BELLINGHAM HEIGHTS IMPROVEMENTS [1.36 - 1.37]

V update auf 1.46 Mod für American Truck Simulator

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Beschreibung

Here is short description of what has been done:
- New semi-fake town "Middle Fork Valley"
- Some part of "Mosquito Lake road" near Middle Fork Nooksack river.
- A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
- Road signs edited near Everett, WA ("Darwing" writings on road navigation signs changed to "Boeing" ones)
- The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
- Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

Credits

Modell: n1cky1992
Textur: n1cky1992
Script: n1cky1992
Idee / Konzept: n1cky1992
Tester: n1cky1992
Sonstige: n1cky1992

  • 13. Dezember, 03:38 Uhr
    Version update auf 1.46

    SCS Map Improvements – Bellingham Heights - 1.46

    Mod Content
    SCS Map Improvements – Base

    https://modsbase.com/luubi0pa84rw/SCS_Map_Improvements_-_Base.scs.html

    SCS Map Improvements – Bellingham heights

    https://modsbase.com/9phnfg0lnq7s/SCS_Map_Improvements_-_Bellingham_heights.scs.html

    SCS Map Improvements – Bellinhgam heights FIX for ProMods Canada

    https://modsbase.com/72dp6ydg15op/SCS_Map_Improvements_-_Bellinhgam_heights_FIX_for_ProMods_Canada.scs.html

    Load order for merging with ProMods Canada:
    – ProMods Canada Def
    – SCS Map improvements – Bellingham heights FIX for ProMods Canada
    – ProMods Canada Map
    – ProMods Canada Models
    – ProMods Canada Assets
    – SCS map improvements – base
    – SCS map improvements – bellingham heights

    Features
    – New semi-fake town “Middle Fork Valley”
    – Some part of “Mosquito Lake road” near Middle Fork Nooksack river.
    – A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
    – Road signs edited near Everett, WA (“Darwing” writings on road navigation signs changed to “Boeing” ones)
    – The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
    – Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

    Support for 1.46

  • 14. November, 01:04 Uhr
    Version 5.0

    [ATS] Bellingham Heights Improvements v5.0 (1.39.x)

    Bellingham heights Improvements - first work from the author which adds some improvements to the Bellingham.

    Features mod Bellingham Heights Improvements:
    - New semi-fake town "Middle Fork Valley"
    - Some part of "Mosquito Lake road" near Middle Fork Nooksack river.
    - A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
    - Road signs edited near Everett, WA ("Darwing" writings on road navigation signs changed to "Boeing" ones)
    - The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
    - Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

    Changes in v5.0:
    - adapted to the latest game patch 1.39
    - added 4 viewpoints which has been added by SCS in 1.39 update in the Bellingham and Everett area

  • 03. Oktober, 07:15 Uhr
    Version 4.1.3

    Bellingham Heights Improvements v4.1.3 (1.38.x)

    Changes v4.1.3
    Redone Burlington's problem

    Changes v4.1.2
    - fixed gap from the left of entering the farm.
    - added speed limit on the rural roads to the farm (I think that 60 could helps you to "leave" your suspension parts straight on the road, ha ha)
    - done some cosmetic changes for the farm to look more attractive and not so empty.

    Here is short description of what has been done:
    - New semi-fake town "Middle Fork Valley"
    - Some part of "Mosquito Lake road" near Middle Fork Nooksack river.
    - A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
    - Road signs edited near Everett, WA ("Darwing" writings on road navigation signs changed to "Boeing" ones)
    - The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
    - Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

  • 02. Oktober, 10:13 Uhr
    Version 4.1.2

    Bellingham Heights Improvements v4.1.2 (1.38.x)

    Bellingham heights Improvements - first work from the author which adds some improvements to the Bellingham.

    Features mod Bellingham Heights Improvements:
    - New semi-fake town "Middle Fork Valley"
    - Some part of "Mosquito Lake road" near Middle Fork Nooksack river.
    - A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
    - Road signs edited near Everett, WA ("Darwing" writings on road navigation signs changed to "Boeing" ones)
    - The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
    - Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

    Changes in v4.1.2:
    - fixed gap from the left of entering the farm.
    - added speed limit on the rural roads to the farm (I think that 60 could helps you to "leave" your suspension parts straight on the road, ha ha)
    - done some cosmetic changes for the farm to look more attractive and not so empty

  • 17. Juli, 02:05 Uhr
    Version 3.1

    BELLINGHAM HEIGHTS IMPROVEMENTS V3.1 [1.38.X]

    Changelog v3.1

    - Parking spot near one of house in Middle Fork Valley town has added
    (for roleplay situations with using non-truck modded vehicles)
    - Some small polishing edits.

    Here is short description of what has been done:
    - New semi-fake town "Middle Fork Valley"
    - Some part of "Mosquito Lake road" near Middle Fork Nooksack river.
    - A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
    - Road signs edited near Everett, WA ("Darwing" writings on road navigation signs changed to "Boeing" ones)
    - The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
    - Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

    Work 1.36, 1.37, 1.38

  • 11. Juli, 23:54 Uhr
    Version 3.0

    BELLINGHAM HEIGHTS IMPROVEMENTS V3.0 [1.38.X]

    Changelog v3.0
    -Continuing of Mosquito Lake Rd. down to South - South-West to connect it with WA-9 Rd.
    -Rest Area and view point from the hill on my small town "Middle Fork Valley" near Mosquito Lake Rd.
    -Continuing of WA-9 rd. up to North
    -Adding a little piece of WA-542 Rd.
    -Adding of scenery town Deming
    -Improving scenery town Wickersham (rail road has been added)
    -Some small improvements in road signs and road marking.
    -Small updates to correct some bugs and mistakes on the map.

    Here is short description of what has been done:
    - New semi-fake town "Middle Fork Valley"
    - Some part of "Mosquito Lake road" near Middle Fork Nooksack river.
    - A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
    - Road signs edited near Everett, WA ("Darwing" writings on road navigation signs changed to "Boeing" ones)
    - The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
    - Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

    Work 1.36, 1.37, 1.38

  • 03. Juni, 00:17 Uhr
    Version 2.0

    BELLINGHAM HEIGHTS IMPROVEMENTS V2.0 [1.37.X]

    Changelog v2.0
    - New WA-9 Road from Van Zandt to WA-20.
    - Also some new roads near Bellingham, near WA-20.
    - Some more road sign improvements on WA-20 near I-5 and on SCS's road which has unhidden in the mod.
    - Improvements on default SCS's landscapes for better looking from WA-9 and other new roads.

    Here is short description of what has been done:
    - New semi-fake town "Middle Fork Valley"
    - Some part of "Mosquito Lake road" near Middle Fork Nooksack river.
    - A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
    - Road signs edited near Everett, WA ("Darwing" writings on road navigation signs changed to "Boeing" ones)
    - The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
    - Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

    Work 1.36, 1.37

  • 16. Mai, 00:52 Uhr
    Version 1.0

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16.05 2020
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V update auf 1.46
American Truck Simulator
SCS_Map_Improvements_-_Base.scs
1,5 MB 298
13. 12 2022 298
V 5.0
American Truck Simulator
SCS_Map_improvements_1.0.500.rar
4,6 MB 195
14. 11 2020 195
V 4.1.3
American Truck Simulator
Bellingham_Heights_Improvements_...
6,6 MB 203
03. 10 2020 203
5 ältere Versionen

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