Beschreibung
Changes in V1.0.1 (Released: 30/01/2021):
Fixed game.log error (Unable to find 'Buildings' 'dw_sch33')
Fixed game.log error (Unable to find 'Model' 'dlc_it_352')
Fixed game.log error (Empty 'Mover' for 0x39D4570C4B000001 / Undefined mover model! (-1.417969;0.011719;41.757813)
This mod adds 70 new random events (many of which have many different possible variations) to appear on the roads in ATS.
You can see them listed below:
No Event
1 Acc (HS) S1 (1Car+Amb)
2 Acc (HS) S2 (1Car+Rec)
3 Acc (HS) S3 (2Car+Rec)
4 Acc (HS) S4 (2Car+Amb)
5 Acc (HS) S5 (2Car)
6 Acc (HS) S6 (2Car)
7 Acc (HS) S7 (F150+Amb)
8 Acc (HS) S8 (1Car)
9 Acc (HS) S9 (2Car)
10 Acc (HS) ST1 (JackKnife)
11 Acc (HS) ST2 (HGVWheelChange)
12 Acc (HS) ST3 (HGVFire)
13 Acc (HS) ST4 (LogTrailerTipOver)
14 Acc (HS) B1 (BurntOutCar)
15 Acc (HS) B2 (SandTrailerTipOver)
16 Acc (HS) B3 (PipeTrailerLosePipes)
17 Acc (HS) B4 (2Car)
18 Acc (HS) B5 (BurntCar+RecCar)
19 Acc (HS) B6 (2Car)
20 Acc (HS) R1 (Cargo)
21 Acc (HS) R2 (Crash)
22 Accident Outside Lane
23 Accident Inside Lane
24 Accident + Amb Outside Lane
25 Accident + Amb Inside Lane
26 Accident Outside Lane (Dynamic)
27 Accident Inside Lane (Dynamic)
28 Accident Narrow (Dynamic)
29 Accident Narrow (Dynamic) (Shoulder)
30 Accident Narrow + Amb (Dynamic)
31 Accident Narrow + Amb (Dynamic) (Shoulder)
32 City Accident (Block Lane)
33 City Accident (Block Lane) + Amb
34 City Accident Inner (Block Lane)
35 City Accident Inner (Block Lane) + Amb
36 City Accident Narrow (Dynamic)
37 City Accident Narrow + Amb (Dynamic)
38 City Roadwork
39 City Roadwork Inner
40 City Roadwork Narrow
41 Recovery Inside Lane (NO CONES)
42 Recovery Outside Lane (NO CONES)
43 Recovery Hard Shoulder
44 Recovery Inside Lane
45 Recovery Outside Lane
46 Recovery Narrow (No Sh)
47 Recovery Narrow (Sh)
48 Recovery Narrow (Sh) (Truck Trailer)
49 Recovery Inside Lane (Truck Trailer)
50 Recovery Outside Lane (Truck Trailer)
51 Recovery Hard Shoulder (Truck Trailer)
52 Breakdown Inside Lane
53 Breakdown Inside Lane (P)
54 Breakdown Outside Lane (No Sh)
55 Breakdown Outside Lane (No Sh) (P)
56 Breakdown Outside Lane (Sh)
57 Breakdown Outside Lane (Sh) (P)
58 Breakdown Inside Lane (WT)
59 Breakdown Inside Lane (WT) (P)
60 Breakdown Outside Lane (WT) (No Sh)
61 Breakdown Outside Lane (WT) (No Sh) (P)
62 Breakdown Outside Lane (WT) (Sh)
63 Breakdown Outside Lane (WT) (Sh) (P)
64 Breakdown Outside Lane (WT) (Sh) (TruckTrailer)
65 Breakdown Narrow (No Sh)
66 Breakdown Narrow (No Sh) (P)
67 Breakdown Narrow (Sh)
68 Breakdown Narrow (Sh) (P)
69 Breakdown Narrow (Sh) (TruckTrailer)
70 Breakdown Hard Shoulder
Notes:
- The 'city' events will only spwan in urban areas.
- Some of these are tweaked versions of ones originally created by SCS
that i have tweaked to improve them.
- Others are completely new ones that i have created myself.
- All of my events feature different levels of rarity depending on the event so
some events you will see more often than others.
Credits
Modell: danbywinby
Textur: danbywinby
Script: danbywinby
Idee / Konzept: danbywinby
Tester: danbywinby
Sonstige: danbywinby
-
27. Dezember, 10:35 UhrVersion update auf 1.49
[ATS] Random Events Mod by Daniel - 1.49
Changes in 1.49
– Adapted and compatibility for 1.49This mod adds over 600 different new random events to appear on the roads in ATS.
There are many different types of events ranging all the way from car accidents to asphalt patches and from trailer fires to breakdowns.
All of the events are dynamic in one way or another so they are slightly different each time they spawn.
All of the events have different rarity levels depending on the type of event so some events will spawn more often than others.
Different types of events have different rarity levels as well so some events you will see more often than others.Other Changes:
– Added a second white strip to the traffic cone and made the white strips retroreflective to make it more realistic and to make it easier to be seen at night time.
– Added collisions to the drain covers/channels.
– Added collisions to the asphalt patches.Credits:
danbywinby -
08. September, 03:54 UhrVersion update auf 1.48
[ATS] Random Events Mod by Daniel - 1.48
Changes in 1.48
Compatibility for 1.48This mod adds over 600 different new random events to appear on the roads in ATS.
There are many different types of events ranging all the way from car accidents to asphalt patches and from trailer fires to breakdowns.
All of the events are dynamic in one way or another so they are slightly different each time they spawn.
All of the events have different rarity levels depending on the type of event so some events will spawn more often than others.
Different types of events have different rarity levels aswell so some events you will see more often than others.Other Changes:
– Added a second white strip to the traffic cone and made the white strips retroreflective to make it more realistic and to make it easier to be seen at night time.
– Added collisions to the drain covers / channels.
– Added collisions to the asphalt patches.Credits
danbywinby -
06. Juli, 22:03 UhrVersion update auf 1.47.3
[ATS] Random Events Mod by Daniel - 1.47.3
Changes:
– Fixed issues with ground texture on events involving truck trailers.
– Added abandoned vehicle events (car, crashed car, van, small truck) and the possibility to have a warning triangle.This mod adds over 600 different new random events to appear on the roads in ATS.
There are many different types of events ranging all the way from car accidents to asphalt patches and from trailer fires to breakdowns.
All the events are dynamic in one way or another, so they are slightly different each time they spawn.
All the events have different rarity levels depending on the type of event, so some events will spawn more often than others.
Different types of events have different rarity levels as well, so some events you will see more often than others.Other Changes:
– Added a second white strip to the traffic cone and made the white strips retroreflective to make it more realistic and to make it easier to be seen at nighttime.
– Added collisions to the drain covers/channels.
– Added collisions to the asphalt patches.https://www.paypal.com/donate/?hosted_button_id=MB39A8JBM4ZGN
Credits:
danbywinby -
04. Juni, 21:47 UhrVersion update auf 1.47.2
[ATS] Random Events Mod by Daniel - 1.47.2
This mod adds over 600 different new random events to appear on the roads in ATS.
There are many different types of events ranging all the way from car accidents to asphalt patches and from trailer fires to breakdowns.
All of the events are dynamic in one way or another so they are slightly different each time they spawn.
All of the events have different rarity levels depending on the type of event so some events will spawn more often than others.
Different types of events have different rarity levels aswell so some events you will see more often than others.Version 1.4.2:
– Fixed issues with ground texture on events involving truck trailer.
– Added abandoned vehicle events (car, crashed car, van, small truck) and possibility to have warning triangle.https://www.paypal.com/donate/?hosted_button_id=MB39A8JBM4ZGN
Credits:
danbywinby -
28. Mai, 23:40 UhrVersion update auf 1.47.1
[ATS] Random Events Mod by Daniel - 1.47.1
Daniels Random Events Mod - this mod adds 70 new random events (many of which have many different possible variations) to appear on the roads in ATS. The Random Events Mod for American Truck Simulator is a modification that adds various types of events to the game, making it more exciting and challenging. These events can range from simple scenarios like weather changes, to more complicated incidents like accidents and roadblocks. The mod is designed to add an element of unpredictability to the gameplay, making each journey unique and different from the last. It also adds a sense of realism to the game, as unexpected events can happen at any time while driving on the open road.
Features Daniels Random Events Mod:
- “City” events will only take place in urban areas.
- Some of them are modified versions of the ones originally created by SCS.
- The rest are completely new, created from scratch.
- All events have different levels of rarity depending on the event, so you will see some events more often than others.Changes in v1.4.1:
– Adapted to the latest game patch 1.47;
– Fixed problems with incorrect work of the tow truck texture in version 1.47;
– Asphalt patches and manhole closing events do not appear on most muddy/dusty roads (unfortunately, it was not possible to limit them all).https://www.paypal.com/donate/?hosted_button_id=MB39A8JBM4ZGN
Tested on game version 1.47.x
-
25. April, 02:51 UhrVersion update auf 1.47
[ATS] Random Events Mod by Daniel - 1.47
This mod adds over 600 different new random events to appear on the roads in ATS.
There are many different types of events ranging all the way from car accidents to asphalt patches and from trailer fires to breakdowns.
All of the events are dynamic in one way or another so they are slightly different each time they spawn.
All of the events have different rarity levels depending on the type of event so some events will spawn more often than others.
Different types of events have different rarity levels aswell so some events you will see more often than others.Other Changes:
Added a second white strip to the traffic cone and made the white strips retroreflective to make it more realistic and to make it easier to be seen at night time.
Added collisions to the drain covers / channels.
Added collisions to the asphalt patches.Compatibility Update 1.47
Credits
danbywinby -
20. Januar, 02:00 UhrVersion update auf 1.46
[ATS] Random Events Mod by Daniel - 1.46
This mod adds over 600 different new random events to appear on the roads in ATS.
There are many different types of events ranging all the way from car accidents to asphalt patches and from trailer fires to breakdowns.
All of the events are dynamic in one way or another so they are slightly different each time they spawn.
All of the events have different rarity levels depending on the type of event so some events will spawn more often than others.
Different types of events have different rarity levels aswell so some events you will see more often than others.Other Changes:
Added a second white strip to the traffic cone and made the white strips retroreflective to make it more realistic and to make it easier to be seen at night time.
Added collisions to the drain covers / channels.
Added collisions to the asphalt patches.Compatibility ATS 1.46
Credits
danbywinby -
16. Februar, 18:13 UhrVersion 1.3.2
[ATS] Random Events Mod by Daniel v1.3.2 (1.43)
Changes in V1.3.2:
Doubled the distance from the accident, recovery and breakdown events that the VMS signs / warning triangles spawn at.Changes in V1.3.1:
Fix issue where invisible wall would sometimes appear on hard shoulder roadwork events.Changes in V1.3:
Added environmental lighting and grill lights to highway maintenance SUV (this also adds them to the SCS version).
Added beacons to new heavy towtruck and created version for use in events.
Replaced vertical roadwork barriers with my retroreflective versions and changed from red to orange.
Created my own version of idaho road closed barrier and changed colour from red to orange so can be used in my events also made replace the default roadwork barrier.
Created second version of traffic cone that is slightly taller to be used in my events.
Create additional version of F150 with an advanced arrow board and a load of new patterns and added to my events:
– sequential arrows
– sequential chevrons
– caution patterns
Took advanced arrow board from my additional version of the F150 and attached it to the trailer for the VMS sign and added to my roadworks events.
Added new heavy towtruck to recovery events for small trucks and truck and trailers.
Created my own version of narrow roadwork events.
Made my events able to spawn with the ‘urban’ police cars when on non-highway roads.
Removed F150 highway maintenance vehicle from spawning on single lane cariageways and made able to spawn at both breakdown and recovery events.
Created my own version of single lane roadwork events.
Created hard shoulder roadwork events.Credits:
danbywinby -
05. Februar, 12:22 UhrVersion 1.3.1
[ATS] Random Events Mod by Daniel v1.3.1 (1.43)
Changes in V1.3.1:
Fix issue where the invisible wall would sometimes appear on hard shoulder roadwork events.Changes in V1.3:
Added environmental lighting and grill lights to highway maintenance SUV (this also adds them to the SCS version).
Added beacons to new heavy towtruck and created version for use in events.
Replaced vertical roadwork barriers with my retroreflective versions and changed from red to orange.
Created my own version of idaho road closed barrier and changed
colour from red to orange so can be used in my events also made replace
the default roadwork barrier.
Created second version of traffic cone that is slightly taller to be used in my events.Create additional version of F150 with an advanced arrow board and a load of new patterns and added to my events:
Sequential arrows
Sequential chevrons
Caution patternsTook advanced arrow board from my additional version of the F150 and
attached it to the trailer for the VMS sign and added to my roadworks
events.
Added new heavy towtruck to recovery events for small trucks and truck and trailers.
Created my own version of narrow roadwork events.
Made my events able to spawn with the ‘urban’ police cars when on non-highway roads.
Removed F150 highway maintenance vehicle from spawning on single lane
Carriageways and made able to spawn at both breakdown and recovery
events.
Created my own version of single lane roadwork events.
Created hard shoulder roadwork events. -
30. Januar, 03:01 UhrVersion 1.3
[ATS] Random Events Mod by Daniel v1.3 (1.43)
Changes in V1.3:
Added environmental lighting and grill lights to highway maintenance SUV (this also adds them to the SCS version).
Added beacons to new heavy towtruck and created version for use in events.
Replaced vertical roadwork barriers with my retroreflective versions and changed from red to orange.
Created my own version of idaho road closed barrier and changed colour from red to orange so can be used in my events also made replace the default roadwork barrier.
Created second version of traffic cone that is slightly taller to be used in my events.Create additional version of F150 with an advanced arrow board and a load of new patterns and added to my events:
– sequential arrows
– sequential chevrons
– caution patterns
Took advanced arrow board from my additional version of the F150 and attached it to the trailer for the VMS sign and added to my roadworks events.
Added new heavy towtruck to recovery events for small trucks and truck and trailers.
Created my own version of narrow roadwork events.
Made my events able to spawn with the ‘urban’ police cars when on non-highway roads.
Removed F150 highway maintenance vehicle from spawning on single lane cariageways and made able to spawn at both breakdown and recovery events.
Created my own version of single lane roadwork events.
Created hard shoulder roadwork events. -
30. November, 22:27 UhrVersion 1.2.1
[ATS] Random Events Mod by Daniel v1.2.1 (1.42 - 1.43)
Changes in V1.2.1
Update for 1.43Changes in V1.2:
Created my own version of the default channels (Drain Covers) events and updated the models to include collisions.
Copied across my version of the asphalt patches events from ETS2 (this includes updating the models to include collisions).
Fixed issues with the Highway Maintenance SUV.
Tweaked the recovery events so that the Highway Maintenance truck will always
spawn behind the broken down vehicle to warn oncoming traffic.
Added 2 new crashed vehicles to the able to spawn at the dynamic accident events.Changed
the default traffic cone to have a second white strip and to make the
white strips retroreflective to make it more realistic and to make it
easier to be seen at night time.
Replaced the VMS signs with new text only versions to make them more relaistic. -
17. September, 01:46 UhrVersion 1.2
[ATS] Random Events Mod by Daniel v1.2 (1.41.x)
Daniels Random Events Mod - this mod adds 70 new random events (many of which have many different possible variations) to appear on the roads in ATS.
Features Daniels Random Events Mod:
- “City” events will only take place in urban areas.
- Some of them are modified versions of the ones originally created by SCS.
- The rest are completely new, created from scratch.
- All events have different levels of rarity depending on the event, so you will see some events more often than others.Changes in v1.2:
- Created my own version of the default channels (Drain Covers) events and updated the models to include collisions.
- Copied across my version of the asphalt patches events from ETS2 (this includes updating the models to include collisions).
- Fixed issues with the Highway Maintenance SUV.
- Tweaked the recovery events so that the Highway Maintenance truck will always spawn behind the broken down vehicle to warn oncoming traffic.
- Added 2 new crashed vehicles to the able to spawn at the dynamic accident events.
- Changed the default traffic cone to have a second white strip and to make the white strips retroreflective to make it more realistic and to make it easier to be seen at night time.
- Replaced the VMS signs with new text only versions to make them more relaistic. -
09. Mai, 01:04 UhrVersion 1.1
[ATS] Random Events Mod by Daniel v1.1 (1.40.x)
Daniels Random Events Mod - this mod adds 70 new random events (many of which have many different possible variations) to appear on the roads in ATS.
Features Daniels Random Events Mod:
- “City” events will only take place in urban areas.
- Some of them are modified versions of the ones originally created by SCS.
- The rest are completely new, created from scratch.
- All events have different levels of rarity depending on the event, so you will see some events more often than others.Changes in v1.1:
- All accident events are now completely dynamic.
- New VMS signs with images for warning of an event ahead.
- Decreased chance of accident events spawning with crashed vehicles facing the wrong way.
- Slightly decreased chance of accident events spawning.
- Removed 'narrow' city accident events (this may only be temporary, want to see if this will increase the spawn rate of the city roadwork and channelse events).
- Made 'narrow' accident events no longer able to spawn on 2 lane roads.
- Removed the 'urban_area' limit on the 'city' one lane accident events (these events will now only spawn on 2 lane roads if the shoulder size is less than 1.5 this should prevent them from spawning on the main highways/motorways).Tested on game version 1.40.x
-
30. Januar, 22:41 UhrVersion 1.0.1
-
von mods80
vor mehr als 1 Jahr
-
von mods80
vor mehr als 1 Jahr
-
von mods80
vor etwa 2 Jahren
-
von mods80
vor etwa 3 Jahren
-
von mods80
vor etwa 3 Jahren
-
von mods80
vor etwa 3 Jahren
-
von mods80
vor etwa 3 Jahren
-
von mods80
vor etwa 3 Jahren
-
von mods80
vor etwa 3 Jahren
-
von mods80
vor etwa 3 Jahren
-
von mods80
vor mehr als 3 Jahre
-
von mods80
vor etwa 4 Jahren
-
von mods80
vor etwa 4 Jahren
-
von mods80
vor etwa 4 Jahren
-
von mods80
vor etwa 4 Jahren
-
von mods80
vor etwa 4 Jahren
-
von mods80
vor etwa 4 Jahren
-
von mods80
vor etwa 4 Jahren
-
von mods80
vor etwa 4 Jahren
-
von mods80
vor etwa 4 Jahren
-
von mods80
vor etwa 4 Jahren
-
von mods80
vor etwa 4 Jahren
-
von mods80
vor etwa 4 Jahren
-
von mods80
vor etwa 4 Jahren
0 Kommentare