Beschreibung
Increase brightness of low beam and reverse lights, as well as AI vehicle's rear and brake lights. The direction of the low beam lights now also tends slightly pointing to the left so that road signs on the right side do not appear too dazzling. No changes made for high beam and other accessory lights. The reserve lights now also wider and has longer coverage.
Supported In-game Vehicles
All SCS Stock Trucks.
All Default Stock AI Vehicles.
Credits
Modell: madman
Textur: madman
Script: madman
Idee / Konzept: madman
Tester: madman
Sonstige: madman
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21. April, 03:34 UhrVersion update 1.2.11
Brighter Low Beam & Reverse Lights v1.2.11 [1.47]
The mod increases the brightness of the dipped beam and reversing lights, as well as the dimensions and brake lights of cars in traffic.
Peculiarities:
The direction of the low beam headlights is slightly shifted to the left so that road signs on the right side do not look too dazzling.
High beam and other additional headlights are not changed.
Reversing lights now shine wider and farther.Changes:
update for patch 1.47
Installation: copy the downloaded file to the mod folder and connect it in the mod manager.
For game version 1.47.x
Author Madman
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06. Februar, 00:18 UhrVersion 1.2.6
Brighter Low Beam & Reverse Lights v1.2.6 [1.46]
Features of the mod: The mod increases the brightness of the dipped beam and reversing lights, as well as the dimensions and brake lights of cars in traffic. The direction of the dipped beam headlights is slightly shifted to the left so that traffic signs on the right side do not look too dazzling. changed. Reversing lights now shine wider and farther.
v1.2.6 for ETS 2 (v1.46.x): - Adjustment of glow effects for dimensions and brake lights; - Minor fixes and improvements.
Installation: copy the downloaded file to the mod folder and connect it in the mod manager.
For ETS 2 v1.46.x
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08. Juni, 00:18 UhrVersion 1.2.5
Brighter Low Beam & Reverse Lights v1.2.5 [1.44]
Highlighted Features
Brighter and wider low beam lights.
Brighter, longer and wider reverse/backing lights.
Low beam bigger flares, more noticable from distance.
Brake, blinker/turn and rear lights are more noticable from distance.
Reduce light source intensity for brake, blinker/turn and rear lights.
Road-side traffic signs are less reflective with default bloom settings.Credits
madman -
05. Dezember, 03:36 UhrVersion 1.2.3
Brighter Low Beam & Reverse Lights v1.2.3 [1.43]
Version 1.2.3
- Add support for game version 1.43.
- Reduce reflective bias on road-side traffic signs.
- Other small Fixes and improvements.Increase brightness of low beam and reverse lights, as well as AI vehicle's rear and brake lights. The direction of the low beam lights now also tends slightly pointing to the left so that road signs on the right side do not appear too dazzling. No changes made for high beam and other accessory lights. The reserve lights now also wider and has longer coverage.
Highlighted Features
Brighter and wider low beam lights.
Brighter, longer and wider reverse/backing lights.
Low beam bigger flares, more noticable from distance.
Brake, blinker/turn and rear lights are more noticable from distance.
Reduce light source intensity for brake, blinker/turn and rear lights.
Road-side traffic signs are less reflective with default bloom settings.
* All listed above are affect player and AI vehicles.Tips And Tricks
If you think the road signs are seem too reflective, you can reduce the bloom effect by editing the config.cfg file in the game document folder and modify bloom attributes to the following values:
uset g_bloom_standard_deviation "0.35"
uset g_bloom_override "0"
uset g_bloom "0.2"
Or disable bloom effect completely:
uset g_bloom "0"
If you're not really like the new lighting system introduced since version 1.40, you can disable it by editing the config.cfg file stored in game document folder and modifying (or adding) the following line:
uset r_tonemap_debug "2"Supported Game Version
1.43
1.42
1.41
1.40
1.39Supported In-game Vehicles
All SCS Stock Trucks.
All Default Stock AI Vehicles.Disclaimer
This mod may not work with modded trucks and AI vehicles. -
02. Dezember, 02:43 UhrVersion 1.2.2
Brighter Low Beam & Reverse Lights v1.2.2 [1.42.x]
Version 1.2.2
- Rework for vehicle blinker, brake, and rear lights.
- Minor fixes and improvements.Version 1.2.1
- Increase flare visibility at rain/dusk/dawn condition.
- Rear light more noticeable at farther distances.
- Remove support for game version 1.38 and older.Increase brightness of low beam and reverse lights, as well as AI vehicle's rear and brake lights. The direction of the low beam lights now also tends slightly pointing to the left so that road signs on the right side do not appear too dazzling. No changes made for high beam and other accessory lights. The reserve lights now also wider and has longer coverage.
Highlighted Features
Brighter and wider low beam lights.
Brighter, longer and wider reverse/backing lights.
Low beam bigger flares, more noticable from distance.
Brake, blinker/turn and rear lights are more noticable from distance.
Reduce light source intensity for brake, blinker/turn and rear lights.
* All listed above are affect player and AI vehicles.Tips And Tricks
If you think the road signs are seem too reflective, you can reduce the bloom effect by editing the config.cfg file in the game document folder and modify bloom attributes to the following values:
uset g_bloom_standard_deviation "0.35"
uset g_bloom_override "0"
uset g_bloom "0.2"
Or disable bloom effect completely:
uset g_bloom "0"
If you're not really like the new lighting system introduced since version 1.40, you can disable it by editing the config.cfg file stored in game document folder and modifying (or adding) the following line:
uset r_tonemap_debug "2"Supported Game Version
1.42
1.41
1.40
1.39Supported In-game Vehicles
All SCS Stock Trucks.
All Default Stock AI Vehicles.Disclaimer
This mod may not work with modded trucks and AI vehicles. -
06. Februar, 21:32 UhrVersion 1.0
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