the scenery changes in California and Phoenix)UPDATED 11/04/2023 (Compatible up to ATS 1.49)
Should be compatible with minor map mods if you put them in higher priority.
No known conflicts with ProMods Canada.Credits
Quaristice -
27. November, 02:44 UhrVersion update 16.1
Minor Urban Overhaul v16.1 - 1.49
Mod updated for public 1.49 (version 16.1).
Just for compatibility with the last changes to the vanilla map (PACCAR center, Salt Lake City).This mod greatly increases traffic density in major urban areas across the map; traffic elsewhere is kept to vanilla levels, which I think is realistic enough. It also widens freeways and urbanizes some areas that are particularly inaccurate in the original map. Use the available “Lite” version if you want only the scenery/signage changes in California and Phoenix Area.
(For compability with traffic spawn mods simply open the mod with a file archiver (7-Zip, WinRAR, …), open the “def” folder and delete “traffic_data.sii” and “traffic_rules_spawn.sui” inside its “world” folder)Lite version remains unchanged.
Lite Version v16.1 (Version of this mod that only includes the scenery changes in California and Phoenix)UPDATED 11/04/2023 (Compatible up to ATS 1.49)Should be compatible with minor map mods if you put them in higher priority.
No known conflicts with ProMods Canada.Credits
Quaristice -
10. November, 02:33 UhrVersion update 16.0
Minor Urban Overhaul v16.0 - 1.49
Experimental version for the 1.49 Open Beta has been uploaded, updates for both regular and lite versions.
Since the recent CTDs are particularly game-breaking, I’m not going to wait for the OB to be over to update the mod. Making a version for 1.48.5 would be pointless considering how close 1.49 is, I’m playing the game often recently so if any Open Beta patch breaks everything, expect a fix on the same day.
CTDs in East Los Angeles, possibly more areas, caused by excess of deleted models, fixed.
AI Busses spawn again.
Skylines of Oakland (proper Oakland-specific models) and San Francisco (properly-sized Transamerica and Bank of America towers, newer Transbay developments) reworked.Lite Version v16 (Version of this mod that only includes the scenery changes in California and Phoenix)UPDATED 11/04/2023 (Compatible up to ATS 1.49)
Credits
Quaristice -
04. August, 03:42 UhrVersion update 15.7.1
Minor Urban Overhaul v15.7.1 - 1.48
Quick update for map DLC compatibility (15.7.1)
High traffic area added in Tulsa – Oklahoma City
Vanilla high traffic area in Ardmore removed
CTD in Durant, OK fixedThis mod greatly increases traffic density in major urban areas across the map; traffic elsewhere is kept to vanilla levels, which I think is realistic enough. It also widens freeways and urbanizes some areas that are particularly inaccurate in the original map. Use the available “Lite” version if you want only the scenery/signage changes in California and Phoenix Area.
Lite Version 15.5 (Version of this mod that only includes the scenery changes in California and Phoenix)UPDATED 12/25/2022 (Compatible up to ATS 1.48)
https://www.paypal.com/donate/?hosted_button_id=MB39A8JBM4ZGN
Credits
Quaristice -
19. April, 02:36 UhrVersion update 15.6
Minor Urban Overhaul v15.6 - 1.47
Changes 15.6
Fixed bugs
Adapted for 1.47This mod greatly increases traffic density in major urban areas across the map; traffic elsewhere is kept to vanilla levels, which I think is realistic enough. It also widens freeways and urbanizes some areas that are particularly inaccurate in the original map. Use the available “Lite” version if you want only the scenery/signage changes in California and Phoenix Area.
Credits
yaumeister, defeoac, Quaristice -
31. Dezember, 08:33 UhrVersion update 15.5
Minor Urban Overhaul v15.5 - 1.46
Changes 15.5
Mod updated. Just a few cumulative fixes and tweaks since the last release. Most of the artificially high speed limits have been removed, no real need for them with the new AI spawn system.This mod greatly increases traffic density in major urban areas across the map; traffic elsewhere is kept to vanilla levels, which I think is realistic enough. It also widens freeways and urbanizes some areas that are particularly inaccurate in the original map. Use the available “Lite” version if you want only the scenery/signage changes in California and Phoenix Area.
Support for 1.46
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26. November, 02:05 UhrVersion update 15.4
Minor Urban Overhaul v15.4 - 1.46
This mod greatly increases traffic density in major urban areas across the map; traffic elsewhere is kept to vanilla levels, which I think is realistic enough. It also widens freeways and urbanizes some areas that are particularly inaccurate in the original map. Use the available “Lite” version if you want only the scenery/signage changes in California and Phoenix Area.
Update 15 November:
Small fixes to SCS signage errors in the Phoenix area.
Very high traffic area in San Francisco’s Embarcadero downgraded to just a high traffic area.
Small scenery fixes in Reno and Barstow.Very high traffic areas added:
Boise (I-84)
El Paso
DFW – San Antonio Corridor
Houston AreaMap in the OP was finally updated also.
Credits
Quaristice -
05. Juni, 04:43 UhrVersion update 15.1
Minor Urban Overhaul v15.1 - 1.44
Changelog v15.1
US-101 widened all the way to Oxnard (Agoura Hills/Thousand Oaks area)
A little more urbanization east of the I-10/I-15 interchange (San Bernardino/Redlands/Calimesa)
Signage update across all covered California area, plus new signage on I-40, CA 58, CA 99 and I-10 east of San Gorgonio Pass (The map in the OP has been updated, if you want to visualize that better)I-5 widened to 2×4 from San Diego to just north of Los Angeles (originally a mix of 2×2 and 2×3)
I-5 narrowed to 2×2 from Sacramento to Redding (originally 2×3)
I-10 widened to 2×4 from Los Angeles to Palm Springs (originally 2×3 and 2×2)
US 101 widened to 2×4 in the Bay Area and near Los Angeles (originally 2×2 and 2×3 respectively)
I-580 (the California one) widened to 2×4 from the I-5 junction to Richmond (originally 2×2)
I-80 widened to 2×4 from Richmond to SR37 and 2×3 up to Sacramento (originally 2×2)
CA-99 widened to 2×3 near Bakersfield and 2×4 in Bakersfield (originally 2×2)
Some very minor signage changes, mostly getting rid of “Carlsbad” being posted everywhere.
Areas near Los Angeles, the SF Bay area and Sacramento more “urbanized”
Downtown Los Angeles remodeled.Fresno,
CA-99 is done up to halfway to Fresno and vanilla signage has been
replaced with the post-Arizona sign templates in the Los Angeles area
and the reworked CA-99 area. Had to take some artistic liberties in some
places due to how different the road network is in the game compared to
real life. -
01. Juni, 01:34 UhrVersion update 15.0
Minor Urban Overhaul v15.0 (1.44.x)
Minor Urban Overhaul - this mod rebuilds the map, cities and highways, increases the number of highway lanes, junctions and large urban areas. This mod greatly increases traffic density in major urban areas, these areas being defined as the San Diego - Los Angeles corridor, San Francisco bay area, Sacramento, Reno, Las Vegas, Phoenix, Tucson, Albuquerque, Portland and Seattle; traffic elsewhere is kept to vanilla levels, which I think is realistic enough.
Features Minor Urban Overhaul:
• I-5 widened to 2x4 from San Diego to just north of Los Angeles (originally a mix of 2x2 and 2x3)
• I-5 narrowed to 2x2 from Sacramento to Redding (originally 2x3)
• I-10 widened to 2x4 from Los Angeles to Palm Springs (originally 2x3 and 2x2)
• US 101 widened to 2x4 in the Bay Area and near Los Angeles (originally 2x2 and 2x3 respectively)
• I-580 (the California one) widened to 2x4 from the I-5 junction to Richmond (originally 2x2)
• I-80 widened to 2x4 from Richmond to SR37 and 2x3 up to Sacramento (originally 2x2)
• CA-99 widened to 2x3 near Bakersfield and 2x4 in Bakersfield (originally 2x2)
• Some very minor signage changes, mostly getting rid of "Carlsbad" being posted everywhere.
• Areas near Los Angeles, the SF Bay area and Sacramento more "urbanized"
• Downtown Los Angeles remodeled.
• All map DLC probably required.Changes in v15.0:
- Adapted to the latest game patch 1.44;
- Fixed I-17 in Phoenix widened.
- I-80 in San Francisco (Bay Bridge) widened.
- Northbound I-5 south of Seattle widened near the weigh station.
- Assorted corrections. -
22. Mai, 04:34 UhrVersion update 14.2
Minor Urban Overhaul v14.2 (1.44.x)
Changelog v14.2
Some fixes for a few signs with broken fonts, nothing game-breaking. Most importantly, scenery around the US 101 in the Bay
Area has been reworked, trying to replicate the San Jose area more accurately. Sadly, the weird tiny road linking Santa Cruz directly to the I-5 had to go for that.I-5 widened to 2×4 from San Diego to just north of Los Angeles (originally a mix of 2×2 and 2×3)
I-5 narrowed to 2×2 from Sacramento to Redding (originally 2×3)
I-10 widened to 2×4 from Los Angeles to Palm Springs (originally 2×3 and 2×2)
US 101 widened to 2×4 in the Bay Area and near Los Angeles (originally 2×2 and 2×3 respectively)
I-580 (the California one) widened to 2×4 from the I-5 junction to Richmond (originally 2×2)
I-80 widened to 2×4 from Richmond to SR37 and 2×3 up to Sacramento (originally 2×2)
CA-99 widened to 2×3 near Bakersfield and 2×4 in Bakersfield (originally 2×2)
Some very minor signage changes, mostly getting rid of “Carlsbad” being posted everywhere.
Areas near Los Angeles, the SF Bay area and Sacramento more “urbanized”
Downtown Los Angeles remodeled. -
11. September, 01:42 UhrVersion update 13
Minor Urban Overhaul v13 (1.41.x)
This mod greatly increases traffic density in major urban areas across the map; traffic elsewhere is kept to vanilla levels, which I think is realistic enough. Use the available “Lite” version if you want only the scenery/signage changes in California and Phoenix Area.
I-5 widened to 2×4 from San Diego to just north of Los Angeles (originally a mix of 2×2 and 2×3)
I-10 widened to 2×4 from Los Angeles to Palm Springs (originally 2×3 and 2×2)
I-10 widened to 2×4 In the Phoenix region (originally 2×3 and 2×2)
CA-99 widened to 2×3 near Bakersfield and 2×4 in Bakersfield (originally 2×2)
Signage overhaul in California, including US-101 and I-5 south of San Francisco and I-15.
Areas near Los Angeles, the SF Bay area and Sacramento more “urbanized”
Downtown Los Angeles remodeled.**Load order for MUO/Reforma map combo (1.41)**
(top to bottom)
MUO-Reforma Traffic Compatibility
MUO-Reforma Compatibility Patch (courtesy of defeoac) Link to post
Reforma Map
Minor Urban Overhaul v13
Mega Resources
Updated the OP, also cleaned up all the link spam in it.
San Francisco and Sacramento have been reverted to vanilla, the version of them connected to the Reforma map is still intact, so use that map combo if you want to restore it. -
24. April, 22:10 UhrVersion update 12 + Addons
Minor Urban Overhaul v12 (1.40.x)
Minor Urban Overhaul - this mod rebuilds the map, cities and highways, increases the number of highway lanes, junctions and large urban areas. This mod greatly increases traffic density in major urban areas, these areas being defined as the San Diego - Los Angeles corridor, San Francisco bay area, Sacramento, Reno, Las Vegas, Phoenix, Tucson, Albuquerque, Portland and Seattle; traffic elsewhere is kept to vanilla levels, which I think is realistic enough.
Features Minor Urban Overhaul:
• I-5 widened to 2x4 from San Diego to just north of Los Angeles (originally a mix of 2x2 and 2x3)
• I-5 narrowed to 2x2 from Sacramento to Redding (originally 2x3)
• I-10 widened to 2x4 from Los Angeles to Palm Springs (originally 2x3 and 2x2)
• US 101 widened to 2x4 in the Bay Area and near Los Angeles (originally 2x2 and 2x3 respectively)
• I-580 (the California one) widened to 2x4 from the I-5 junction to Richmond (originally 2x2)
• I-80 widened to 2x4 from Richmond to SR37 and 2x3 up to Sacramento (originally 2x2)
• CA-99 widened to 2x3 near Bakersfield and 2x4 in Bakersfield (originally 2x2)
• Some very minor signage changes, mostly getting rid of "Carlsbad" being posted everywhere.
• Areas near Los Angeles, the SF Bay area and Sacramento more "urbanized"
• Downtown Los Angeles remodeled.
• All map DLC probably required.Changes in v12:
- Uses Quaristice's I-580 and I-80 connection between Oakland and the refreshed Reforma Sacramento
- Uses PaZz's I-5 and I-8 connections to Carlsbad and San Diego (this will override MUO's San Diego)
- Uses n1cky1992's I-10 connection between PaZz's Quartzsite and MUO's Phoenix
- Added I-10 connection from MUO's Los Angeles to Reforma's new Palm Springs, Palm Desert, and the refreshed PaZzMod areas
- Added Western Star dealership in Stockton (which was missing with the old MUO/SN Patch)
- California highway signage changes using Mega Resources in Los Angeles, Stockton, and OaklandLink 1 - Main Mod:
https://sharemods.com/8jhp4pqvb5jm/Minor_Urban_Overhaul_v12.scs.html
Link 2 - Reforma Compatibility Patch:
https://sharemods.com/fk3by4yvjap0/MUO_Reforma_Compatibility_Patch.scs.html
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20. Juli, 02:06 UhrVersion update 11.2 + Addons
MINOR URBAN OVERHAUL V11.2 (07/16/2020) 1.38.X
Changelog v11.2:
- Kennewick connection is working now.
This is just something I've been only making for myself for some time, but decided to make public now.
This mod greatly increases traffic density in major urban areas, these areas being defined as the San Diego - Los Angeles corridor, San Francisco bay area, Sacramento, Reno, Las Vegas, Phoenix, Tucson, Albuquerque, Portland and Seattle; traffic elsewhere is kept to vanilla levels, which I think is realistic enough.
(For compability with traffic spawn mods simply open the mod with a file archiver (7-Zip, WinRAR, ...), open the "def" folder and delete "traffic_data.sii" and "traffic_rules_spawn.sui" inside its "world" folder)
It also includes many changes I've been making trying to portray some places more accurately, these changes detailed below:
•I-5 widened to 2x4 from San Diego to just north of Los Angeles (originally a mix of 2x2 and 2x3)
•I-5 narrowed to 2x2 from Sacramento to Redding (originally 2x3)
•I-10 widened to 2x4 from Los Angeles to Palm Springs (originally 2x3 and 2x2)
•US 101 widened to 2x4 in the Bay Area and near Los Angeles (originally 2x2 and 2x3 respectively)
•I-580 (the California one) widened to 2x4 from the I-5 junction to Richmond (originally 2x2)
•I-80 widened to 2x4 from Richmond to SR37 and 2x3 up to Sacramento (originally 2x2)
•CA-99 widened to 2x3 near Bakersfield and 2x4 in Bakersfield (originally 2x2)
•Signage overhaul in California, including US-101 and I-5 south of San Francisco and I-15.
•Areas near Los Angeles, the SF Bay area and Sacramento more "urbanized"
•Downtown Los Angeles remodeled.
Extra files for compatibility (Must have higher priority than both this mod and the other mod)
US Expansion compatibility patch
Sierra Nevada 2.2.20 compatibility patch
PaZzMod 1.2.00 compatibility patch
PaZzMod (Legacy) compatibility patch (courtesy of PaZz_)
ALL INCLUDED IN DOWNLOAD FILE !!! -
01. Juli, 23:28 UhrVersion 11
MINOR URBAN OVERHAUL V11 1.38.X
Minor Urban Overhaul - this mod rebuilds the map, cities and highways, increases the number of highway lanes, junctions and large urban areas. This mod greatly increases traffic density in major urban areas, these areas being defined as the San Diego - Los Angeles corridor, San Francisco bay area, Sacramento, Reno, Las Vegas, Phoenix, Tucson, Albuquerque, Portland and Seattle; traffic elsewhere is kept to vanilla levels, which I think is realistic enough.
Features Minor Urban Overhaul:
•I-5 widened to 2x4 from San Diego to just north of Los Angeles (originally a mix of 2x2 and 2x3)
•I-5 narrowed to 2x2 from Sacramento to Redding (originally 2x3)
•I-10 widened to 2x4 from Los Angeles to Palm Springs (originally 2x3 and 2x2)
•US 101 widened to 2x4 in the Bay Area and near Los Angeles (originally 2x2 and 2x3 respectively)
•I-580 (the California one) widened to 2x4 from the I-5 junction to Richmond (originally 2x2)
•I-80 widened to 2x4 from Richmond to SR37 and 2x3 up to Sacramento (originally 2x2)
•CA-99 widened to 2x3 near Bakersfield and 2x4 in Bakersfield (originally 2x2)
•Some very minor signage changes, mostly getting rid of "Carlsbad" being posted everywhere.
•Areas near Los Angeles, the SF Bay area and Sacramento more "urbanized"
•Downtown Los Angeles remodeled.Changes in v11:
•I-5 widened to 2x4 from San Diego to just north of Los Angeles (originally a mix of 2x2 and 2x3)
•I-5 narrowed to 2x2 from Sacramento to Redding (originally 2x3)
•I-10 widened to 2x4 from Los Angeles to Palm Springs (originally 2x3 and 2x2)
•US 101 widened to 2x4 in the Bay Area and near Los Angeles (originally 2x2 and 2x3 respectively)
•I-580 (the California one) widened to 2x4 from the I-5 junction to Richmond (originally 2x2)
•I-80 widened to 2x4 from Richmond to SR37 and 2x3 up to Sacramento (originally 2x2)
•CA-99 widened to 2x3 near Bakersfield and 2x4 in Bakersfield (originally 2x2)
•Some very minor signage changes, mostly getting rid of "Carlsbad" being posted everywhere.
•Areas near Los Angeles, the SF Bay area and Sacramento more "urbanized"
•Downtown Los Angeles remodeled.All map DLC probably required.
Tested on game version 1.38.x
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09. November, 02:57 UhrVersion 9.0
MINOR URBAN OVERHAUL V9.0 1.36.X
Changes v9.0
Compatible DLC Utah
Did a rework of all the high-traffic areas I added, now areas with extreme traffic are all confined to freeways while areas inside major cities have increased traffic compared to vanilla, but not to the point of gridlock after a minute like it used to be.•I-5 widened to 2x4 from San Diego to just north of Los Angeles (originally a mix of 2x2 and 2x3)
•I-5 narrowed to 2x2 from Sacramento to Redding (originally 2x3)
•I-10 widened to 2x4 from Los Angeles to Palm Springs (originally 2x3 and 2x2)
•US 101 widened to 2x4 in the Bay Area and near Los Angeles (originally 2x2 and 2x3 respectively)
•I-580 (the California one) widened to 2x4 from the I-5 junction to Richmond (originally 2x2)
•I-80 widened to 2x4 from Richmond to SR37 and 2x3 up to Sacramento (originally 2x2)
•CA-99 widened to 2x3 near Bakersfield and 2x4 in Bakersfield (originally 2x2)
•Some very minor signage changes, mostly getting rid of "Carlsbad" being posted everywhere.
•Areas near Los Angeles, the SF Bay area and Sacramento more "urbanized"
•Downtown Los Angeles remodeled.Fresno, CA-99 is done up to halfway to Fresno and vanilla signage has been replaced with the post-Arizona sign templates in the Los Angeles area and the reworked CA-99 area. Had to take some artistic liberties in some places due to how different the road network is in the game compared to real life.
Compatible
1.) Compatibility Patch For M.U.O v7.1.1 & Project North v0.3.1
2.) Compatibility Patch For U.S Expansion & Pazz's S. California/S. Arizona Re-Worked v1.1.12
3.) U.S Exapnsion v2.6.1
4.) Pazz's S. California & S. Arizona Re-Worked v1.1.12
5.) Project North v0.3.1
6.) Minor Urban Overhaul (S. Cali & S.F Bay Area Lite Version) -
17. September, 00:40 UhrVersion 8.0
MINOR URBAN OVERHAUL V8.0 1.35.X
•I-5 widened to 2x4 from San Diego to just north of Los Angeles (originally a mix of 2x2 and 2x3)
•I-5 narrowed to 2x2 from Sacramento to Redding (originally 2x3)
•I-10 widened to 2x4 from Los Angeles to Palm Springs (originally 2x3 and 2x2)
•US 101 widened to 2x4 in the Bay Area and near Los Angeles (originally 2x2 and 2x3 respectively)
•I-580 (the California one) widened to 2x4 from the I-5 junction to Richmond (originally 2x2)
•I-80 widened to 2x4 from Richmond to SR37 and 2x3 up to Sacramento (originally 2x2)
•CA-99 widened to 2x3 near Bakersfield and 2x4 in Bakersfield (originally 2x2)
•Some very minor signage changes, mostly getting rid of "Carlsbad" being posted everywhere.
•Areas near Los Angeles, the SF Bay area and Sacramento more "urbanized"
•Downtown Los Angeles remodeled.Fresno, CA-99 is done up to halfway to Fresno and vanilla signage has been replaced with the post-Arizona sign templates in the Los Angeles area and the reworked CA-99 area. Had to take some artistic liberties in some places due to how different the road network is in the game compared to real life.
US EXPANSION COMPATIBILITY PATCH: https://modsbase.com/xou866nhy1s6/US_Expansion_Compability_Patch_for_Urban_Overhaul.scs.html
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15. Juli, 00:05 UhrVersion 6.0
MINOR URBAN OVERHAUL V6.0 1.35.X
This mod significantly increases traffic in large urban areas; these areas are defined as the San Diego Corridor - Los Angeles, San Francisco Bay Area, Sacramento, Reno, Las Vegas, Phoenix, Tucson, Albuquerque, Portland and Seattle; Traffic elsewhere is kept to a standard level, which I consider to be quite realistic.
(For compatibility with traffic generation mods, just open the mod with the file archiver (7-Zip, WinRAR, ...) and delete the “def” folder)It includes many changes that the author made when trying to portray some places more precisely, these changes are described in detail below:
• I-5 widened to 2x4 from San Diego north of Los Angeles (originally a mixture of 2x2 and 2x3)
• I-5 narrowed to 2x2 from Sacramento to Redding (originally 2x3)
• US 101 expanded to 2x4 in the Bay area and near Los Angeles (originally 2x2 and 2x3 respectively)
• I-580 (California) widened to 2x4 from intersection I-5 to Richmond (originally 2x2)
• I-80 expanded to 2x4 from Richmond to SR37 (originally 2x2)
• Some very minor changes to signage, mostly getting rid of “Carlsbad”, published everywhere.
• Areas near Los Angeles, SF Bay and Sacramento are more “urbanized”The updated map includes Bakersfield’s “urbanization” along Route 99 (no changes in lanes, as this will require a complete restructuring of interchanges, perhaps much later) and changes elsewhere.
You must have all the extensions DLC.
The mod must be compatible with other mods of cards, if you put them in a higher priority, although the author has never checked.
There are two files in the archive:
1. minor_urban_overhaul v4.scs
2. Urban overhaul patch US Expansion.scs - patch compatibility with US Expansion v2.6 -
22. Juni, 16:07 UhrVersion 1.0
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